Siirry suoraan sisältöön

Game Design and Gamefication - Part 1Laajuus (5 op)

Tunnus: TT00EZ28

Laajuus

5 op

Opetuskieli

  • englanti

Osaamistavoitteet

After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.

Sisältö

Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.

Esitietovaatimukset

None.

Arviointikriteeri, hyväksytty/hylätty

Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.

Ajoitus

16.04.2024 - 31.12.2025

Opintopistemäärä

5 op

Virtuaaliosuus

5 op

Toteutustapa

Etäopetus

Yksikkö

ICT ja tuotantotalous

Toimipiste

Karaportti 2

Opetuskielet
  • Englanti
Paikat

0 - 240

Koulutus
  • Tieto- ja viestintätekniikan tutkinto-ohjelma
Opettaja
  • Virve Prami
Vastuuopettaja

Janne Salonen

Ryhmät
  • ATX25TV_MAKSULLINEN_JÄRJESTELMÄ
    ATX25TV MAKSULLINEN JÄRJESTELMÄ
  • ATX24TV_MAKSULLINEN_JÄRJESTELMÄ
    ATX24TV MAKSULLINEN JÄRJESTELMÄ

Tavoitteet

After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.

Sisältö

Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.

Aika ja paikka

Online. Course can be done in own pace.

Oppimateriaalit

Online.

Opetusmenetelmät

100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.

Harjoittelu- ja työelämäyhteistyö

N/A

Tenttien ajankohdat ja uusintamahdollisuudet

N/A

Kansainvälisyys

N/A

Toteutuksen valinnaiset suoritustavat

N/A

Opiskelijan ajankäyttö ja kuormitus

Up to Student her-/himself.

Sisällön jaksotus

Up to Student her-/himself.

Arviointiasteikko

Hyväksytty/Hylätty

Arviointikriteeri, hyväksytty/hylätty

Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.

Arviointimenetelmät ja arvioinnin perusteet

Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.

Exam schedule and retests
Can be find in study environment.

Esitietovaatimukset

None.

Ajoitus

01.01.2024 - 31.07.2025

Opintopistemäärä

5 op

Virtuaaliosuus

5 op

Toteutustapa

Etäopetus

Yksikkö

ICT ja tuotantotalous

Toimipiste

Karaportti 2

Opetuskielet
  • Englanti
Paikat

0 - 240

Koulutus
  • Tieto- ja viestintätekniikan tutkinto-ohjelma
Opettaja
  • Virve Prami
Vastuuopettaja

Janne Salonen

Ryhmät
  • ATX24TV_MAKSULLINEN_JÄRJESTELMÄ
    ATX24TV MAKSULLINEN JÄRJESTELMÄ

Tavoitteet

After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.

Sisältö

Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.

Aika ja paikka

Online. Course can be done in own pace.

Oppimateriaalit

Online.

Opetusmenetelmät

100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.

Harjoittelu- ja työelämäyhteistyö

N/A

Tenttien ajankohdat ja uusintamahdollisuudet

N/A

Kansainvälisyys

N/A

Toteutuksen valinnaiset suoritustavat

N/A

Opiskelijan ajankäyttö ja kuormitus

Up to Student her-/himself.

Sisällön jaksotus

Up to Student her-/himself.

Arviointiasteikko

Hyväksytty/Hylätty

Arviointikriteeri, hyväksytty/hylätty

Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.

Arviointimenetelmät ja arvioinnin perusteet

Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.

Exam schedule and retests
Can be find in study environment.

Esitietovaatimukset

None.

Ajoitus

01.01.2024 - 31.12.2025

Opintopistemäärä

5 op

Virtuaaliosuus

5 op

Toteutustapa

Etäopetus

Yksikkö

ICT ja tuotantotalous

Toimipiste

Karaportti 2

Opetuskielet
  • Englanti
Paikat

0 - 240

Koulutus
  • Tieto- ja viestintätekniikan tutkinto-ohjelma
Opettaja
  • Virve Prami
Vastuuopettaja

Virve Prami

Ryhmät
  • ATX24TV
    NonStop virtuaaliopinnot vuosi 2024

Tavoitteet

After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.

Sisältö

Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.

Aika ja paikka

Online. Course can be done in own pace.

Oppimateriaalit

Online.

Opetusmenetelmät

100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.

Harjoittelu- ja työelämäyhteistyö

N/A

Tenttien ajankohdat ja uusintamahdollisuudet

N/A

Kansainvälisyys

N/A

Toteutuksen valinnaiset suoritustavat

N/A

Opiskelijan ajankäyttö ja kuormitus

Up to Student her-/himself.

