Skip to main content

Game Engines (5 cr)

Code: KM00ES29-3002

General information


Enrollment
02.12.2024 - 05.01.2025
Registration for the implementation has ended.
Timing
17.03.2025 - 16.04.2025
Implementation is running.
Number of ECTS credits allocated
5 cr
Mode of delivery
On-campus
Unit
(2019-2024) School of Media, Design and Conservation
Campus
Hämeentie 135 D
Teaching languages
Finnish
Seats
0 - 20
Degree programmes
Media Communication
Teachers
Samuli Homanen
Teacher in charge
Samuli Homanen
Groups
KXE22S1LG
Visual Communication Design - Motion Graphics
Course
KM00ES29

Implementation has 17 reservations. Total duration of reservations is 119 h 0 min.

Time Topic Location
Mon 17.03.2025 time 09:00 - 16:00
(7 h 0 min)
Pelimoottorit KM00ES29-3002
AR403 Digitila Warde
Tue 18.03.2025 time 09:00 - 16:00
(7 h 0 min)
Pelimoottorit KM00ES29-3002
AR403 Digitila Warde
Thu 20.03.2025 time 09:00 - 16:00
(7 h 0 min)
Pelimoottorit KM00ES29-3002
AR403 Digitila Warde
Fri 21.03.2025 time 09:00 - 16:00
(7 h 0 min)
Pelimoottorit KM00ES29-3002
AR403 Digitila Warde
Mon 24.03.2025 time 09:00 - 16:00
(7 h 0 min)
Pelimoottorit KM00ES29-3002
AR403 Digitila Warde
Tue 25.03.2025 time 09:00 - 16:00
(7 h 0 min)
Pelimoottorit KM00ES29-3002
AR403 Digitila Warde
Thu 27.03.2025 time 09:00 - 16:00
(7 h 0 min)
Pelimoottorit KM00ES29-3002
AR403 Digitila Warde
Fri 28.03.2025 time 09:00 - 16:00
(7 h 0 min)
Pelimoottorit KM00ES29-3002
AR403 Digitila Warde
Tue 01.04.2025 time 09:00 - 16:00
(7 h 0 min)
Pelimoottorit KM00ES29-3002
AR403 Digitila Warde
Wed 02.04.2025 time 09:00 - 16:00
(7 h 0 min)
Pelimoottorit KM00ES29-3002
AR403 Digitila Warde
Thu 03.04.2025 time 09:00 - 16:00
(7 h 0 min)
Pelimoottorit KM00ES29-3002
AR403 Digitila Warde
Fri 04.04.2025 time 09:00 - 16:00
(7 h 0 min)
Pelimoottorit KM00ES29-3002
AR403 Digitila Warde
Tue 08.04.2025 time 09:00 - 16:00
(7 h 0 min)
Pelimoottorit KM00ES29-3002
AR403 Digitila Warde
Wed 09.04.2025 time 09:00 - 16:00
(7 h 0 min)
Pelimoottorit KM00ES29-3002
AR403 Digitila Warde
Fri 11.04.2025 time 09:00 - 16:00
(7 h 0 min)
Pelimoottorit KM00ES29-3002
AR403 Digitila Warde
Tue 15.04.2025 time 09:00 - 16:00
(7 h 0 min)
Pelimoottorit KM00ES29-3002
AR403 Digitila Warde
Wed 16.04.2025 time 09:00 - 16:00
(7 h 0 min)
Pelimoottorit KM00ES29-3002
AR403 Digitila Warde
Changes to reservations may be possible.

Objective

The student
• understands the possibilities of game engines and the design requirements for the visual components used in them
• is able to produce visual content in a gaming environment and produce interactive and playable content
• knows the possibilities of game engines and real-time rendering in content production.

Content

• Design process, idea, sketching
• Preparation of graphics and animation for the game engine
• Editing 3D content for game engine use
• Game engines, their operating principles, use, elements, textures, lighting and rendering
• Interactivity, basics of script and node-based programming
• Publishing platforms

Evaluation scale

0-5

Assessment criteria, satisfactory (1)

The student is able to prepare visual media content and compile a simple interactive entity running for a game engine, as well as publish it on a selected platform.

Assessment criteria, good (3)

The student is able to design and produce an interactive entity running on a game engine, and to publish it on different platforms, taking into account its characteristics.

Assessment criteria, excellent (5)

The student is able to design an interactive entity that works with a game engine. The student is able to produce and prepare material by making use of the features of the game engine and compiling a functional, high-quality interactive entity, taking into account the special features of the publishing platform.

Assessment criteria, approved/failed

The student is able to prepare visual media content and compile a simple interactive entity running for a game engine, as well as publish it on a selected platform.

Qualifications

Knowledge of pixel and vector graphics.
Basic knowledge of 3D graphics, animation and interactive media design

Go back to top of page