Concept Art (5 ECTS)
Code: KM00ER89-3002
General information
- Enrollment
- 02.12.2024 - 05.01.2025
- Registration for the implementation has ended.
- Timing
- 07.01.2025 - 22.01.2025
- Implementation has ended.
- Number of ECTS credits allocated
- 5 ECTS
- Mode of delivery
- On-campus
- Unit
- (2019-2024) School of Media, Design and Conservation
- Campus
- Hämeentie 135 D
- Teaching languages
- Finnish
- Seats
- 0 - 20
- Degree programmes
- Media Communication
- Teachers
- Mikko Eerola
- Mari Silver
- Teacher in charge
- Kaarina Laitinen
- Groups
-
KXE22S1LGVisual Communication Design - Motion Graphics
- Course
- KM00ER89
Implementation has 16 reservations. Total duration of reservations is 56 h 0 min.
Time | Topic | Location |
---|---|---|
Tue 07.01.2025 time 09:00 - 16:00 (7 h 0 min) |
Konseptitaide KM00ER89-3002 |
AR402
Digitila Greiman
|
Wed 08.01.2025 time 09:00 - 12:00 (3 h 0 min) |
Konseptitaide KM00ER89-3002 |
AR402
Digitila Greiman
|
Wed 08.01.2025 time 13:00 - 16:00 (3 h 0 min) |
ITSENÄINEN / Konseptitaide KM00ER89-3002 |
|
Thu 09.01.2025 time 09:00 - 12:00 (3 h 0 min) |
Konseptitaide KM00ER89-3002 |
AR402
Digitila Greiman
|
Thu 09.01.2025 time 13:00 - 16:00 (3 h 0 min) |
ITSENÄINEN / Konseptitaide KM00ER89-3002 |
|
Fri 10.01.2025 time 09:00 - 12:00 (3 h 0 min) |
Konseptitaide KM00ER89-3002 |
AR402
Digitila Greiman
|
Fri 10.01.2025 time 13:00 - 16:00 (3 h 0 min) |
ITSENÄINEN / Konseptitaide KM00ER89-3002 |
|
Mon 13.01.2025 time 09:00 - 12:00 (3 h 0 min) |
Konseptitaide KM00ER89-3002 |
AR402
Digitila Greiman
|
Mon 13.01.2025 time 13:00 - 16:00 (3 h 0 min) |
ITSENÄINEN / Konseptitaide KM00ER89-3002 |
|
Tue 14.01.2025 time 09:00 - 12:00 (3 h 0 min) |
Konseptitaide KM00ER89-3002 |
AR402
Digitila Greiman
|
Tue 14.01.2025 time 13:00 - 16:00 (3 h 0 min) |
ITSENÄINEN / Konseptitaide KM00ER89-3002 |
|
Mon 20.01.2025 time 09:00 - 12:00 (3 h 0 min) |
Konseptitaide KM00ER89-3002 |
AR402
Digitila Greiman
|
Mon 20.01.2025 time 13:00 - 16:00 (3 h 0 min) |
ITSENÄINEN / Konseptitaide KM00ER89-3002 |
|
Tue 21.01.2025 time 09:00 - 12:00 (3 h 0 min) |
Konseptitaide KM00ER89-3002 |
AR402
Digitila Greiman
|
Tue 21.01.2025 time 13:00 - 16:00 (3 h 0 min) |
ITSENÄINEN / Konseptitaide KM00ER89-3002 |
|
Wed 22.01.2025 time 09:00 - 16:00 (7 h 0 min) |
Konseptitaide KM00ER89-3002 |
AR402
Digitila Greiman
|
Objective
The student masters the methods and tools of conceptual art. The student produces visual material for the design of game, animation or film projects.
Content
• Concept art objectives
• Importance of concept art in productions
• Applying image building lessons in concept art
• Designing environments and characters
• Speedpainting
Evaluation scale
0-5
Assessment criteria, satisfactory (1)
The student
• is able to produce the visual material needed to design game, animation or film projects
• is able to express perspective and composition in their work
• is able to produce characters that visualise their role in the story.
Assessment criteria, good (3)
The student
• is able to produce high-quality visual material needed in the design of game, animation or film projects
• is able to apply their perspective, composition and colour composition skills in their work
• is able to produce characters who clearly represent their role visually
• is able to delve into the era and place to be illustrated.
Assessment criteria, excellent (5)
The student
• is able to produce excellent visual material needed in the design of game, animation or film projects
• is able to apply and develop their skills of perspective, composition and colour composition in their work
• is able to produce characters who clearly represent their role visually and belong to the same story
• is able to delve into the era and place to be illustrated and acquire the information they need independently.
Assessment criteria, approved/failed
The student
• is able to produce the visual material needed to design game, animation or film projects
• is able to express perspective and composition in their work
• is able to produce characters that visualise their role in the story.
Qualifications
Knowledge of pixel and vector graphics. Illustrative expertise.