Sisällön jaksotus

Up to Student her-/himself.

Arviointiasteikko

Hyväksytty/Hylätty

Arviointikriteeri, hyväksytty/hylätty

Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.

Arviointimenetelmät ja arvioinnin perusteet

Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.

Exam schedule and retests
Can be find in study environment.

Esitietovaatimukset

None.

Ajoitus

22.01.2024 - 31.12.2023

Opintopistemäärä

5 op

Virtuaaliosuus

5 op

Toteutustapa

Etäopetus

Yksikkö

ICT ja tuotantotalous

Toimipiste

Karaportti 2

Opetuskielet
  • Englanti
Paikat

0 - 240

Koulutus
  • Tieto- ja viestintätekniikan tutkinto-ohjelma
Opettaja
  • Virve Prami
Ryhmät
  • ATX22_SYKSY
    ATX22_syksy

Tavoitteet

After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.

Sisältö

Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.

Aika ja paikka

Online. Course can be done in own pace.

Oppimateriaalit

Online.

Opetusmenetelmät

100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.

Harjoittelu- ja työelämäyhteistyö

N/A

Tenttien ajankohdat ja uusintamahdollisuudet

N/A

Kansainvälisyys

N/A

Toteutuksen valinnaiset suoritustavat

N/A

Opiskelijan ajankäyttö ja kuormitus

Up to Student her-/himself.

Sisällön jaksotus

Up to Student her-/himself.

Arviointiasteikko

Hyväksytty/Hylätty

Arviointikriteeri, hyväksytty/hylätty

Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.

Arviointimenetelmät ja arvioinnin perusteet

Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.

Exam schedule and retests
Can be find in study environment.

Esitietovaatimukset

None.

Ajoitus

01.08.2023 - 31.12.2023

Opintopistemäärä

5 op

Virtuaaliosuus

5 op

Toteutustapa

Etäopetus

Yksikkö

ICT ja tuotantotalous

Toimipiste

Karaportti 2

Opetuskielet
  • Englanti
Paikat

0 - 1000

Koulutus
  • Tieto- ja viestintätekniikan tutkinto-ohjelma
Opettaja
  • Virve Prami
Vastuuopettaja

Janne Salonen

Ryhmät
  • ATX22TV_Study_Packages
    Avoin amk: NonStop opintopaketit

Tavoitteet

After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.

Sisältö

Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.

Aika ja paikka

Online. Course can be done in own pace.

Oppimateriaalit

Online.

Opetusmenetelmät

100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.

Harjoittelu- ja työelämäyhteistyö

N/A

Tenttien ajankohdat ja uusintamahdollisuudet

N/A

Kansainvälisyys

N/A

Toteutuksen valinnaiset suoritustavat

N/A

Opiskelijan ajankäyttö ja kuormitus

Up to Student her-/himself.

Sisällön jaksotus

Up to Student her-/himself.

Arviointiasteikko

Hyväksytty/Hylätty

Arviointikriteeri, hyväksytty/hylätty

Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.

Arviointimenetelmät ja arvioinnin perusteet

Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.

Exam schedule and retests
Can be find in study environment.

Esitietovaatimukset

None.

Ajoitus

01.08.2023 - 31.12.2023

Opintopistemäärä

5 op

Virtuaaliosuus

5 op

Toteutustapa

Etäopetus

Yksikkö

ICT ja tuotantotalous

Toimipiste

Karaportti 2

Opetuskielet
  • Englanti
Paikat

0 - 240

Koulutus
  • Tieto- ja viestintätekniikan tutkinto-ohjelma
Opettaja
  • Virve Prami
Vastuuopettaja

Virve Prami

Ryhmät
  • ATX23TV_SYKSY
    Avoin amk TestOut ja Moodle kurssit

Tavoitteet

After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.

Sisältö

Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.

Aika ja paikka

Online. Course can be done in own pace.

Oppimateriaalit

Online.

Opetusmenetelmät

100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.

Harjoittelu- ja työelämäyhteistyö

N/A

Tenttien ajankohdat ja uusintamahdollisuudet

N/A

Kansainvälisyys

N/A

Toteutuksen valinnaiset suoritustavat

N/A

Opiskelijan ajankäyttö ja kuormitus

Up to Student her-/himself.

Sisällön jaksotus

Up to Student her-/himself.

Arviointiasteikko

Hyväksytty/Hylätty

Arviointikriteeri, hyväksytty/hylätty

Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.

Arviointimenetelmät ja arvioinnin perusteet

Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.

Exam schedule and retests
Can be find in study environment.

