Siirry suoraan sisältöön

Blender - 3D-hahmoanimoinnin perusteet (5 op)

Toteutuksen tunnus: KM00FQ22-3001

Toteutuksen perustiedot


Ilmoittautumisaika

30.12.2023 - 31.12.2023

Ajoitus

01.01.2024 - 31.12.2024

Opintopistemäärä

5 op

Virtuaaliosuus

5 op

Toteutustapa

Etäopetus

Yksikkö

Media, muotoilu ja konservointi

Toimipiste

Hämeentie 135

Opetuskielet

  • Englanti

Paikat

0 - 20

Koulutus

  • Muotoilun tutkinto-ohjelma

Opettaja

  • Peke Huuhtanen

Vastuuopettaja

Peke Huuhtanen

Tavoitteet

Familiarize students with the Blender interface, tools, and basic functionalities related to character animation. Introduce keyframe animation principles and techniques for 3D character animation. Provide hands-on experience in keyframe animation, and the use of the Graph Editor and other animation tools. This course will guide students in creating strong and convincing poses, creating walk cycles and run cycles.

Sisältö

The Basics of 3D Character Animation with Blender is an online course designed to introduce students to the fundamentals of character animation using Blender. This course is ideal for students that have some previous knowledge of some 3D software and some understanding of animation. But no previous experience in 3D is required. Explore the world of 3D character animation and improve your skills in creating animation loops for characters.

Aika ja paikka

Moodle
https://moodle.metropolia.fi/course/view.php?id=944

Oppimateriaalit

Moodlen kurssiaineisto

Opetusmenetelmät

Itsenäinen.
Etätyöskentely.

Toteutuksen valinnaiset suoritustavat

Opintojakson tehtävät suoritettu

Opiskelijan ajankäyttö ja kuormitus

5 opintopistettä vastaa n.135 työtuntia.

Arviointiasteikko

0-5

Arviointikriteerit, tyydyttävä (1)

The student is familiar with the terminology of 3D animation. They have a basic understanding of animation methods. Basic understanding of the Blender software´s animation tools.

Arviointikriteerit, hyvä (3)

The student is familiar with the terminology of 3D animation. They have a solid understanding of the basics of animation. The student is able to apply these methods in practical exercises. Good understanding of the Blender software´s animation tools.

Arviointikriteerit, kiitettävä (5)

The student has complete command of the terminology of 3D animation. They exhibit an excellent understanding of basic animation methods. In addition to this, the student can independently apply animation methods in practical exercises and achieve spectacular and high quality animations. High knowledge and understanding of the Blender software´s animation tools.

Arviointikriteeri, hyväksytty/hylätty

The student is familiar with the terminology of 3D animation. They have a basic understanding of animation methods. Basic understanding of the Blender software´s animation tools.