Graphics Programming (5 cr)
Code: TX00EW67-3002
General information
- Enrollment
-
06.05.2024 - 18.08.2024
Registration for the implementation has ended.
- Timing
-
19.08.2024 - 13.10.2024
Implementation has ended.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 5 cr
- Mode of delivery
- On-campus
- Unit
- (2019-2024) School of ICT
- Campus
- Karaportti 2
- Teaching languages
- English
- Seats
- 0 - 35
- Degree programmes
- Degree Programme in Information Technology
Implementation has 16 reservations. Total duration of reservations is 48 h 0 min.
Time | Topic | Location |
---|---|---|
Mon 19.08.2024 time 17:00 - 20:00 (3 h 0 min) |
Graphics Programming TX00EW67-3002 |
Online
|
Wed 21.08.2024 time 17:00 - 20:00 (3 h 0 min) |
Graphics Programming TX00EW67-3002 |
Online
|
Mon 26.08.2024 time 17:00 - 20:00 (3 h 0 min) |
Graphics Programming TX00EW67-3002 |
Online
|
Wed 28.08.2024 time 17:00 - 20:00 (3 h 0 min) |
Graphics Programming TX00EW67-3002 |
Online
|
Mon 02.09.2024 time 17:00 - 20:00 (3 h 0 min) |
Graphics Programming TX00EW67-3002 |
Online
|
Wed 04.09.2024 time 17:00 - 20:00 (3 h 0 min) |
Graphics Programming TX00EW67-3002 |
Online
|
Mon 09.09.2024 time 17:00 - 20:00 (3 h 0 min) |
Graphics Programming TX00EW67-3002 |
Online
|
Wed 11.09.2024 time 17:00 - 20:00 (3 h 0 min) |
Graphics Programming TX00EW67-3002 |
Online
|
Mon 16.09.2024 time 17:00 - 20:00 (3 h 0 min) |
Graphics Programming TX00EW67-3002 |
Online
|
Wed 18.09.2024 time 17:00 - 20:00 (3 h 0 min) |
Graphics Programming TX00EW67-3002 |
Online
|
Mon 23.09.2024 time 17:00 - 20:00 (3 h 0 min) |
Graphics Programming TX00EW67-3002 |
Online
|
Wed 25.09.2024 time 17:00 - 20:00 (3 h 0 min) |
Graphics Programming TX00EW67-3002 |
Online
|
Mon 30.09.2024 time 17:00 - 20:00 (3 h 0 min) |
Graphics Programming TX00EW67-3002 |
Online
|
Wed 02.10.2024 time 17:00 - 20:00 (3 h 0 min) |
Graphics Programming TX00EW67-3002 |
Online
|
Mon 07.10.2024 time 17:00 - 20:00 (3 h 0 min) |
Graphics Programming TX00EW67-3002 |
Online
|
Wed 09.10.2024 time 17:00 - 20:00 (3 h 0 min) |
Graphics Programming TX00EW67-3002 |
Online
|
Objective
The student learns the principles and programming methods for producing 3D graphics
Content
- graphics APIs
- projections and transformations
- lighting models and texture mapping
- shader programming
Evaluation scale
0-5
Assessment criteria, satisfactory (1)
Graphics APIs:
- The student can produce simple 3D graphics using OpenGL library
Projections and transformations:
- The student knows what projections and transformations are
Lighting models and texture mapping:
- The student knows what lighting model and texture mapping are
Assessment criteria, good (3)
Graphics APIs:
- The student can produce 3D graphics using OpenGL library
Projections and transformations:
- The student knows what projections and transformations are and is able to define them with OpenGL library
Lighting models and texture mapping:
- The student knows what lighting model and texture mapping are
Assessment criteria, excellent (5)
Graphics APIs:
- The student can produce 3D graphics using OpenGL library
Projections and transformations:
- The student knows what projections and transformations are and is able to define them with OpenGL library
Lighting models and texture mapping:
- The student knows what lighting model and texture mapping are and is able to define them with OpenGL library
Assessment criteria, approved/failed
Graphics APIs:
- The student can produce simple 3D graphics using OpenGL library
Projections and transformations:
- The student knows what projections and transformations are
Lighting models and texture mapping:
- The student knows what lighting model and texture mapping are
Qualifications
Data Structures and Algorithms, Fundamentals of Programming, C++ programming