Esitietovaatimukset

None.

Ajoitus

15.06.2023 - 10.07.2023

Opintopistemäärä

5 op

Virtuaaliosuus

5 op

Toteutustapa

Etäopetus

Yksikkö

ICT ja tuotantotalous

Toimipiste

Karaportti 2

Opetuskielet
  • Englanti
Paikat

0 - 240

Koulutus
  • Tieto- ja viestintätekniikan tutkinto-ohjelma
Opettaja
  • Virve Prami
Vastuuopettaja

Virve Prami

Ryhmät
  • ATX23TV_KESÄLOMA
    Kesälomatuuraajan toteutukset

Tavoitteet

After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.

Sisältö

Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.

Aika ja paikka

Online. Course can be done in own pace.

Oppimateriaalit

Online.

Opetusmenetelmät

100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.

Harjoittelu- ja työelämäyhteistyö

N/A

Tenttien ajankohdat ja uusintamahdollisuudet

N/A

Kansainvälisyys

N/A

Toteutuksen valinnaiset suoritustavat

N/A

Opiskelijan ajankäyttö ja kuormitus

Up to Student her-/himself.

Sisällön jaksotus

Up to Student her-/himself.

Arviointiasteikko

Hyväksytty/Hylätty

Arviointikriteeri, hyväksytty/hylätty

Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.

Arviointimenetelmät ja arvioinnin perusteet

Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.

Exam schedule and retests
Can be find in study environment.

Esitietovaatimukset

None.

Ajoitus

23.01.2023 - 31.12.2023

Opintopistemäärä

5 op

Virtuaaliosuus

5 op

Toteutustapa

Etäopetus

Yksikkö

ICT ja tuotantotalous

Toimipiste

Karaportti 2

Opetuskielet
  • Englanti
Paikat

0 - 240

Koulutus
  • Tieto- ja viestintätekniikan tutkinto-ohjelma
Opettaja
  • Virve Prami
Ryhmät
  • ATX23TV
    NonStop virtuaaliopinnot vuosi 2023

Tavoitteet

After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.

Sisältö

Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.

Aika ja paikka

Online. Course can be done in own pace.

Oppimateriaalit

Online.

Opetusmenetelmät

100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.

Harjoittelu- ja työelämäyhteistyö

N/A

Tenttien ajankohdat ja uusintamahdollisuudet

N/A

Kansainvälisyys

N/A

Toteutuksen valinnaiset suoritustavat

N/A

Opiskelijan ajankäyttö ja kuormitus

Up to Student her-/himself.

Sisällön jaksotus

Up to Student her-/himself.

Arviointiasteikko

Hyväksytty/Hylätty

Arviointikriteeri, hyväksytty/hylätty

Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.

Arviointimenetelmät ja arvioinnin perusteet

Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.

Exam schedule and retests
Can be find in study environment.

Esitietovaatimukset

None.

Ajoitus

23.01.2023 - 31.12.2023

Opintopistemäärä

5 op

Virtuaaliosuus

5 op

Toteutustapa

Etäopetus

Yksikkö

ICT ja tuotantotalous

Toimipiste

Karaportti 2

Opetuskielet
  • Englanti
Paikat

0 - 240

Koulutus
  • Tieto- ja viestintätekniikan tutkinto-ohjelma
Opettaja
  • Virve Prami
Ryhmät
  • ATX22TVS
    Avoin amk: NonStop kevät 2022

Tavoitteet

After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.

Sisältö

Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.

Aika ja paikka

Online. Course can be done in own pace.

Oppimateriaalit

Online.

Opetusmenetelmät

100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.

Harjoittelu- ja työelämäyhteistyö

N/A

Tenttien ajankohdat ja uusintamahdollisuudet

N/A

Kansainvälisyys

N/A

Toteutuksen valinnaiset suoritustavat

N/A

Opiskelijan ajankäyttö ja kuormitus

Up to Student her-/himself.

Sisällön jaksotus

Up to Student her-/himself.

Arviointiasteikko

Hyväksytty/Hylätty

Arviointikriteeri, hyväksytty/hylätty

Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.

Arviointimenetelmät ja arvioinnin perusteet

Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.

Exam schedule and retests
Can be find in study environment.

Esitietovaatimukset

None.

Ajoitus

01.01.2023 - 31.12.2023

Opintopistemäärä

5 op

Virtuaaliosuus

5 op

Toteutustapa

Etäopetus

Yksikkö

ICT ja tuotantotalous

Toimipiste

Karaportti 2

Opetuskielet
  • Englanti
Paikat

0 - 240

Koulutus
  • Tieto- ja viestintätekniikan tutkinto-ohjelma
Opettaja
  • Virve Prami
Vastuuopettaja

Virve Prami

Ryhmät
  • ATX23TV_KEVÄT
    ATX23TV_KEVÄT

Tavoitteet

After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.

