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Game Design (5 cr)

Code: TX00EW54-3004

General information


Enrollment
06.05.2024 - 31.07.2024
Registration for the implementation has ended.
Timing
19.08.2024 - 13.10.2024
Implementation has ended.
Number of ECTS credits allocated
5 cr
Mode of delivery
On-campus
Unit
(2019-2024) School of ICT
Campus
Karaportti 2
Teaching languages
English
Seats
0 - 35
Degree programmes
Degree Programme in Information Technology
Teachers
Tuomas Karmakallio
Groups
ICT23-G
Game Development
Course
TX00EW54

Implementation has 8 reservations. Total duration of reservations is 56 h 0 min.

Time Topic Location
Tue 20.08.2024 time 09:00 - 16:00
(7 h 0 min)
Game Design TX00EW54-3004
KMC565 Digitila
Tue 27.08.2024 time 09:00 - 16:00
(7 h 0 min)
Game Design TX00EW54-3004
KMC565 Digitila
Tue 03.09.2024 time 09:00 - 16:00
(7 h 0 min)
Game Design TX00EW54-3004
KMC565 Digitila
Tue 10.09.2024 time 09:00 - 16:00
(7 h 0 min)
Game Design TX00EW54-3004
KMC565 Digitila
Tue 17.09.2024 time 09:00 - 16:00
(7 h 0 min)
Game Design TX00EW54-3004
KMC565 Digitila
Tue 24.09.2024 time 09:00 - 16:00
(7 h 0 min)
Game Design TX00EW54-3004
KME661 Oppimistila
Tue 01.10.2024 time 09:00 - 16:00
(7 h 0 min)
Game Design TX00EW54-3004
KMC565 Digitila
Tue 08.10.2024 time 09:00 - 16:00
(7 h 0 min)
Game Design TX00EW54-3004
KMC565 Digitila
Changes to reservations may be possible.

Objective

Student can appreciate importance of game design as a part of game production process. He/she understands principles of game design and role of game designer. Student is able to critically analyze game ideas. He/she is aware of monetization mechanisms.

Content

• Game production process
• Principles of game design
• Role of game designer
• Game and player types
• Gamification and serious games
• Basics of game business and monetization
• Usability in games
• Game design project

Evaluation scale

0-5

Assessment criteria, satisfactory (1)

Student can evaluate games from different perspectives. He is aware of game design principles and role of game designer. He has satisfactory communication skills in English.

Assessment criteria, good (3)

Student can design interesting game ideas. He is well aware of game design principles and role of game designer. He has good communication skills in English.

Assessment criteria, excellent (5)

Student can design high class game ideas, and can analyze them deeply. He is able to combine design and monetization perspectives. He is well aware of game design principles and role of game designer. He has excellent communication skills in English.

Assessment criteria, approved/failed

Student can evaluate games from different perspectives. He is aware of game design principles and role of game designer. He can communicate in English.

Qualifications

First year studies (Orientation to information and communication technology) or comparable knowledge.

Further information

Course includes a game design project that may be utilized in other courses. Communication (English) is worth of 2 study credits.

Further information

Course includes a game design project that may be utilized in other courses. Communication (English) is worth of 2 study credits.

Qualifications

First year studies (Orientation to information and communication technology) or comparable knowledge.

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