Game Programming with UnityLaajuus (5 cr)
Course unit code: TT00DU32
General information
- Credits
- 5 cr
- Teaching language
- Finnish
Objective
During the course student gets familiar with basic usage of Unity Game Engine. In order to develope a game, various skills are required from the programmer and other personnel involved developing game, and also game engine are used in a different ways. Unity can be used to create game level fields, graphics and images and 3D models, and writing code. You don't have to be expert in every field of Unity, you can specialize in certain part and functionality of Unity.
Content
1. Basics of Unity
2. Unity as Field editor
3. Components and physics simulations
4. Basics of Programming with Unity
5. Scripts.
6. Scripts - Driving Game
Qualifications
None
Assessment criteria, approved/failed
Suorita opintojakso tekemällä kaikki tehtävät (quiz & avoimet). Kirjoita avoimista tehtävistä oppimispäiväkirja siten, että se on enintään 1 A4 per luku. Palauta oppimispäiväkirja samalla, kun haet opintojaksosta suoritusta kirjoittamalla sähköposti osoitteeseen viopesupport@metropolia.fi otsikolla "Unity-peliohjelmointi opintojakson suoritus".
Materials
Self-Study online course in Viope environment.