Game Design and Gamefication - Part 1Laajuus (5 op)
Tunnus: TT00EZ28
Laajuus
5 op
Opetuskieli
- englanti
Osaamistavoitteet
After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.
Sisältö
Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.
Esitietovaatimukset
None.
Arviointikriteeri, hyväksytty/hylätty
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Ajoitus
16.04.2024 - 31.12.2025
Opintopistemäärä
5 op
Virtuaaliosuus
5 op
Toteutustapa
Etäopetus
Yksikkö
ICT ja tuotantotalous
Toimipiste
Karaportti 2
Opetuskielet
- Englanti
Paikat
0 - 240
Koulutus
- Tieto- ja viestintätekniikan tutkinto-ohjelma
Opettaja
- Virve Prami
Vastuuopettaja
Janne Salonen
Ryhmät
-
ATX25TV_MAKSULLINEN_JÄRJESTELMÄATX25TV MAKSULLINEN JÄRJESTELMÄ
-
ATX24TV_MAKSULLINEN_JÄRJESTELMÄATX24TV MAKSULLINEN JÄRJESTELMÄ
Tavoitteet
After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.
Sisältö
Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.
Aika ja paikka
Online. Course can be done in own pace.
Oppimateriaalit
Online.
Opetusmenetelmät
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Harjoittelu- ja työelämäyhteistyö
N/A
Tenttien ajankohdat ja uusintamahdollisuudet
N/A
Kansainvälisyys
N/A
Toteutuksen valinnaiset suoritustavat
N/A
Opiskelijan ajankäyttö ja kuormitus
Up to Student her-/himself.
Sisällön jaksotus
Up to Student her-/himself.
Arviointiasteikko
Hyväksytty/Hylätty
Arviointikriteeri, hyväksytty/hylätty
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Arviointimenetelmät ja arvioinnin perusteet
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Esitietovaatimukset
None.
Ajoitus
01.01.2024 - 31.07.2025
Opintopistemäärä
5 op
Virtuaaliosuus
5 op
Toteutustapa
Etäopetus
Yksikkö
ICT ja tuotantotalous
Toimipiste
Karaportti 2
Opetuskielet
- Englanti
Paikat
0 - 240
Koulutus
- Tieto- ja viestintätekniikan tutkinto-ohjelma
Opettaja
- Virve Prami
Vastuuopettaja
Janne Salonen
Ryhmät
-
ATX24TV_MAKSULLINEN_JÄRJESTELMÄATX24TV MAKSULLINEN JÄRJESTELMÄ
Tavoitteet
After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.
Sisältö
Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.
Aika ja paikka
Online. Course can be done in own pace.
Oppimateriaalit
Online.
Opetusmenetelmät
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Harjoittelu- ja työelämäyhteistyö
N/A
Tenttien ajankohdat ja uusintamahdollisuudet
N/A
Kansainvälisyys
N/A
Toteutuksen valinnaiset suoritustavat
N/A
Opiskelijan ajankäyttö ja kuormitus
Up to Student her-/himself.
Sisällön jaksotus
Up to Student her-/himself.
Arviointiasteikko
Hyväksytty/Hylätty
Arviointikriteeri, hyväksytty/hylätty
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Arviointimenetelmät ja arvioinnin perusteet
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Esitietovaatimukset
None.
Ajoitus
01.01.2024 - 31.12.2025
Opintopistemäärä
5 op
Virtuaaliosuus
5 op
Toteutustapa
Etäopetus
Yksikkö
ICT ja tuotantotalous
Toimipiste
Karaportti 2
Opetuskielet
- Englanti
Paikat
0 - 240
Koulutus
- Tieto- ja viestintätekniikan tutkinto-ohjelma
Opettaja
- Virve Prami
Vastuuopettaja
Virve Prami
Ryhmät
-
ATX24TVNonStop virtuaaliopinnot vuosi 2024
Tavoitteet
After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.
Sisältö
Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.
Aika ja paikka
Online. Course can be done in own pace.
Oppimateriaalit
Online.
Opetusmenetelmät
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Harjoittelu- ja työelämäyhteistyö
N/A
Tenttien ajankohdat ja uusintamahdollisuudet
N/A
Kansainvälisyys
N/A
Toteutuksen valinnaiset suoritustavat
N/A
Opiskelijan ajankäyttö ja kuormitus
Up to Student her-/himself.
Sisällön jaksotus
Up to Student her-/himself.
