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2D Animation (5 cr)

Code: KM00ER58-3002

General information


Enrollment
28.11.2022 - 08.01.2023
Registration for the implementation has ended.
Timing
09.01.2023 - 29.01.2023
Implementation has ended.
Number of ECTS credits allocated
5 cr
Mode of delivery
On-campus
Unit
(2019-2024) School of Media, Design and Conservation
Campus
Hämeentie 135 D
Teaching languages
Finnish
Seats
0 - 22
Degree programmes
Design
Teachers
Heta Jäälinoja
Teacher in charge
Heta Jäälinoja
Groups
KXE22S13D
3D Animation and Visualization
Course
KM00ER58
No reservations found for implementation KM00ER58-3002!

Objective

Students can apply the general principles of animation in a 2D animation project and implement short, interactive 2D animations and functional user interfaces.

Content

• Characteristics of storytelling in 2D animation
• Fundamentals of bitmap and vector animation
• Fundamentals of interactive animation
• Fundamentals of user interface design

Evaluation scale

0-5

Assessment criteria, satisfactory (1)

The student knows the terminology of 2D animation production and masters the different stages of 2D animation production at a basic level.

Assessment criteria, good (3)

The student knows the terminology of 2D animation production and masters the different stages of 2D animation production at a basic level. The student is able to apply what they have learned in the design and implementation of 2D animation.

Assessment criteria, excellent (5)

The student knows the terminology of 2D animation production and masters the different stages of 2D animation production. The student is able to independently apply what they have learned in the design and implementation of 2D animation.

Assessment criteria, approved/failed

The student knows the terminology of 2D animation production and masters the different stages of 2D animation production at a basic level.

Objective

Students can apply the general principles of animation in a 2D animation project and implement short, interactive 2D animations and functional user interfaces.

Content

• Characteristics of storytelling in 2D animation
• Fundamentals of bitmap and vector animation
• Fundamentals of interactive animation
• Fundamentals of user interface design

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