Sisältö

Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.

Aika ja paikka

Online. Course can be done in own pace.

Oppimateriaalit

Online.

Opetusmenetelmät

100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.

Harjoittelu- ja työelämäyhteistyö

N/A

Tenttien ajankohdat ja uusintamahdollisuudet

N/A

Kansainvälisyys

N/A

Toteutuksen valinnaiset suoritustavat

N/A

Opiskelijan ajankäyttö ja kuormitus

Up to Student her-/himself.

Sisällön jaksotus

Up to Student her-/himself.

Arviointiasteikko

Hyväksytty/Hylätty

Arviointikriteeri, hyväksytty/hylätty

Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.

Arviointimenetelmät ja arvioinnin perusteet

Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.

Exam schedule and retests
Can be find in study environment.

Esitietovaatimukset

None.

Ajoitus

01.08.2022 - 31.12.2022

Opintopistemäärä

5 op

Virtuaaliosuus

5 op

Toteutustapa

Etäopetus

Yksikkö

ICT ja tuotantotalous

Toimipiste

Karaportti 2

Opetuskielet
  • Englanti
Paikat

0 - 240

Koulutus
  • Tieto- ja viestintätekniikan tutkinto-ohjelma
Opettaja
  • Virve Prami
Vastuuopettaja

Virve Prami

Tavoitteet

After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.

Sisältö

Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.

Aika ja paikka

Online. Course can be done in own pace.

Oppimateriaalit

Online.

Opetusmenetelmät

100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.

Harjoittelu- ja työelämäyhteistyö

N/A

Tenttien ajankohdat ja uusintamahdollisuudet

N/A

Kansainvälisyys

N/A

Toteutuksen valinnaiset suoritustavat

N/A

Opiskelijan ajankäyttö ja kuormitus

Up to Student her-/himself.

Sisällön jaksotus

Up to Student her-/himself.

Arviointiasteikko

Hyväksytty/Hylätty

Arviointikriteeri, hyväksytty/hylätty

Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.

Arviointimenetelmät ja arvioinnin perusteet

Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.

Exam schedule and retests
Can be find in study environment.

Esitietovaatimukset

None.

Ajoitus

01.08.2022 - 31.12.2022

Opintopistemäärä

5 op

Virtuaaliosuus

5 op

Toteutustapa

Etäopetus

Yksikkö

ICT ja tuotantotalous

Toimipiste

Karaportti 2

Opetuskielet
  • Englanti
Paikat

0 - 240

Koulutus
  • Tieto- ja viestintätekniikan tutkinto-ohjelma
Opettaja
  • Virve Prami
Vastuuopettaja

Virve Prami

Tavoitteet

After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.

Sisältö

Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.

Aika ja paikka

Online. Course can be done in own pace.

Oppimateriaalit

Online.

Opetusmenetelmät

100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.

Harjoittelu- ja työelämäyhteistyö

N/A

Tenttien ajankohdat ja uusintamahdollisuudet

N/A

Kansainvälisyys

N/A

Toteutuksen valinnaiset suoritustavat

N/A

Opiskelijan ajankäyttö ja kuormitus

Up to Student her-/himself.

Sisällön jaksotus

Up to Student her-/himself.

Arviointiasteikko

Hyväksytty/Hylätty

Arviointikriteeri, hyväksytty/hylätty

Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.

Arviointimenetelmät ja arvioinnin perusteet

Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.

Exam schedule and retests
Can be find in study environment.

Esitietovaatimukset

None.

Ajoitus

01.08.2022 - 31.12.2022

Opintopistemäärä

5 op

Virtuaaliosuus

5 op

Toteutustapa

Etäopetus

Yksikkö

ICT ja tuotantotalous

Toimipiste

Karaportti 2

Opetuskielet
  • Englanti
Paikat

0 - 240

Koulutus
  • Tieto- ja viestintätekniikan tutkinto-ohjelma
Opettaja
  • Virve Prami
Vastuuopettaja

Virve Prami

Tavoitteet

After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.

Sisältö

Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.

Aika ja paikka

Online. Course can be done in own pace.

Oppimateriaalit

Online.

Opetusmenetelmät

100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.

Harjoittelu- ja työelämäyhteistyö

N/A

Tenttien ajankohdat ja uusintamahdollisuudet

N/A

Kansainvälisyys

N/A

Toteutuksen valinnaiset suoritustavat

N/A

Opiskelijan ajankäyttö ja kuormitus

Up to Student her-/himself.

