XR User Interfaces (5 cr)
Code: KX00ED36-3003
General information
- Enrollment
-
27.11.2023 - 14.01.2024
Registration for the implementation has ended.
- Timing
-
02.05.2024 - 20.05.2024
Implementation has ended.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 5 cr
- Mode of delivery
- On-campus
- Unit
- (2019-2024) School of Media, Design and Conservation
- Campus
- Hämeentie 135 D
- Teaching languages
- Finnish
- Seats
- 0 - 20
- Degree programmes
- Design
Implementation has 12 reservations. Total duration of reservations is 84 h 0 min.
Time | Topic | Location |
---|---|---|
Thu 02.05.2024 time 09:00 - 16:00 (7 h 0 min) |
XR-käyttöliittymät KX00ED36-3003 |
AR454
Digitila Rotation
|
Fri 03.05.2024 time 09:00 - 16:00 (7 h 0 min) |
XR-käyttöliittymät KX00ED36-3003 |
AR454
Digitila Rotation
|
Mon 06.05.2024 time 09:00 - 16:00 (7 h 0 min) |
XR-käyttöliittymät KX00ED36-3003 |
AR454
Digitila Rotation
|
Tue 07.05.2024 time 09:00 - 16:00 (7 h 0 min) |
XR-käyttöliittymät KX00ED36-3003 |
AR454
Digitila Rotation
|
Wed 08.05.2024 time 09:00 - 16:00 (7 h 0 min) |
XR-käyttöliittymät KX00ED36-3003 |
AR454
Digitila Rotation
|
Fri 10.05.2024 time 09:00 - 16:00 (7 h 0 min) |
XR-käyttöliittymät KX00ED36-3003 |
AR454
Digitila Rotation
|
Mon 13.05.2024 time 09:00 - 16:00 (7 h 0 min) |
XR-käyttöliittymät KX00ED36-3003 |
AR454
Digitila Rotation
|
Tue 14.05.2024 time 09:00 - 16:00 (7 h 0 min) |
XR-käyttöliittymät KX00ED36-3003 |
AR454
Digitila Rotation
|
Wed 15.05.2024 time 09:00 - 16:00 (7 h 0 min) |
XR-käyttöliittymät KX00ED36-3003 |
AR454
Digitila Rotation
|
Thu 16.05.2024 time 09:00 - 16:00 (7 h 0 min) |
XR-käyttöliittymät KX00ED36-3003 |
AR454
Digitila Rotation
|
Fri 17.05.2024 time 09:00 - 16:00 (7 h 0 min) |
XR-käyttöliittymät KX00ED36-3003 |
AR454
Digitila Rotation
|
Mon 20.05.2024 time 09:00 - 16:00 (7 h 0 min) |
XR-käyttöliittymät KX00ED36-3003 |
AR454
Digitila Rotation
|
Objective
The student understands the importance of usability in application development. The student knows the principles of user interface design and can apply them in XR environment. The student is able to implement an interface to the XR environment.
Content
- Usability and user interface design principles
- Usage of applications needed to implement XR interfaces
- Importing interface elements into the game engine and programming their functionality
Evaluation scale
0-5
Assessment criteria, satisfactory (1)
The student understands the importance of usability in application development. The student knows the principles of user interface design and is able to apply them to the XR environment. The student is able to implement an interface to the XR environment. He has completed the duties approved.
Assessment criteria, good (3)
The student understands the importance of usability in application development. The student knows the principles of user interface design and is able to apply them well to the XR environment. The student is able to implement the user interface to the XR environment well. He has completed the tasks of the course well and has been able to apply the lessons learned in completing them.
Assessment criteria, excellent (5)
The student understands the importance of usability in application development. The student knows the principles of user interface design and is able to apply them to the XR environment in a commendable way. The student is able to implement the user interface to the XR environment in a commendable way. He has completed the tasks of the course, applying what he has learned with particular merit.
Assessment criteria, approved/failed
The student understands the importance of usability in application development. The student knows the principles of user interface design and is able to apply them to the XR environment. The student is able to implement an interface to the XR environment. He has completed the duties approved.
Qualifications
The student must have completed the course “Graphic Design”.