Game Design and Gamefication - Part 1Laajuus (5 cr)
Code: TT00EZ28
Credits
5 op
Teaching language
- English
Objective
After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.
Content
Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.
Prerequisites
None.
Assessment criteria, approved/failed
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Timing
16.04.2024 - 31.12.2025
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
School of ICT
Campus
Karaportti 2
Teaching languages
- English
Seats
0 - 240
Degree programmes
- Information and Communication Technology
Teachers
- Virve Prami
Teacher in charge
Janne Salonen
Groups
-
ATX25TV_MAKSULLINEN_JÄRJESTELMÄOpen UAS 2025
-
ATX24TV_MAKSULLINEN_JÄRJESTELMÄATX24TV Open UAS
Objective
After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.
Content
Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.
Location and time
Online. Course can be done in own pace.
Materials
Online.
Teaching methods
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Employer connections
N/A
Exam schedules
N/A
International connections
N/A
Completion alternatives
N/A
Student workload
Up to Student her-/himself.
Content scheduling
Up to Student her-/himself.
Evaluation scale
Hyväksytty/Hylätty
Assessment criteria, approved/failed
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Assessment methods and criteria
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Prerequisites
None.
Timing
01.01.2024 - 31.07.2025
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
School of ICT
Campus
Karaportti 2
Teaching languages
- English
Seats
0 - 240
Degree programmes
- Information and Communication Technology
Teachers
- Virve Prami
Teacher in charge
Janne Salonen
Groups
-
ATX24TV_MAKSULLINEN_JÄRJESTELMÄATX24TV Open UAS
Objective
After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.
Content
Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.
Location and time
Online. Course can be done in own pace.
Materials
Online.
Teaching methods
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Employer connections
N/A
Exam schedules
N/A
International connections
N/A
Completion alternatives
N/A
Student workload
Up to Student her-/himself.
Content scheduling
Up to Student her-/himself.
Evaluation scale
Hyväksytty/Hylätty
Assessment criteria, approved/failed
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Assessment methods and criteria
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Prerequisites
None.
Timing
01.01.2024 - 31.12.2025
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
School of ICT
Campus
Karaportti 2
Teaching languages
- English
Seats
0 - 240
Degree programmes
- Information and Communication Technology
Teachers
- Virve Prami
Teacher in charge
Virve Prami
Groups
-
ATX24TVNonStop virtual studies year 2024
Objective
After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.
Content
Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.
Location and time
Online. Course can be done in own pace.
Materials
Online.
Teaching methods
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Employer connections
N/A
Exam schedules
N/A
International connections
N/A
Completion alternatives
N/A
Student workload
Up to Student her-/himself.
Content scheduling
Up to Student her-/himself.
Evaluation scale
Hyväksytty/Hylätty
Assessment criteria, approved/failed
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Assessment methods and criteria
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Prerequisites
None.
Timing
22.01.2024 - 31.12.2023
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
School of ICT
Campus
Karaportti 2
Teaching languages
- English
Seats
0 - 240
Degree programmes
- Information and Communication Technology
Teachers
- Virve Prami
Groups
-
ATX22_SYKSYATX22_Autumn
Objective
After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.
Content
Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.
Location and time
Online. Course can be done in own pace.
Materials
Online.
Teaching methods
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Employer connections
N/A
Exam schedules
N/A
International connections
N/A
Completion alternatives
N/A
Student workload
Up to Student her-/himself.
Content scheduling
Up to Student her-/himself.
Evaluation scale
Hyväksytty/Hylätty
Assessment criteria, approved/failed
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Assessment methods and criteria
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Prerequisites
None.
Timing
01.08.2023 - 31.12.2023
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
School of ICT
Campus
Karaportti 2
Teaching languages
- English
Seats
0 - 1000
Degree programmes
- Information and Communication Technology
Teachers
- Virve Prami
Teacher in charge
Janne Salonen
Groups
-
ATX22TV_Study_PackagesOpen UAS: NonStop Study Packages
Objective
After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.
Content
Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.
Location and time
Online. Course can be done in own pace.
Materials
Online.
Teaching methods
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Employer connections
N/A
Exam schedules
N/A
International connections
N/A
Completion alternatives
N/A
Student workload
Up to Student her-/himself.
Content scheduling
Up to Student her-/himself.