Sisällön jaksotus

Up to Student her-/himself.

Arviointiasteikko

Hyväksytty/Hylätty

Arviointikriteeri, hyväksytty/hylätty

Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.

Arviointimenetelmät ja arvioinnin perusteet

Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.

Exam schedule and retests
Can be find in study environment.

Esitietovaatimukset

None.

Ajoitus

01.08.2022 - 31.12.2022

Opintopistemäärä

5 op

Virtuaaliosuus

5 op

Toteutustapa

Etäopetus

Yksikkö

ICT ja tuotantotalous

Toimipiste

Karaportti 2

Opetuskielet
  • Englanti
Paikat

0 - 240

Koulutus
  • Tieto- ja viestintätekniikan tutkinto-ohjelma
Opettaja
  • Virve Prami
Vastuuopettaja

Virve Prami

Tavoitteet

After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.

Sisältö

Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.

Aika ja paikka

Online. Course can be done in own pace.

Oppimateriaalit

Online.

Opetusmenetelmät

100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.

Harjoittelu- ja työelämäyhteistyö

N/A

Tenttien ajankohdat ja uusintamahdollisuudet

N/A

Kansainvälisyys

N/A

Toteutuksen valinnaiset suoritustavat

N/A

Opiskelijan ajankäyttö ja kuormitus

Up to Student her-/himself.

Sisällön jaksotus

Up to Student her-/himself.

Arviointiasteikko

Hyväksytty/Hylätty

Arviointikriteeri, hyväksytty/hylätty

Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.

Arviointimenetelmät ja arvioinnin perusteet

Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.

Exam schedule and retests
Can be find in study environment.

Esitietovaatimukset

None.

Ajoitus

24.01.2022 - 31.12.2022

Opintopistemäärä

5 op

Virtuaaliosuus

5 op

Toteutustapa

Etäopetus

Yksikkö

ICT ja tuotantotalous

Toimipiste

Karaportti 2

Opetuskielet
  • Englanti
Paikat

0 - 240

Koulutus
  • Tieto- ja viestintätekniikan tutkinto-ohjelma
Opettaja
  • Virve Prami
Ryhmät
  • ATX22TV
    NonStop virtuaaliopinnot vuosi 2022

Tavoitteet

After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.

Sisältö

Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.

Aika ja paikka

Online. Course can be done in own pace.

Oppimateriaalit

Online.

Opetusmenetelmät

100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.

Harjoittelu- ja työelämäyhteistyö

N/A

Tenttien ajankohdat ja uusintamahdollisuudet

N/A

Kansainvälisyys

N/A

Toteutuksen valinnaiset suoritustavat

N/A

Opiskelijan ajankäyttö ja kuormitus

Up to Student her-/himself.

Sisällön jaksotus

Up to Student her-/himself.

Arviointiasteikko

Hyväksytty/Hylätty

Arviointikriteeri, hyväksytty/hylätty

Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.

Arviointimenetelmät ja arvioinnin perusteet

Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.

Exam schedule and retests
Can be find in study environment.

Esitietovaatimukset

None.

Ajoitus

24.01.2022 - 31.12.2022

Opintopistemäärä

5 op

Virtuaaliosuus

5 op

Toteutustapa

Etäopetus

Yksikkö

ICT ja tuotantotalous

Toimipiste

Karaportti 2

Opetuskielet
  • Englanti
Paikat

0 - 240

Koulutus
  • Tieto- ja viestintätekniikan tutkinto-ohjelma
Opettaja
  • Virve Prami
Ryhmät
  • ATX22TVK
    Avoin amk: NonStop kevät 2022

Tavoitteet

After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.

Sisältö

Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.

Aika ja paikka

Online. Course can be done in own pace.

Oppimateriaalit

Online.

Opetusmenetelmät

100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.

Harjoittelu- ja työelämäyhteistyö

N/A

Tenttien ajankohdat ja uusintamahdollisuudet

N/A

Kansainvälisyys

N/A

Toteutuksen valinnaiset suoritustavat

N/A

Opiskelijan ajankäyttö ja kuormitus

Up to Student her-/himself.

Sisällön jaksotus

Up to Student her-/himself.

Arviointiasteikko

Hyväksytty/Hylätty

Arviointikriteeri, hyväksytty/hylätty

Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.

Arviointimenetelmät ja arvioinnin perusteet

Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.

Exam schedule and retests
Can be find in study environment.

Esitietovaatimukset

None.