Game Mathematics (5 cr)
Code: TX00EW57-3001
General information
- Enrollment
-
01.01.2020
Registration for the implementation has ended.
- Timing
-
21.08.2023 - 15.10.2023
Implementation has ended.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 5 cr
- Mode of delivery
- On-campus
- Unit
- (2019-2024) School of ICT
- Campus
- Karaportti 2
- Teaching languages
- Finnish
- Seats
- 0 - 35
- Degree programmes
- Information and Communication Technology
- Teachers
- Mikko Pere
- Course
- TX00EW57
Implementation has 15 reservations. Total duration of reservations is 45 h 0 min.
Time | Topic | Location |
---|---|---|
Wed 23.08.2023 time 13:00 - 16:00 (3 h 0 min) |
Pelimatematiikka TX00EW57-3001 |
KME561
Oppimistila
|
Thu 24.08.2023 time 09:00 - 12:00 (3 h 0 min) |
Pelimatematiikka TX00EW57-3001 |
KME759
Oppimistila
|
Wed 30.08.2023 time 13:00 - 16:00 (3 h 0 min) |
Pelimatematiikka TX00EW57-3001 |
KME561
Oppimistila
|
Thu 31.08.2023 time 09:00 - 12:00 (3 h 0 min) |
Pelimatematiikka TX00EW57-3001 |
KME759
Oppimistila
|
Wed 06.09.2023 time 13:00 - 16:00 (3 h 0 min) |
Pelimatematiikka TX00EW57-3001 |
KME561
Oppimistila
|
Thu 07.09.2023 time 09:00 - 12:00 (3 h 0 min) |
Pelimatematiikka TX00EW57-3001 |
KME759
Oppimistila
|
Wed 13.09.2023 time 13:00 - 16:00 (3 h 0 min) |
Pelimatematiikka TX00EW57-3001 |
KME561
Oppimistila
|
Thu 14.09.2023 time 09:00 - 12:00 (3 h 0 min) |
Pelimatematiikka TX00EW57-3001 |
KMD659
Oppimistila
|
Thu 21.09.2023 time 09:00 - 12:00 (3 h 0 min) |
Pelimatematiikka TX00EW57-3001 |
KME759
Oppimistila
|
Wed 27.09.2023 time 13:00 - 16:00 (3 h 0 min) |
Pelimatematiikka TX00EW57-3001 |
KME561
Oppimistila
|
Thu 28.09.2023 time 09:00 - 12:00 (3 h 0 min) |
Pelimatematiikka TX00EW57-3001 |
KME759
Oppimistila
|
Wed 04.10.2023 time 13:00 - 16:00 (3 h 0 min) |
Pelimatematiikka TX00EW57-3001 |
KME561
Oppimistila
|
Thu 05.10.2023 time 09:00 - 12:00 (3 h 0 min) |
Pelimatematiikka TX00EW57-3001 |
KME759
Oppimistila
|
Wed 11.10.2023 time 13:00 - 16:00 (3 h 0 min) |
Pelimatematiikka TX00EW57-3001 |
KME561
Oppimistila
|
Thu 12.10.2023 time 09:00 - 12:00 (3 h 0 min) |
Pelimatematiikka TX00EW57-3001 |
KME759
Oppimistila
|
Objective
The main objective of the course is to enhance mathematical knowledge and skills of the first year’s studies from the point of view of game programming. The student will understand mathematical principles in image formation (—> computer graphics), describing motion and collision of objects, and he or she will be able to apply them on a computer. In addition to these the student will learn fundamentals of logical structures and graph theory.
Content
1) Concepts of matrix and vector with applications
2) Projections in practice
3) 2D and 3D matrix transforms
4) Fundamentals of logic and graph theory
Evaluation scale
0-5
Assessment criteria, satisfactory (1)
The student knows and understands the key concepts dealt in the course and knows how to apply them in simple modelling problems.
Assessment criteria, good (3)
The student is able to adopt and combine new knowledge and skills required in more demanding applications. He or she knows many practices of the subject.
Assessment criteria, excellent (5)
The student knows thoroughly the contents of the subject dealt in the course with the practical skills needed to perform tasks on a computer. He or she is motivated to use and develop one’s knowledge and skills independently.
Assessment criteria, approved/failed
The student knows and understands the key concepts dealt in the course and knows how to apply them in simple modelling problems.
Qualifications
First year studies (Orientation to information and communication technology) or comparable knowledge.
Further information
The student will apply, what he or she has learned, with a computer.