Evaluation scale
Hyväksytty/Hylätty
Assessment criteria, approved/failed
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Assessment methods and criteria
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Prerequisites
None.
Timing
01.08.2023 - 31.12.2023
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
School of ICT
Campus
Karaportti 2
Teaching languages
- English
Seats
0 - 240
Degree programmes
- Information and Communication Technology
Teachers
- Virve Prami
Teacher in charge
Virve Prami
Groups
-
ATX23TV_SYKSYOpen UAS TestOut and Moodle courses
Objective
After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.
Content
Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.
Location and time
Online. Course can be done in own pace.
Materials
Online.
Teaching methods
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Employer connections
N/A
Exam schedules
N/A
International connections
N/A
Completion alternatives
N/A
Student workload
Up to Student her-/himself.
Content scheduling
Up to Student her-/himself.
Evaluation scale
Hyväksytty/Hylätty
Assessment criteria, approved/failed
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Assessment methods and criteria
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Prerequisites
None.
Timing
15.06.2023 - 10.07.2023
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
School of ICT
Campus
Karaportti 2
Teaching languages
- English
Seats
0 - 240
Degree programmes
- Information and Communication Technology
Teachers
- Virve Prami
Teacher in charge
Virve Prami
Groups
-
ATX23TV_KESÄLOMAKesälomatuuraajan toteutukset
Objective
After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.
Content
Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.
Location and time
Online. Course can be done in own pace.
Materials
Online.
Teaching methods
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Employer connections
N/A
Exam schedules
N/A
International connections
N/A
Completion alternatives
N/A
Student workload
Up to Student her-/himself.
Content scheduling
Up to Student her-/himself.
Evaluation scale
Hyväksytty/Hylätty
Assessment criteria, approved/failed
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Assessment methods and criteria
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Prerequisites
None.
Timing
23.01.2023 - 31.12.2023
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
School of ICT
Campus
Karaportti 2
Teaching languages
- English
Seats
0 - 240
Degree programmes
- Information and Communication Technology
Teachers
- Virve Prami
Groups
-
ATX23TVNonStop virtual studies year 2023
Objective
After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.
Content
Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.
Location and time
Online. Course can be done in own pace.
Materials
Online.
Teaching methods
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Employer connections
N/A
Exam schedules
N/A
International connections
N/A
Completion alternatives
N/A
Student workload
Up to Student her-/himself.
Content scheduling
Up to Student her-/himself.
Evaluation scale
Hyväksytty/Hylätty
Assessment criteria, approved/failed
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Assessment methods and criteria
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Prerequisites
None.
Timing
23.01.2023 - 31.12.2023
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
School of ICT
Campus
Karaportti 2
Teaching languages
- English
Seats
0 - 240
Degree programmes
- Information and Communication Technology
Teachers
- Virve Prami
Groups
-
ATX22TVSOpen UAS: NonStop Autumn 2022
Objective
After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.
Content
Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.
Location and time
Online. Course can be done in own pace.
Materials
Online.
Teaching methods
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Employer connections
N/A
Exam schedules
N/A
International connections
N/A
Completion alternatives
N/A
Student workload
Up to Student her-/himself.
Content scheduling
Up to Student her-/himself.
Evaluation scale
Hyväksytty/Hylätty
Assessment criteria, approved/failed
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Assessment methods and criteria
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Prerequisites
None.
Timing
01.01.2023 - 31.12.2023
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
School of ICT
Campus
Karaportti 2
Teaching languages
- English
Seats
0 - 240
Degree programmes
- Information and Communication Technology
Teachers
- Virve Prami
Teacher in charge
Virve Prami
Groups
-
ATX23TV_KEVÄTATX23TV_KEVÄT
Objective
After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.
Content
Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.
Location and time
Online. Course can be done in own pace.
Materials
Online.
Teaching methods
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Employer connections
N/A
Exam schedules
N/A
International connections
N/A
Completion alternatives
N/A
Student workload
Up to Student her-/himself.
Content scheduling
Up to Student her-/himself.
Evaluation scale
Hyväksytty/Hylätty
Assessment criteria, approved/failed
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Assessment methods and criteria
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Prerequisites
None.
Timing
01.08.2022 - 31.12.2022
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
School of ICT
Campus
Karaportti 2
Teaching languages
- English
Seats
0 - 240
Degree programmes
- Information and Communication Technology
Teachers
- Virve Prami
Teacher in charge
Virve Prami
Objective
After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.
