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3D Project, Game (15 cr)

Code: KM00ER54-3002

General information


Enrollment

06.05.2024 - 31.08.2024

Timing

16.09.2024 - 05.12.2024

Number of ECTS credits allocated

15 op

Mode of delivery

Contact teaching

Unit

School of Media, Design and Conservation

Campus

Hämeentie 135

Teaching languages

  • Finnish

Seats

0 - 25

Degree programmes

  • Design

Teachers

  • Kristian Simolin

Teacher in charge

Kristian Simolin

Groups

  • KXE22S13D
    3D Animation and Visualization

Objective

Students are able to work in a specialist capacity in a project team that designs and implements a 3D game.

Content

• Creating a game design document
• Designing and producing assets
• Teamwork and project management in a multidisciplinary project

Evaluation scale

0-5

Assessment criteria, satisfactory (1)

The student knows the terminology of game production and masters the various stages of game production at a basic level. The student participates in group work.

Assessment criteria, good (3)

The student knows the terminology of game production and masters the different stages of game production. The student is able to apply what he or she has learned in the work and actively participates in group work.

Assessment criteria, excellent (5)

The student knows the terminology of game production and masters the different stages of game production. The student is able to independently apply what he or she has learned in the work and participates in group work actively, responsibly and encouragingly.

Assessment criteria, approved/failed

The student knows the terminology of game production and masters the various stages of game production at a basic level. The student participates in group work.