Character DesignLaajuus (5 cr)
Course unit code: KM00ES25
General information
- Credits
- 5 cr
- Teaching language
- Finnish
Objective
The student
• is able to design and visualise a character communicating the desired personal qualities
• can animate a character with the help of rigging in accordance with the laws of animation.
Content
• Introduction to one animation and rigging technique and application of that to a character of choice
• Design and animation of animated characters
• Rigging a character
• Characters in games and ads
Qualifications
Basics of Animation, Motion Graphics
Assessment criteria, satisfactory (1)
The student
• can design and visualise a character that communicates the desired personality traits
• can build an animation rig for the character
• can animate a character using a rig according to the laws of animation.
Assessment criteria, good (3)
The student
• can design and visualise a high-quality character that communicates desired personality traits
• can build an animation rig for a character by applying what they have learned
• can animate a character using a rig, following the laws of animation and applying them to the animation storyline
• is able to produce high quality animation material.
Assessment criteria, excellent (5)
The student
• can design and visualise a high quality character that communicates desired personality traits
• is able to build an animation rig for a character by applying what they have learned and learning new things
• is able to animate a character using a rig, following the laws of animation and applying them to the animation sequence
• is able to produce high quality animation material.
Assessment criteria, approved/failed
The student
• can design and visualise a character that communicates the desired personality traits
• can build an animation rig for the character
• can animate a character using a rig according to the laws of animation.