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Game Server Programming (5 cr)

Code: TX00EW66-3002

General information


Enrollment
06.05.2024 - 18.08.2024
Registration for the implementation has ended.
Timing
19.08.2024 - 13.10.2024
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
5 cr
Mode of delivery
On-campus
Unit
(2019-2024) School of ICT
Campus
Karaportti 2
Teaching languages
English
Seats
0 - 35
Degree programmes
Degree Programme in Information Technology
Teachers
Antti Laiho
Groups
ICT22-G
Game Development
Course
TX00EW66

Implementation has 6 reservations. Total duration of reservations is 42 h 0 min.

Time Topic Location
Thu 22.08.2024 time 09:00 - 16:00
(7 h 0 min)
Game Server Programming TX00EW66-3002
metropolia.zoom.us/my/antti
Mon 26.08.2024 time 09:00 - 16:00
(7 h 0 min)
Game Server Programming TX00EW66-3002
metropolia.zoom.us/my/antti
Tue 27.08.2024 time 09:00 - 16:00
(7 h 0 min)
Game Server Programming TX00EW66-3002
metropolia.zoom.us/my/antti
Wed 28.08.2024 time 09:00 - 16:00
(7 h 0 min)
Game Server Programming TX00EW66-3002
metropolia.zoom.us/my/antti
Thu 29.08.2024 time 09:00 - 16:00
(7 h 0 min)
Game Server Programming TX00EW66-3002
metropolia.zoom.us/my/antti
Wed 11.09.2024 time 09:00 - 16:00
(7 h 0 min)
Game Server Programming TX00EW66-3002
zoom
Changes to reservations may be possible.

Objective

After completing this course student:
- Can define and build background systems for games
- Can work with stable and safe technologies that are used with background systems
- Can build web service based on REST architecture
- Can create NoSQL database and use MongoDB database to store and read data for scalable games.
- Can extend Photon Server with custom web service and plugins

Content

Content of the course includes topics like building scalable and safe background systems, cloud services and security and examples of typical background solutions of different games. The course includes also overview to NoSQL databases and detailed usage of MongoDB. During the course will be built web service based on REST architecture that saves and reads data from MongoDB database and works expansion for Photon Server.

Evaluation scale

0-5

Assessment criteria, satisfactory (1)

- Student understands basics of game background systems
- Student has been active on the course

Assessment criteria, good (3)

- Student has good knowledge of game background systems and can solve practical problems
- Students has passed required basic tasks

Assessment criteria, excellent (5)

- Student as adapted course topics very well
- Students has proven to be able to solve challenging tasks during course using skill learned on the course

Assessment criteria, approved/failed

- Student understands basics of game background systems
- Student has been active on the course

Qualifications

Tietokannat ja pelipalvelimet, tietorakenteet ja algoritmit, ohjelmistoarkkitehtuurit ja -mallit

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