Creative Design (10 ECTS)
Code: KM00EI72-3003
General information
- Enrollment
-
02.05.2023 - 27.08.2023
Registration for the implementation has ended.
- Timing
-
24.10.2023 - 14.12.2023
Implementation has ended.
- Number of ECTS credits allocated
- 10 ECTS
- Mode of delivery
- On-campus
- Unit
- (2019-2024) School of Media, Design and Conservation
- Campus
- Hämeentie 135 D
- Teaching languages
- Finnish
- Seats
- 0 - 20
- Degree programmes
- Design
Implementation has 23 reservations. Total duration of reservations is 161 h 0 min.
Time | Topic | Location |
---|---|---|
Tue 24.10.2023 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3003 |
AR421
Digitila Kuusi
|
Wed 25.10.2023 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3003 |
AR421
Digitila Kuusi
|
Thu 26.10.2023 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3003 |
AR421
Digitila Kuusi
|
Tue 31.10.2023 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3003 |
AR421
Digitila Kuusi
|
Wed 01.11.2023 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3003 |
AR421
Digitila Kuusi
|
Thu 02.11.2023 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3003 ITSENÄINEN |
AR421
Digitila Kuusi
|
Tue 07.11.2023 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3003 |
AR421
Digitila Kuusi
|
Wed 08.11.2023 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3003 |
AR421
Digitila Kuusi
|
Thu 09.11.2023 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3003 ITSENÄINEN |
AR421
Digitila Kuusi
|
Tue 14.11.2023 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3003 |
AR421
Digitila Kuusi
|
Wed 15.11.2023 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3003 |
AR421
Digitila Kuusi
|
Thu 16.11.2023 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3003 ITSENÄINEN |
AR421
Digitila Kuusi
|
Tue 21.11.2023 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3003 |
AR421
Digitila Kuusi
|
Wed 22.11.2023 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3003 |
AR421
Digitila Kuusi
|
Thu 23.11.2023 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3003 ITSENÄINEN |
AR421
Digitila Kuusi
|
Tue 28.11.2023 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3003 |
AR421
Digitila Kuusi
|
Wed 29.11.2023 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3003 |
AR421
Digitila Kuusi
|
Thu 30.11.2023 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3003 ITSENÄINEN |
AR421
Digitila Kuusi
|
Tue 05.12.2023 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3003 |
AR421
Digitila Kuusi
|
Thu 07.12.2023 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3003 ITSENÄINEN |
AR421
Digitila Kuusi
|
Tue 12.12.2023 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3003 ITSENÄINEN |
AR421
Digitila Kuusi
|
Wed 13.12.2023 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3003 |
AR421
Digitila Kuusi
|
Thu 14.12.2023 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3003 |
AR421
Digitila Kuusi
|
Objective
The student
• becomes familiar with experimental design and its interaction with commercial digital design
• expands their understanding of digital works and industry.
• can learn more about topics such as experimental user interfaces, media art, or non-commercial design
• understands and becomes familiar with the use of creative methods in design work
• participates in an experimental project or production.
Content
• Basics of experimental design
• Experimental interfaces, media art and non-commercial design
• Creative methods
• Project work in experimental productions
Evaluation scale
0-5
Assessment criteria, satisfactory (1)
The student
• knows the basics of experimental design and understands the field of digital design beyond the commercial field
• is familiar with creative methods
• is able to work on an experimental project or production as part of a design team.
Assessment criteria, good (3)
The student
• understands the basics of experimental design
• understands the field of digital design beyond the commercial field and understands the importance of experimentality for future design
• is proficient in various creative methods
• spontaneously and creatively works on an experimental project or production as part of a design team.
Assessment criteria, excellent (5)
The student
• has versatile skills in the basics of experimental design
• understands and knows the field of digital design well beyond the commercial field and can reflect analytically and critically on the importance of experimentality for future design
• can apply different creative methods
• is self-directed, open-minded and able to collaborate in an experimental project or production as part of a design team.
Assessment criteria, approved/failed
The student
• knows the basics of experimental design and understands the field of digital design beyond the commercial field
• is familiar with creative methods
• is able to work on an experimental project or production as part of a design team.