Arviointiasteikko
Hyväksytty/Hylätty
Arviointikriteeri, hyväksytty/hylätty
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Arviointimenetelmät ja arvioinnin perusteet
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Esitietovaatimukset
None.
Ajoitus
22.01.2024 - 31.12.2023
Opintopistemäärä
5 op
Virtuaaliosuus
5 op
Toteutustapa
Etäopetus
Yksikkö
ICT ja tuotantotalous
Toimipiste
Karaportti 2
Opetuskielet
- Englanti
Paikat
0 - 240
Koulutus
- Tieto- ja viestintätekniikan tutkinto-ohjelma
Opettaja
- Virve Prami
Ryhmät
-
ATX22_SYKSYATX22_syksy
Tavoitteet
After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.
Sisältö
Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.
Aika ja paikka
Online. Course can be done in own pace.
Oppimateriaalit
Online.
Opetusmenetelmät
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Harjoittelu- ja työelämäyhteistyö
N/A
Tenttien ajankohdat ja uusintamahdollisuudet
N/A
Kansainvälisyys
N/A
Toteutuksen valinnaiset suoritustavat
N/A
Opiskelijan ajankäyttö ja kuormitus
Up to Student her-/himself.
Sisällön jaksotus
Up to Student her-/himself.
Arviointiasteikko
Hyväksytty/Hylätty
Arviointikriteeri, hyväksytty/hylätty
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Arviointimenetelmät ja arvioinnin perusteet
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Esitietovaatimukset
None.
Ajoitus
01.08.2023 - 31.12.2023
Opintopistemäärä
5 op
Virtuaaliosuus
5 op
Toteutustapa
Etäopetus
Yksikkö
ICT ja tuotantotalous
Toimipiste
Karaportti 2
Opetuskielet
- Englanti
Paikat
0 - 1000
Koulutus
- Tieto- ja viestintätekniikan tutkinto-ohjelma
Opettaja
- Virve Prami
Vastuuopettaja
Janne Salonen
Ryhmät
-
ATX22TV_Study_PackagesAvoin amk: NonStop opintopaketit
Tavoitteet
After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.
Sisältö
Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.
Aika ja paikka
Online. Course can be done in own pace.
Oppimateriaalit
Online.
Opetusmenetelmät
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Harjoittelu- ja työelämäyhteistyö
N/A
Tenttien ajankohdat ja uusintamahdollisuudet
N/A
Kansainvälisyys
N/A
Toteutuksen valinnaiset suoritustavat
N/A
Opiskelijan ajankäyttö ja kuormitus
Up to Student her-/himself.
Sisällön jaksotus
Up to Student her-/himself.
Arviointiasteikko
Hyväksytty/Hylätty
Arviointikriteeri, hyväksytty/hylätty
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Arviointimenetelmät ja arvioinnin perusteet
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Esitietovaatimukset
None.
Ajoitus
01.08.2023 - 31.12.2023
Opintopistemäärä
5 op
Virtuaaliosuus
5 op
Toteutustapa
Etäopetus
Yksikkö
ICT ja tuotantotalous
Toimipiste
Karaportti 2
Opetuskielet
- Englanti
Paikat
0 - 240
Koulutus
- Tieto- ja viestintätekniikan tutkinto-ohjelma
Opettaja
- Virve Prami
Vastuuopettaja
Virve Prami
Ryhmät
-
ATX23TV_SYKSYAvoin amk TestOut ja Moodle kurssit
Tavoitteet
After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.
Sisältö
Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.
Aika ja paikka
Online. Course can be done in own pace.
Oppimateriaalit
Online.
Opetusmenetelmät
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Harjoittelu- ja työelämäyhteistyö
N/A
Tenttien ajankohdat ja uusintamahdollisuudet
N/A
Kansainvälisyys
N/A
Toteutuksen valinnaiset suoritustavat
N/A
Opiskelijan ajankäyttö ja kuormitus
Up to Student her-/himself.
Sisällön jaksotus
Up to Student her-/himself.
Arviointiasteikko
Hyväksytty/Hylätty
Arviointikriteeri, hyväksytty/hylätty
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Arviointimenetelmät ja arvioinnin perusteet
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Esitietovaatimukset
None.
