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Game Server Programming (5 ECTS)

Code: TX00EW66-3003

General information


Enrollment
05.05.2025 - 17.08.2025
Enrollment is ongoing
Enroll to the implementation in OMA
Timing
18.08.2025 - 19.10.2025
The implementation has not yet started.
Number of ECTS credits allocated
5 ECTS
Mode of delivery
On-campus
Unit
School of ICT and Industrial Management
Campus
Karaportti 2
Teaching languages
English
Seats
0 - 35
Degree programmes
Degree Programme in Information Technology
Teachers
Antti Laiho
Groups
tivivaihto_s25
Tivi-vaihto, syksy 2025
ICT23-G
Game Development
Course
TX00EW66

Implementation has 11 reservations. Total duration of reservations is 33 h 0 min.

Time Topic Location
Mon 01.09.2025 time 13:00 - 16:00
(3 h 0 min)
Game Server Programming TX00EW66-3003
KME659 Oppimistila
Thu 04.09.2025 time 13:00 - 16:00
(3 h 0 min)
Game Server Programming TX00EW66-3003
KME559 Oppimistila
Mon 08.09.2025 time 13:00 - 16:00
(3 h 0 min)
Game Server Programming TX00EW66-3003
KME659 Oppimistila
Mon 15.09.2025 time 13:00 - 16:00
(3 h 0 min)
Game Server Programming TX00EW66-3003
KME659 Oppimistila
Thu 18.09.2025 time 13:00 - 16:00
(3 h 0 min)
Game Server Programming TX00EW66-3003
KME559 Oppimistila
Mon 22.09.2025 time 13:00 - 16:00
(3 h 0 min)
Game Server Programming TX00EW66-3003
KME659 Oppimistila
Thu 25.09.2025 time 13:00 - 16:00
(3 h 0 min)
Game Server Programming TX00EW66-3003
KME559 Oppimistila
Mon 29.09.2025 time 13:00 - 16:00
(3 h 0 min)
Game Server Programming TX00EW66-3003
KME659 Oppimistila
Thu 02.10.2025 time 13:00 - 16:00
(3 h 0 min)
Game Server Programming TX00EW66-3003
KME559 Oppimistila
Mon 06.10.2025 time 13:00 - 16:00
(3 h 0 min)
Game Server Programming TX00EW66-3003
KME659 Oppimistila
Thu 09.10.2025 time 13:00 - 16:00
(3 h 0 min)
Game Server Programming TX00EW66-3003
KME559 Oppimistila
Changes to reservations may be possible.

Objective

After completing this course student:
- Can define and build background systems for games
- Can work with stable and safe technologies that are used with background systems
- Can build web service based on REST architecture
- Can create NoSQL database and use MongoDB database to store and read data for scalable games.
- Can extend Photon Server with custom web service and plugins

Content

Content of the course includes topics like building scalable and safe background systems, cloud services and security and examples of typical background solutions of different games. The course includes also overview to NoSQL databases and detailed usage of MongoDB. During the course will be built web service based on REST architecture that saves and reads data from MongoDB database and works expansion for Photon Server.

Evaluation scale

0-5

Assessment criteria, satisfactory (1)

- Student understands basics of game background systems
- Student has been active on the course

Assessment criteria, good (3)

- Student has good knowledge of game background systems and can solve practical problems
- Students has passed required basic tasks

Assessment criteria, excellent (5)

- Student as adapted course topics very well
- Students has proven to be able to solve challenging tasks during course using skill learned on the course

Assessment criteria, approved/failed

- Student understands basics of game background systems
- Student has been active on the course

Qualifications

Tietokannat ja pelipalvelimet, tietorakenteet ja algoritmit, ohjelmistoarkkitehtuurit ja -mallit

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