Content
Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.
Location and time
Online. Course can be done in own pace.
Materials
Online.
Teaching methods
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Employer connections
N/A
Exam schedules
N/A
International connections
N/A
Completion alternatives
N/A
Student workload
Up to Student her-/himself.
Content scheduling
Up to Student her-/himself.
Evaluation scale
Hyväksytty/Hylätty
Assessment criteria, approved/failed
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Assessment methods and criteria
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Prerequisites
None.
Timing
01.08.2022 - 31.12.2022
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
School of ICT
Campus
Karaportti 2
Teaching languages
- English
Seats
0 - 240
Degree programmes
- Information and Communication Technology
Teachers
- Virve Prami
Teacher in charge
Virve Prami
Objective
After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.
Content
Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.
Location and time
Online. Course can be done in own pace.
Materials
Online.
Teaching methods
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Employer connections
N/A
Exam schedules
N/A
International connections
N/A
Completion alternatives
N/A
Student workload
Up to Student her-/himself.
Content scheduling
Up to Student her-/himself.
Evaluation scale
Hyväksytty/Hylätty
Assessment criteria, approved/failed
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Assessment methods and criteria
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Prerequisites
None.
Timing
01.08.2022 - 31.12.2022
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
School of ICT
Campus
Karaportti 2
Teaching languages
- English
Seats
0 - 240
Degree programmes
- Information and Communication Technology
Teachers
- Virve Prami
Teacher in charge
Virve Prami
Objective
After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.
Content
Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.
Location and time
Online. Course can be done in own pace.
Materials
Online.
Teaching methods
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Employer connections
N/A
Exam schedules
N/A
International connections
N/A
Completion alternatives
N/A
Student workload
Up to Student her-/himself.
Content scheduling
Up to Student her-/himself.
Evaluation scale
Hyväksytty/Hylätty
Assessment criteria, approved/failed
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Assessment methods and criteria
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Prerequisites
None.
Timing
01.08.2022 - 31.12.2022
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
School of ICT
Campus
Karaportti 2
Teaching languages
- English
Seats
0 - 240
Degree programmes
- Information and Communication Technology
Teachers
- Virve Prami
Teacher in charge
Virve Prami
Objective
After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.
Content
Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.
Location and time
Online. Course can be done in own pace.
Materials
Online.
Teaching methods
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Employer connections
N/A
Exam schedules
N/A
International connections
N/A
Completion alternatives
N/A
Student workload
Up to Student her-/himself.
Content scheduling
Up to Student her-/himself.
Evaluation scale
Hyväksytty/Hylätty
Assessment criteria, approved/failed
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Assessment methods and criteria
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Prerequisites
None.
Timing
24.01.2022 - 31.12.2022
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
School of ICT
Campus
Karaportti 2
Teaching languages
- English
Seats
0 - 240
Degree programmes
- Information and Communication Technology
Teachers
- Virve Prami
Groups
-
ATX22TVNonStop virtual studies year 2022
Objective
After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.
Content
Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.
Location and time
Online. Course can be done in own pace.
Materials
Online.
Teaching methods
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Employer connections
N/A
Exam schedules
N/A
International connections
N/A
Completion alternatives
N/A
Student workload
Up to Student her-/himself.
Content scheduling
Up to Student her-/himself.
Evaluation scale
Hyväksytty/Hylätty
Assessment criteria, approved/failed
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Assessment methods and criteria
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Prerequisites
None.
Timing
24.01.2022 - 31.12.2022
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
School of ICT
Campus
Karaportti 2
Teaching languages
- English
Seats
0 - 240
Degree programmes
- Information and Communication Technology
Teachers
- Virve Prami
Groups
-
ATX22TVKOpe UAS: NonStop Spring 2022
Objective
After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.
Content
Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.
Location and time
Online. Course can be done in own pace.
Materials
Online.
Teaching methods
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Employer connections
N/A
Exam schedules
N/A
International connections
N/A
Completion alternatives
N/A
Student workload
Up to Student her-/himself.
Content scheduling
Up to Student her-/himself.
Evaluation scale
Hyväksytty/Hylätty
Assessment criteria, approved/failed
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Assessment methods and criteria
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Prerequisites
None.