Ajoitus
15.06.2023 - 10.07.2023
Opintopistemäärä
5 op
Virtuaaliosuus
5 op
Toteutustapa
Etäopetus
Yksikkö
ICT ja tuotantotalous
Toimipiste
Karaportti 2
Opetuskielet
- Englanti
Paikat
0 - 240
Koulutus
- Tieto- ja viestintätekniikan tutkinto-ohjelma
Opettaja
- Virve Prami
Vastuuopettaja
Virve Prami
Ryhmät
-
ATX23TV_KESÄLOMAKesälomatuuraajan toteutukset
Tavoitteet
After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.
Sisältö
Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.
Aika ja paikka
Online. Course can be done in own pace.
Oppimateriaalit
Online.
Opetusmenetelmät
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Harjoittelu- ja työelämäyhteistyö
N/A
Tenttien ajankohdat ja uusintamahdollisuudet
N/A
Kansainvälisyys
N/A
Toteutuksen valinnaiset suoritustavat
N/A
Opiskelijan ajankäyttö ja kuormitus
Up to Student her-/himself.
Sisällön jaksotus
Up to Student her-/himself.
Arviointiasteikko
Hyväksytty/Hylätty
Arviointikriteeri, hyväksytty/hylätty
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Arviointimenetelmät ja arvioinnin perusteet
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Esitietovaatimukset
None.
Ajoitus
23.01.2023 - 31.12.2023
Opintopistemäärä
5 op
Virtuaaliosuus
5 op
Toteutustapa
Etäopetus
Yksikkö
ICT ja tuotantotalous
Toimipiste
Karaportti 2
Opetuskielet
- Englanti
Paikat
0 - 240
Koulutus
- Tieto- ja viestintätekniikan tutkinto-ohjelma
Opettaja
- Virve Prami
Ryhmät
-
ATX23TVNonStop virtuaaliopinnot vuosi 2023
Tavoitteet
After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.
Sisältö
Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.
Aika ja paikka
Online. Course can be done in own pace.
Oppimateriaalit
Online.
Opetusmenetelmät
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Harjoittelu- ja työelämäyhteistyö
N/A
Tenttien ajankohdat ja uusintamahdollisuudet
N/A
Kansainvälisyys
N/A
Toteutuksen valinnaiset suoritustavat
N/A
Opiskelijan ajankäyttö ja kuormitus
Up to Student her-/himself.
Sisällön jaksotus
Up to Student her-/himself.
Arviointiasteikko
Hyväksytty/Hylätty
Arviointikriteeri, hyväksytty/hylätty
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Arviointimenetelmät ja arvioinnin perusteet
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Esitietovaatimukset
None.
Ajoitus
23.01.2023 - 31.12.2023
Opintopistemäärä
5 op
Virtuaaliosuus
5 op
Toteutustapa
Etäopetus
Yksikkö
ICT ja tuotantotalous
Toimipiste
Karaportti 2
Opetuskielet
- Englanti
Paikat
0 - 240
Koulutus
- Tieto- ja viestintätekniikan tutkinto-ohjelma
Opettaja
- Virve Prami
Ryhmät
-
ATX22TVSAvoin amk: NonStop kevät 2022
Tavoitteet
After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.
Sisältö
Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.
Aika ja paikka
Online. Course can be done in own pace.
Oppimateriaalit
Online.
Opetusmenetelmät
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Harjoittelu- ja työelämäyhteistyö
N/A
Tenttien ajankohdat ja uusintamahdollisuudet
N/A
Kansainvälisyys
N/A
Toteutuksen valinnaiset suoritustavat
N/A
Opiskelijan ajankäyttö ja kuormitus
Up to Student her-/himself.
Sisällön jaksotus
Up to Student her-/himself.
Arviointiasteikko
Hyväksytty/Hylätty
Arviointikriteeri, hyväksytty/hylätty
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Arviointimenetelmät ja arvioinnin perusteet
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Esitietovaatimukset
None.
Ajoitus
01.01.2023 - 31.12.2023
Opintopistemäärä
5 op
Virtuaaliosuus
5 op
Toteutustapa
Etäopetus
Yksikkö
ICT ja tuotantotalous
Toimipiste
Karaportti 2
Opetuskielet
- Englanti
Paikat
0 - 240
Koulutus
- Tieto- ja viestintätekniikan tutkinto-ohjelma
Opettaja
- Virve Prami
Vastuuopettaja
Virve Prami
Ryhmät
-
ATX23TV_KEVÄTATX23TV_KEVÄT
Tavoitteet
After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.
Sisältö
Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.
Aika ja paikka
Online. Course can be done in own pace.
