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Game Server Programming (5 cr)

Code: TX00CG90-3009

General information


Enrollment
02.05.2023 - 20.08.2023
Registration for the implementation has ended.
Timing
21.08.2023 - 15.10.2023
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
5 cr
Mode of delivery
On-campus
Unit
(2019-2024) School of ICT
Campus
Karaportti 2
Teaching languages
Finnish
Seats
0 - 35
Degree programmes
Information and Communication Technology
Teachers
Antti Laiho
Course
TX00CG90

Implementation has 8 reservations. Total duration of reservations is 49 h 0 min.

Time Topic Location
Mon 21.08.2023 time 09:00 - 15:30
(6 h 30 min)
Pelisovellusten taustajärjestelmät TX00CG90-3009
Online
Tue 22.08.2023 time 09:00 - 15:30
(6 h 30 min)
Pelisovellusten taustajärjestelmät TX00CG90-3009
Online. Katso päivä videolta.
Wed 23.08.2023 time 10:30 - 15:30
(5 h 0 min)
Pelisovellusten taustajärjestelmät TX00CG90-3009
Online
Fri 25.08.2023 time 09:00 - 15:30
(6 h 30 min)
Pelisovellusten taustajärjestelmät TX00CG90-3009
Online
Mon 28.08.2023 time 09:00 - 12:30
(3 h 30 min)
Pelisovellusten taustajärjestelmät TX00CG90-3009
Online
Tue 29.08.2023 time 09:00 - 16:00
(7 h 0 min)
Pelisovellusten taustajärjestelmät TX00CG90-3009
Online
Fri 01.09.2023 time 09:00 - 16:00
(7 h 0 min)
Osallistuminen Games Helsinki -tapahtumaan
Fri 15.09.2023 time 09:00 - 16:00
(7 h 0 min)
Pelisovellusten taustajärjestelmät TX00CG90-3009
Online
Changes to reservations may be possible.

Objective

After completing this course student:
- Can define and build background systems for games
- Can work with stable and safe technologies that are used with background systems
- Can build web service based on REST architecture
- Can create NoSQL database and use MongoDB database to store and read data for scalable games.
- Can extend Photon Server with custom web service and plugins

Content

Content of the course includes topics like building scalable and safe background systems, cloud services and security and examples of typical background solutions of different games. The course includes also overview to NoSQL databases and detailed usage of MongoDB. During the course will be built web service based on REST architecture that saves and reads data from MongoDB database and works expansion for Photon Server.

Evaluation scale

0-5

Assessment criteria, satisfactory (1)

- Student understands basics of game background systems
- Student has been active on the course

Assessment criteria, good (3)

- Student has good knowledge of game background systems and can solve practical problems
- Students has passed required basic tasks

Assessment criteria, excellent (5)

- Student as adapted course topics very well
- Students has proven to be able to solve challenging tasks during course using skill learned on the course

Assessment criteria, approved/failed

- Student understands basics of game background systems
- Student has been active on the course

Qualifications

Tietokannat ja pelipalvelimet, tietorakenteet ja algoritmit, ohjelmistoarkkitehtuurit ja -mallit

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