Character Design (5 cr)
Code: KM00ES25-3001
General information
Enrollment
27.11.2023 - 14.01.2024
Timing
29.01.2024 - 12.03.2024
Number of ECTS credits allocated
5 op
Mode of delivery
Contact teaching
Unit
School of Media, Design and Conservation
Campus
Hämeentie 135
Teaching languages
- Finnish
Seats
0 - 20
Degree programmes
- Design
Teachers
- Samuli Homanen
Teacher in charge
Samuli Homanen
Groups
-
KXE21S1LGVisual Communication Design – Motion Graphics
Objective
Design and animation of animated characters. Gagging a character. Characters in games and ads.
The student is able to design and visualize a character communicating the desired personal qualities. The student knows how to build an animation snake for the character. He can animate the character with the help of rig in accordance with the laws of animation.
Content
The course introduces you to one animation and blasting technique and applies the lesson you have learned to your own cycle.
Evaluation scale
0-5
Assessment criteria, satisfactory (1)
The student is able to design and visualize the character communicating the desired personal characteristics. The student is able to build an animation rig for a character. He can animate a character with the help of a rig, following the laws of animation.
Assessment criteria, good (3)
The student is able to design and visualize a high-quality character that communicates desired personal qualities. The student is able to build an animation rig for a character by applying what he has learned. He is able to animate a character with the help of a rig, following the laws of animation and applying them in the animation layer. The student is able to produce high-quality animation material
Assessment criteria, excellent (5)
The student is able to design and visualize a high-quality character that communicates desired personal qualities. The student is able to build an animation rig for a character by applying what he has learned and learning something new. He is able to animate a character with the help of a rig, following the laws of animation and applying them in the animation layer. The student is able to produce high quality animation material.
Assessment criteria, approved/failed
The student is able to design and visualize the character communicating the desired personal characteristics. The student is able to build an animation rig for a character. He can animate a character with the help of a rig, following the laws of animation.
Prerequisites
Basics of animation and motion graphics