Service Design of XR Technologies (15 ECTS)
Code: KX00ED39-3003
General information
- Enrollment
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06.05.2024 - 31.08.2024
Registration for the implementation has ended.
- Timing
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11.09.2024 - 03.12.2024
Implementation has ended.
- Number of ECTS credits allocated
- 15 ECTS
- Mode of delivery
- On-campus
- Unit
- (2019-2024) School of Media, Design and Conservation
- Campus
- Hämeentie 135 D
- Teaching languages
- Finnish
- Seats
- 0 - 18
- Degree programmes
- Design
- Teachers
- Tania Chumaira
- Turkka Loimisto
- Markku Luotonen
- Teacher in charge
- Tania Chumaira
- Groups
-
KXE22S1XRXR Design
- Course
- KX00ED39
Implementation has 43 reservations. Total duration of reservations is 281 h 0 min.
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Wed 11.09.2024 time 09:00 - 16:00 (7 h 0 min) |
XR-palveluiden muotoilu KX00ED39-3003 |
AR455
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Thu 12.09.2024 time 09:00 - 16:00 (7 h 0 min) |
XR-palveluiden muotoilu KX00ED39-3003 |
AR455
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Fri 13.09.2024 time 09:00 - 16:00 (7 h 0 min) |
XR-palveluiden muotoilu KX00ED39-3003 |
AR455
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Mon 16.09.2024 time 09:00 - 16:00 (7 h 0 min) |
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AR455
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Tue 17.09.2024 time 09:00 - 12:00 (3 h 0 min) |
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AR455
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Wed 18.09.2024 time 09:00 - 12:00 (3 h 0 min) |
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AR455
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Thu 19.09.2024 time 09:00 - 16:00 (7 h 0 min) |
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AR455
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Fri 20.09.2024 time 09:00 - 16:00 (7 h 0 min) |
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AR455
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Mon 23.09.2024 time 09:00 - 16:00 (7 h 0 min) |
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Tue 24.09.2024 time 09:00 - 12:00 (3 h 0 min) |
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AR455
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Wed 25.09.2024 time 09:00 - 16:00 (7 h 0 min) |
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AR455
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Mon 21.10.2024 time 09:00 - 16:00 (7 h 0 min) |
XR-palveluiden muotoilu KX00ED39-3003 |
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Tue 22.10.2024 time 09:00 - 12:00 (3 h 0 min) |
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AR455
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Wed 23.10.2024 time 09:00 - 16:00 (7 h 0 min) |
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Thu 24.10.2024 time 09:00 - 16:00 (7 h 0 min) |
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Fri 25.10.2024 time 09:00 - 16:00 (7 h 0 min) |
XR-palveluiden muotoilu KX00ED39-3003 |
AR455
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Mon 28.10.2024 time 09:00 - 16:00 (7 h 0 min) |
XR-palveluiden muotoilu KX00ED39-3003 |
AR455
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Tue 29.10.2024 time 09:00 - 12:00 (3 h 0 min) |
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AR455
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Wed 30.10.2024 time 09:00 - 16:00 (7 h 0 min) |
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Thu 31.10.2024 time 09:00 - 16:00 (7 h 0 min) |
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Fri 01.11.2024 time 09:00 - 16:00 (7 h 0 min) |
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AR455
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Mon 04.11.2024 time 09:00 - 16:00 (7 h 0 min) |
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AR455
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Tue 05.11.2024 time 09:00 - 16:00 (7 h 0 min) |
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AR455
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Wed 06.11.2024 time 09:00 - 16:00 (7 h 0 min) |
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Thu 07.11.2024 time 09:00 - 16:00 (7 h 0 min) |
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Fri 08.11.2024 time 09:00 - 16:00 (7 h 0 min) |
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Mon 11.11.2024 time 09:00 - 16:00 (7 h 0 min) |
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Tue 12.11.2024 time 09:00 - 16:00 (7 h 0 min) |
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Wed 13.11.2024 time 09:00 - 16:00 (7 h 0 min) |
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Thu 14.11.2024 time 09:00 - 16:00 (7 h 0 min) |
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Fri 15.11.2024 time 09:00 - 16:00 (7 h 0 min) |
XR-palveluiden muotoilu KX00ED39-3003 |
AR455
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Mon 18.11.2024 time 09:00 - 16:00 (7 h 0 min) |
XR-palveluiden muotoilu KX00ED39-3003 |
AR455
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Tue 19.11.2024 time 09:00 - 16:00 (7 h 0 min) |
XR-palveluiden muotoilu KX00ED39-3003 |
AR455
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Wed 20.11.2024 time 09:00 - 16:00 (7 h 0 min) |
XR-palveluiden muotoilu KX00ED39-3003 |
AR455
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Thu 21.11.2024 time 09:00 - 16:00 (7 h 0 min) |
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AR455
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Fri 22.11.2024 time 09:00 - 16:00 (7 h 0 min) |
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AR455
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Mon 25.11.2024 time 09:00 - 16:00 (7 h 0 min) |
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Tue 26.11.2024 time 09:00 - 16:00 (7 h 0 min) |
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Wed 27.11.2024 time 09:00 - 16:00 (7 h 0 min) |
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Thu 28.11.2024 time 09:00 - 16:00 (7 h 0 min) |
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AR455
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Fri 29.11.2024 time 09:00 - 16:00 (7 h 0 min) |
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Mon 02.12.2024 time 09:00 - 16:00 (7 h 0 min) |
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Tue 03.12.2024 time 09:00 - 16:00 (7 h 0 min) |
XR-palveluiden muotoilu KX00ED39-3003 |
AR455
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Objective
The student understands the basics of user-oriented design and is able to utilise their knowledge in the development of XR services and applications. The student is able to work professionally in client projects.
Content
During the course, the student expands their XR and project working skills by applying and further developing acquired skills and knowledge. The course focuses on user-oriented design and user experience through the implementation of a service concept operating in an XR environment.
- Basics of user-oriented design
- User experience
- Accessibility
- Gamification
- Cooperating with a customer
- Further development of 3D modelling skills
- Further development of game engine skills
- Conceptualisation and presentation of an idea
- Design and implementation of an XR environment and service
Evaluation scale
0-5
Assessment criteria, satisfactory (1)
The student knows the basics and techniques of user-oriented design. The student recognizes the importance of a research approach in the design of services. He / she is able to produce documentation and outline the processes of service design. The student knows about the use of prototypes as a design tool.
Assessment criteria, good (3)
The student masters and is able to apply the basics and techniques of user-oriented design. The student is able to evaluate the significance of a research approach related to the design of services to the quality of design work. The student understands the meaning of documentation and is able to produce it. He masters the processes of service design. The student masters the utilization of prototypes as part of design work.
Assessment criteria, excellent (5)
The student masters and is able to creatively apply the basics and techniques of user-oriented design. The student understands and is able to comprehensively evaluate the significance of the research approach related to the design of services for the quality of design work. The student is able to apply documentation methods and deeply understand the importance of documentation in design. He understands the processes of service design and is able to shape them creatively and needs-based. The student is able to look extensively at the utilization of prototypes as part of design work.
Assessment criteria, approved/failed
The student is familiar with the concepts and basics of user-oriented design. He is familiar with the key tools and techniques of service design. The student recognizes the importance of a research approach in the design of services. He / she is able to produce documentation of his / her work and outline the processes of service design. The student knows about the use of prototypes as a design tool.
Qualifications
The student must have completed the courses “3D Software, Polygon Modelling and Animation”, “Game Engines and Real-Time Rendering”, “XR Technologies and Ecosystems” and “XR Product Design”.