Oppimateriaalit
Online.
Opetusmenetelmät
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Harjoittelu- ja työelämäyhteistyö
N/A
Tenttien ajankohdat ja uusintamahdollisuudet
N/A
Kansainvälisyys
N/A
Toteutuksen valinnaiset suoritustavat
N/A
Opiskelijan ajankäyttö ja kuormitus
Up to Student her-/himself.
Sisällön jaksotus
Up to Student her-/himself.
Arviointiasteikko
Hyväksytty/Hylätty
Arviointikriteeri, hyväksytty/hylätty
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Arviointimenetelmät ja arvioinnin perusteet
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Esitietovaatimukset
None.
Ajoitus
01.08.2022 - 31.12.2022
Opintopistemäärä
5 op
Virtuaaliosuus
5 op
Toteutustapa
Etäopetus
Yksikkö
ICT ja tuotantotalous
Toimipiste
Karaportti 2
Opetuskielet
- Englanti
Paikat
0 - 240
Koulutus
- Tieto- ja viestintätekniikan tutkinto-ohjelma
Opettaja
- Virve Prami
Vastuuopettaja
Virve Prami
Tavoitteet
After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.
Sisältö
Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.
Aika ja paikka
Online. Course can be done in own pace.
Oppimateriaalit
Online.
Opetusmenetelmät
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Harjoittelu- ja työelämäyhteistyö
N/A
Tenttien ajankohdat ja uusintamahdollisuudet
N/A
Kansainvälisyys
N/A
Toteutuksen valinnaiset suoritustavat
N/A
Opiskelijan ajankäyttö ja kuormitus
Up to Student her-/himself.
Sisällön jaksotus
Up to Student her-/himself.
Arviointiasteikko
Hyväksytty/Hylätty
Arviointikriteeri, hyväksytty/hylätty
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Arviointimenetelmät ja arvioinnin perusteet
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Esitietovaatimukset
None.
Ajoitus
01.08.2022 - 31.12.2022
Opintopistemäärä
5 op
Virtuaaliosuus
5 op
Toteutustapa
Etäopetus
Yksikkö
ICT ja tuotantotalous
Toimipiste
Karaportti 2
Opetuskielet
- Englanti
Paikat
0 - 240
Koulutus
- Tieto- ja viestintätekniikan tutkinto-ohjelma
Opettaja
- Virve Prami
Vastuuopettaja
Virve Prami
Tavoitteet
After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.
Sisältö
Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.
Aika ja paikka
Online. Course can be done in own pace.
Oppimateriaalit
Online.
Opetusmenetelmät
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Harjoittelu- ja työelämäyhteistyö
N/A
Tenttien ajankohdat ja uusintamahdollisuudet
N/A
Kansainvälisyys
N/A
Toteutuksen valinnaiset suoritustavat
N/A
Opiskelijan ajankäyttö ja kuormitus
Up to Student her-/himself.
Sisällön jaksotus
Up to Student her-/himself.
Arviointiasteikko
Hyväksytty/Hylätty
Arviointikriteeri, hyväksytty/hylätty
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Arviointimenetelmät ja arvioinnin perusteet
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Esitietovaatimukset
None.
Ajoitus
01.08.2022 - 31.12.2022
Opintopistemäärä
5 op
Virtuaaliosuus
5 op
Toteutustapa
Etäopetus
Yksikkö
ICT ja tuotantotalous
Toimipiste
Karaportti 2
Opetuskielet
- Englanti
Paikat
0 - 240
Koulutus
- Tieto- ja viestintätekniikan tutkinto-ohjelma
Opettaja
- Virve Prami
Vastuuopettaja
Virve Prami
Tavoitteet
After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.
Sisältö
Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.
Aika ja paikka
Online. Course can be done in own pace.
Oppimateriaalit
Online.
Opetusmenetelmät
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Harjoittelu- ja työelämäyhteistyö
N/A
Tenttien ajankohdat ja uusintamahdollisuudet
N/A
Kansainvälisyys
N/A
Toteutuksen valinnaiset suoritustavat
N/A
Opiskelijan ajankäyttö ja kuormitus
Up to Student her-/himself.
Sisällön jaksotus
Up to Student her-/himself.
Arviointiasteikko
Hyväksytty/Hylätty
Arviointikriteeri, hyväksytty/hylätty
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Arviointimenetelmät ja arvioinnin perusteet
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Esitietovaatimukset
None.
