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Character Design (5 cr)

Code: KM00ES25-3001

General information


Enrollment

27.11.2023 - 14.01.2024

Timing

29.01.2024 - 12.03.2024

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Unit

School of Media, Design and Conservation

Campus

Hämeentie 135

Teaching languages

  • Finnish

Seats

0 - 20

Degree programmes

  • Design

Teachers

  • Samuli Homanen

Teacher in charge

Samuli Homanen

Groups

  • KXE21S1LG
    Visual Communication Design – Motion Graphics

Objective

Design and animation of animated characters. Gagging a character. Characters in games and ads.

The student is able to design and visualize a character communicating the desired personal qualities. The student knows how to build an animation snake for the character. He can animate the character with the help of rig in accordance with the laws of animation.

Content

The course introduces you to one animation and blasting technique and applies the lesson you have learned to your own cycle.

Evaluation scale

0-5

Assessment criteria, satisfactory (1)

The student is able to design and visualize the character communicating the desired personal characteristics. The student is able to build an animation rig for a character. He can animate a character with the help of a rig, following the laws of animation.

Assessment criteria, good (3)

The student is able to design and visualize a high-quality character that communicates desired personal qualities. The student is able to build an animation rig for a character by applying what he has learned. He is able to animate a character with the help of a rig, following the laws of animation and applying them in the animation layer. The student is able to produce high-quality animation material

Assessment criteria, excellent (5)

The student is able to design and visualize a high-quality character that communicates desired personal qualities. The student is able to build an animation rig for a character by applying what he has learned and learning something new. He is able to animate a character with the help of a rig, following the laws of animation and applying them in the animation layer. The student is able to produce high quality animation material.

Assessment criteria, approved/failed

The student is able to design and visualize the character communicating the desired personal characteristics. The student is able to build an animation rig for a character. He can animate a character with the help of a rig, following the laws of animation.

Prerequisites

Basics of animation and motion graphics