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Data Structures and Algorithms (5 ECTS)

Code: TX00EW61-3004

General information


Enrollment
27.11.2023 - 14.01.2024
Registration for the implementation has ended.
Timing
15.01.2024 - 17.03.2024
Implementation has ended.
Number of ECTS credits allocated
5 ECTS
Mode of delivery
On-campus
Unit
(2019-2024) School of ICT
Campus
Karaportti 2
Teaching languages
Finnish
Seats
0 - 35
Degree programmes
Information and Communication Technology

Implementation has 16 reservations. Total duration of reservations is 48 h 0 min.

Time Topic Location
Mon 15.01.2024 time 09:00 - 12:00
(3 h 0 min)
Tietorakenteet ja algoritmit TX00EW61-3004
KME762 Oppimistila
Tue 16.01.2024 time 13:00 - 16:00
(3 h 0 min)
Tietorakenteet ja algoritmit TX00EW61-3004
KME762 Oppimistila
Mon 22.01.2024 time 09:00 - 12:00
(3 h 0 min)
Tietorakenteet ja algoritmit TX00EW61-3004
KME762 Oppimistila
Tue 23.01.2024 time 13:00 - 16:00
(3 h 0 min)
Tietorakenteet ja algoritmit TX00EW61-3004
KME762 Oppimistila
Mon 29.01.2024 time 09:00 - 12:00
(3 h 0 min)
Tietorakenteet ja algoritmit TX00EW61-3004
KME762 Oppimistila
Tue 30.01.2024 time 13:00 - 16:00
(3 h 0 min)
Tietorakenteet ja algoritmit TX00EW61-3004
KME762 Oppimistila
Mon 05.02.2024 time 09:00 - 12:00
(3 h 0 min)
Tietorakenteet ja algoritmit TX00EW61-3004
KME762 Oppimistila
Tue 06.02.2024 time 13:00 - 16:00
(3 h 0 min)
Tietorakenteet ja algoritmit TX00EW61-3004
KME762 Oppimistila
Mon 12.02.2024 time 09:00 - 12:00
(3 h 0 min)
Tietorakenteet ja algoritmit TX00EW61-3004
Zoom
Tue 13.02.2024 time 13:00 - 16:00
(3 h 0 min)
Tietorakenteet ja algoritmit TX00EW61-3004
Zoom
Mon 26.02.2024 time 09:00 - 12:00
(3 h 0 min)
Tietorakenteet ja algoritmit TX00EW61-3004
KME762 Oppimistila
Tue 27.02.2024 time 13:00 - 16:00
(3 h 0 min)
Tietorakenteet ja algoritmit TX00EW61-3004
KME762 Oppimistila
Mon 04.03.2024 time 09:00 - 12:00
(3 h 0 min)
Tietorakenteet ja algoritmit TX00EW61-3004
KME762 Oppimistila
Tue 05.03.2024 time 13:00 - 16:00
(3 h 0 min)
Tietorakenteet ja algoritmit TX00EW61-3004
KME762 Oppimistila
Mon 11.03.2024 time 09:00 - 12:00
(3 h 0 min)
Tietorakenteet ja algoritmit TX00EW61-3004
KME762 Oppimistila
Tue 12.03.2024 time 13:00 - 16:00
(3 h 0 min)
Tietorakenteet ja algoritmit TX00EW61-3004
KME762 Oppimistila
Changes to reservations may be possible.

Objective

The student is familiar with the most common data structures and some of the key algorithms used in data processing. The student has a practical feel for the design and computational complexity of algorithms. In addition, the student is familiar with the ready-made data structure implementations offered by libraries in one of the programming languages.

Content

- Abstract data type: interface and implementation
- Iterativeness vs. recursivity
- Time and space requirements
- Linked lists
- Stack and queue
- Trees
- Graphs
- Search techniques
- Sorting algorithms
- Algorithm types
- General purpose data structure libraries (list, map, set)

Evaluation scale

0-5

Assessment criteria, satisfactory (1)

The student has achieved the course objectives fairly. The student will be able to identify, define and use the course subject area’s concepts and models. The student has completed the required learning exercises in minimum requirement level.

Assessment criteria, good (3)

The student has achieved the course objectives well, even though the knowledge and skills need improvement on some areas. The student has completed the required learning exercises in good or satisfactory level. The student is able to define the course concepts and models and is able to justify the analysis.

Assessment criteria, excellent (5)

The student has achieved the objectives of the course with excellent marks. The student master commendably the course subject area’s concepts and models. The student has completed the required learning exercises in good or excellent level. The student is able to make justified and fluent analysis.

Assessment criteria, approved/failed

The student has achieved the course objectives. The student will be able to identify, define and use the course subject area’s concepts and models. The student has completed the required learning exercises.

Qualifications

C++ Programming, Game Mathematics.

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