Ajoitus
01.08.2022 - 31.12.2022
Opintopistemäärä
5 op
Virtuaaliosuus
5 op
Toteutustapa
Etäopetus
Yksikkö
ICT ja tuotantotalous
Toimipiste
Karaportti 2
Opetuskielet
- Englanti
Paikat
0 - 240
Koulutus
- Tieto- ja viestintätekniikan tutkinto-ohjelma
Opettaja
- Virve Prami
Vastuuopettaja
Virve Prami
Tavoitteet
After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.
Sisältö
Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.
Aika ja paikka
Online. Course can be done in own pace.
Oppimateriaalit
Online.
Opetusmenetelmät
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Harjoittelu- ja työelämäyhteistyö
N/A
Tenttien ajankohdat ja uusintamahdollisuudet
N/A
Kansainvälisyys
N/A
Toteutuksen valinnaiset suoritustavat
N/A
Opiskelijan ajankäyttö ja kuormitus
Up to Student her-/himself.
Sisällön jaksotus
Up to Student her-/himself.
Arviointiasteikko
Hyväksytty/Hylätty
Arviointikriteeri, hyväksytty/hylätty
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Arviointimenetelmät ja arvioinnin perusteet
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Esitietovaatimukset
None.
Ajoitus
24.01.2022 - 31.12.2022
Opintopistemäärä
5 op
Virtuaaliosuus
5 op
Toteutustapa
Etäopetus
Yksikkö
ICT ja tuotantotalous
Toimipiste
Karaportti 2
Opetuskielet
- Englanti
Paikat
0 - 240
Koulutus
- Tieto- ja viestintätekniikan tutkinto-ohjelma
Opettaja
- Virve Prami
Ryhmät
-
ATX22TVNonStop virtuaaliopinnot vuosi 2022
Tavoitteet
After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.
Sisältö
Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.
Aika ja paikka
Online. Course can be done in own pace.
Oppimateriaalit
Online.
Opetusmenetelmät
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Harjoittelu- ja työelämäyhteistyö
N/A
Tenttien ajankohdat ja uusintamahdollisuudet
N/A
Kansainvälisyys
N/A
Toteutuksen valinnaiset suoritustavat
N/A
Opiskelijan ajankäyttö ja kuormitus
Up to Student her-/himself.
Sisällön jaksotus
Up to Student her-/himself.
Arviointiasteikko
Hyväksytty/Hylätty
Arviointikriteeri, hyväksytty/hylätty
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Arviointimenetelmät ja arvioinnin perusteet
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Esitietovaatimukset
None.
Ajoitus
24.01.2022 - 31.12.2022
Opintopistemäärä
5 op
Virtuaaliosuus
5 op
Toteutustapa
Etäopetus
Yksikkö
ICT ja tuotantotalous
Toimipiste
Karaportti 2
Opetuskielet
- Englanti
Paikat
0 - 240
Koulutus
- Tieto- ja viestintätekniikan tutkinto-ohjelma
Opettaja
- Virve Prami
Ryhmät
-
ATX22TVKAvoin amk: NonStop kevät 2022
Tavoitteet
After completing the course, student can create valid game ideas, create a concept for them and understand what makes a good game or a game idea and knows methods how to improve their game design. Outcome from the course is completion of multiple very educational exercises. Main output is your game concept created by the Game Design Canvas tool.
Sisältö
Game Design and Gamefication Part 1 - course teaches you the secrets to game design and can used both for game design and gamefication. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) game design theory 2) ideas and concepts and how to evaluate those 3) creating a game concept 4) monetisation and free to play (F2P) 5) creating storyline, game texts or storyboards 6) lots of exercises, examples, templates, videos and other material.
Aika ja paikka
Online. Course can be done in own pace.
Oppimateriaalit
Online.
Opetusmenetelmät
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Harjoittelu- ja työelämäyhteistyö
N/A
Tenttien ajankohdat ja uusintamahdollisuudet
N/A
Kansainvälisyys
N/A
Toteutuksen valinnaiset suoritustavat
N/A
Opiskelijan ajankäyttö ja kuormitus
Up to Student her-/himself.
Sisällön jaksotus
Up to Student her-/himself.
Arviointiasteikko
Hyväksytty/Hylätty
Arviointikriteeri, hyväksytty/hylätty
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Arviointimenetelmät ja arvioinnin perusteet
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Esitietovaatimukset
None.