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Advanced C++ Programming (5 cr)

Code: TX00EX67-3002

General information


Enrollment

06.05.2024 - 18.08.2024

Timing

19.08.2024 - 13.10.2024

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Unit

School of ICT

Campus

Karaportti 2

Teaching languages

  • English

Seats

0 - 35

Degree programmes

  • Degree Programme in Information Technology

Teachers

  • Jarkko Vuori

Groups

  • ICT22-G
    Game Development

Objective

Student is able to utilize modern C++ features. He/she is able to profile and optimize programs, and evaluate code quality based on static and dynamic analysis. He/she is able to use various build tools and implement unit tests. The student know how to integrate 3rd party libraries and is familiar with the most important object-oriented design patterns. He/she is able to utilize C++ based game engines.

Content

- modern C++
- profiling
- optimization
- static and dynamic code analysis
- tools and libraries
- design patterns
- game engines that use C++

Evaluation scale

0-5

Assessment criteria, satisfactory (1)

Student has satisfactory command of C++ language and its tools. He/she is able to profile programs and know some design patterns.

Assessment criteria, good (3)

Student has good command of C++ language and its tools. He/she is able to profile programs and make simple optimizations accordingly, and knows some design patterns.

Assessment criteria, excellent (5)

Student has excellent command of C++ language and its tools. He/she is able to profile programs and make optimizations accordingly, and knows several design patterns.

Assessment criteria, approved/failed

Student has satisfactory command of C++ language and its tools. He/she is able to profile programs and know some design patterns.