Character Design (5 cr)
Code: KM00ES25-3002
General information
- Enrollment
-
02.12.2024 - 05.01.2025
Registration for the implementation has ended.
- Timing
-
27.01.2025 - 12.03.2025
Implementation has ended.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 5 cr
- Mode of delivery
- On-campus
- Unit
- (2019-2024) School of Media, Design and Conservation
- Campus
- Hämeentie 135 D
- Teaching languages
- Finnish
- Seats
- 0 - 20
- Degree programmes
- Media Communication
- Teachers
- Samuli Homanen
- Teacher in charge
- Samuli Homanen
- Groups
-
KXE22S1LGVisual Communication Design - Motion Graphics
- Course
- KM00ES25
Implementation has 21 reservations. Total duration of reservations is 127 h 0 min.
Time | Topic | Location |
---|---|---|
Mon 27.01.2025 time 09:00 - 16:00 (7 h 0 min) |
Hahmosuunnittelu KM00ES25-3002 |
AR403
Digitila Warde
|
Tue 28.01.2025 time 09:00 - 16:00 (7 h 0 min) |
Hahmosuunnittelu KM00ES25-3002 |
AR403
Digitila Warde
|
Wed 29.01.2025 time 09:00 - 12:00 (3 h 0 min) |
Hahmosuunnittelu KM00ES25-3002 |
AR403
Digitila Warde
|
Thu 30.01.2025 time 09:00 - 12:00 (3 h 0 min) |
Hahmosuunnittelu KM00ES25-3002 |
AR404a
Digitila Kare
|
Fri 31.01.2025 time 09:00 - 16:00 (7 h 0 min) |
Hahmosuunnittelu KM00ES25-3002 |
AR404a
Digitila Kare
|
Mon 03.02.2025 time 09:00 - 16:00 (7 h 0 min) |
Hahmosuunnittelu KM00ES25-3002 |
AR403
Digitila Warde
|
Tue 04.02.2025 time 09:00 - 16:00 (7 h 0 min) |
Hahmosuunnittelu KM00ES25-3002 |
AR403
Digitila Warde
|
Wed 05.02.2025 time 09:00 - 12:00 (3 h 0 min) |
Hahmosuunnittelu KM00ES25-3002 |
AR403
Digitila Warde
|
Thu 06.02.2025 time 09:00 - 12:00 (3 h 0 min) |
Hahmosuunnittelu KM00ES25-3002 |
AR404a
Digitila Kare
|
Fri 07.02.2025 time 09:00 - 16:00 (7 h 0 min) |
Hahmosuunnittelu KM00ES25-3002 |
AR404a
Digitila Kare
|
Mon 10.02.2025 time 09:00 - 16:00 (7 h 0 min) |
Hahmosuunnittelu KM00ES25-3002 |
AR403
Digitila Warde
|
Tue 11.02.2025 time 09:00 - 16:00 (7 h 0 min) |
Hahmosuunnittelu KM00ES25-3002 |
AR403
Digitila Warde
|
Thu 13.02.2025 time 09:00 - 16:00 (7 h 0 min) |
Hahmosuunnittelu KM00ES25-3002 |
AR404a
Digitila Kare
|
Fri 14.02.2025 time 09:00 - 16:00 (7 h 0 min) |
Hahmosuunnittelu KM00ES25-3002 |
AR404a
Digitila Kare
|
Mon 03.03.2025 time 09:00 - 16:00 (7 h 0 min) |
Hahmosuunnittelu KM00ES25-3002 |
AR403
Digitila Warde
|
Tue 04.03.2025 time 09:00 - 16:00 (7 h 0 min) |
Hahmosuunnittelu KM00ES25-3002 |
AR403
Digitila Warde
|
Thu 06.03.2025 time 09:00 - 16:00 (7 h 0 min) |
Hahmosuunnittelu KM00ES25-3002 |
AR404a
Digitila Kare
|
Fri 07.03.2025 time 09:00 - 16:00 (7 h 0 min) |
Hahmosuunnittelu KM00ES25-3002 |
AR404a
Digitila Kare
|
Mon 10.03.2025 time 09:00 - 16:00 (7 h 0 min) |
Hahmosuunnittelu KM00ES25-3002 |
AR403
Digitila Warde
|
Tue 11.03.2025 time 09:00 - 16:00 (7 h 0 min) |
Hahmosuunnittelu KM00ES25-3002 |
AR403
Digitila Warde
|
Wed 12.03.2025 time 09:00 - 12:00 (3 h 0 min) |
Hahmosuunnittelu KM00ES25-3002 |
AR403
Digitila Warde
|
Objective
The student
• is able to design and visualise a character communicating the desired personal qualities
• can animate a character with the help of rigging in accordance with the laws of animation.
Content
• Introduction to one animation and rigging technique and application of that to a character of choice
• Design and animation of animated characters
• Rigging a character
• Characters in games and ads
Evaluation scale
0-5
Assessment criteria, satisfactory (1)
The student
• can design and visualise a character that communicates the desired personality traits
• can build an animation rig for the character
• can animate a character using a rig according to the laws of animation.
Assessment criteria, good (3)
The student
• can design and visualise a high-quality character that communicates desired personality traits
• can build an animation rig for a character by applying what they have learned
• can animate a character using a rig, following the laws of animation and applying them to the animation storyline
• is able to produce high quality animation material.
Assessment criteria, excellent (5)
The student
• can design and visualise a high quality character that communicates desired personality traits
• is able to build an animation rig for a character by applying what they have learned and learning new things
• is able to animate a character using a rig, following the laws of animation and applying them to the animation sequence
• is able to produce high quality animation material.
Assessment criteria, approved/failed
The student
• can design and visualise a character that communicates the desired personality traits
• can build an animation rig for the character
• can animate a character using a rig according to the laws of animation.
Qualifications
Basics of Animation, Motion Graphics