Game Design and Gamefication - Part 2 (NonStop) (5 ECTS)
Code: TT00EZ29-3018
General information
- Enrollment
- 31.07.2025
- Registration for implementation has not started yet.
- Timing
- 01.08.2025 - 31.12.2026
- The implementation has not yet started.
- Number of ECTS credits allocated
- 5 ECTS
- Virtual portion
- 5 ECTS
- Mode of delivery
- Online
- Unit
- School of ICT and Industrial Management
- Campus
- Karaportti 2
- Teaching languages
- English
- Seats
- 0 - 240
- Degree programmes
- Information and Communication Technology
- Teachers
- Virve Prami
- Teacher in charge
- Janne Salonen
- Groups
-
came_courses_juhaGame courses (Juha)
- Course
- TT00EZ29
Location and time
Course can be done in own pace in course environment.
Materials
N/A
Employer connections
N/A
Exam schedules
N/A
International connections
N/A
Completion alternatives
N/A
Evaluation methods and criteria
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Student workload
Up to Student her-/himself.
Content scheduling
Up to Student her-/himself.
Teaching methods
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Evaluation scale
Hyväksytty/Hylätty
Assessment criteria, approved/failed
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Accomplishment methods
After completing the course, student can work as a game designer and has strong toolset available and understands how the game development process happens for game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.