Digital Wellbeing Sprint (AMK) (5 cr)
Code: XX00FE24-3001
General information
- Enrollment
-
28.11.2022 - 31.03.2023
Registration for the implementation has ended.
- Timing
-
23.05.2023 - 30.05.2023
Implementation has ended.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 0 cr
- Virtual portion
- 5 cr
- RDI portion
- 5 cr
- Mode of delivery
- Online
- Unit
- (2019-2024) Education
- Campus
- Myllypurontie 1
- Teaching languages
- English
- Degree programmes
- Nursing (in Finnish)
Objective
Student:
• is able to create new or improve existing digital wellbeing services through design sprint
• is able to carry out design process in a multicultural and multi-disciplinary team
Content
Digital wellbeing services/ user-centered digital solutions
Design sprint
Location and time
from May 23rd until May 30th, 2023 (except Sunday)
Materials
5 Day design sprint presented by Jake Knapp, book: Sprint
Some additional material may be announced during the course.
Teaching methods
Online 5 Day Sprint (with 2 extra days)
Employer connections
Teams will work with real-life cases together with the organizations from public and private sector. Teams will create digital services for the wellbeing business for the future users.
Several Service Design methods will be utilized: methods to gain information about the customer, environment, service and client (for example interviews, observation, customer journey, personas, and stakeholder analyses). To be able to ideate and foresight the future needs teams will practice different kind of innovation and ideation tools. In order to create concrete service concepts teams will apply service business model canvas and other tools to visualize and conceptualize the idea.
Exam schedules
NA
Completion alternatives
Study unit will be conducted in Sprint form, there isn´t any alternative way.
Student workload
5 ECTS
Further information
Student Enrolment in March 2023. Will be announced.
Preassignment (for orientation) before the DWS
The course will be conducted online. Joint meetings are held on Zoom. Collaboration is done on Miro, which is an online collaborative whiteboard platform that enables distributed teams to work effectively together, from brainstorming with digital sticky notes to planning and managing agile workflows. Miro is easy and fun to use.
During the course some digital design and prototyping tools are presented and used.
Evaluation scale
0-5
Assessment criteria, satisfactory (1)
SATISFACTORY grade 1
THE STUDENT/ STUDENT TEAM IS ABLE TO:
– use information to justify actions
– present results in understandable way
– partly consider the requirements of operating environment
– interact with customers and/or co-operation partners and respond to their needs
– evaluate the process and its results on average level
– partly utilize skills and knowledge of the team
– describe and reflect part of his/her learning experience
Assessment criteria, good (3)
GOOD grade 3
THE STUDENT/ STUDENT TEAM IS ABLE TO:
– critically evaluate information and use it to justify actions
– present results in clear and inspiring way
– propose creative solutions at work and evaluate the process
– promote professional co-operation, enhance customer and partner relationships
– evaluate the applicability of outcome(s) as well as its impacts to client
– take responsibility and work considering skills and knowledge of all team members
– describe and reflect his/her learning experience
Assessment criteria, excellent (5)
EXCELLENT grade 5
THE STUDENT/ STUDENT TEAM IS ABLE TO:
– analyze the acquired information, draw conclusions, and combine theoretical knowledge with experiential knowledge
– present results in clear, illustrative, visual, and inspiring way
– act by taking efforts on details in the process and use of methods and evaluate the entire process
– anticipate effectively needs of customers and/or co-operation partners
– evaluate critically the applicability and value of outcome(s) as well as their impacts to client
– take responsibility and work by constructive way, utilizing successfully different skills and knowledge of each team member
– as a team member describe and reflect his/her development and learning experience by diversely way
Assessment methods and criteria
EXCELLENT grade 5
THE STUDENT/ STUDENT TEAM IS ABLE TO:
– analyze the acquired information, draw conclusions, and combine theoretical knowledge with experiential knowledge
– present results in clear, illustrative, visual, and inspiring way
– act by taking efforts on details in the process and use of methods and evaluate the entire process
– anticipate effectively needs of customers and/or co-operation partners
– evaluate critically the applicability and value of outcome(s) as well as their impacts to client
– take responsibility and work by constructive way, utilizing successfully different skills and knowledge of each team member
– as a team member describe and reflect his/her development and learning experience by diversely way
GOOD grade 3
THE STUDENT/ STUDENT TEAM IS ABLE TO:
– critically evaluate information and use it to justify actions
– present results in clear and inspiring way
– propose creative solutions at work and evaluate the process
– promote professional co-operation, enhance customer and partner relationships
– evaluate the applicability of outcome(s) as well as its impacts to client
– take responsibility and work considering skills and knowledge of all team members
– describe and reflect his/her learning experience
SATISFACTORY grade 1
THE STUDENT/ STUDENT TEAM IS ABLE TO:
– use information to justify actions
– present results in understandable way
– partly consider the requirements of operating environment
– interact with customers and/or co-operation partners and respond to their needs
– evaluate the process and its results on average level
– partly utilize skills and knowledge of the team
– describe and reflect part of his/her learning experience
Further information
Digital Wellbeing Sprint is an open innovation and co-creation sprint where multidisciplinary and multicultural teams work on developing, prototyping and testing user-centered digital solutions in real-life challenge.