Game Design and Gamefication - Part 2Laajuus (5 cr)
Code: TT00EZ29
Credits
5 op
Teaching language
- English
Content
Game Design and Gamefication Part 2 - course takes you into game designers work and deeper to game design and its production. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) design documents and what is essential in those 2) working as a game designer 3) how to be a good designer and how to design a good game 3) level design 4) game design tools and methods 5) game design process and production 6) lots of exercises, examples, templates, videos and other material.
Prerequisites
None. Game Design and Gamefication Part 1 recommended.
Assessment criteria, approved/failed
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Timing
16.04.2024 - 31.12.2025
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
School of ICT
Campus
Karaportti 2
Teaching languages
- English
Seats
0 - 240
Degree programmes
- Information and Communication Technology
Teachers
- Virve Prami
Teacher in charge
Janne Salonen
Groups
-
ATX25TV_MAKSULLINEN_JÄRJESTELMÄOpen UAS 2025
-
ATX24TV_MAKSULLINEN_JÄRJESTELMÄATX24TV Open UAS
Content
Game Design and Gamefication Part 2 - course takes you into game designers work and deeper to game design and its production. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) design documents and what is essential in those 2) working as a game designer 3) how to be a good designer and how to design a good game 3) level design 4) game design tools and methods 5) game design process and production 6) lots of exercises, examples, templates, videos and other material.
Location and time
Course can be done in own pace in course environment.
Materials
N/A
Teaching methods
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Employer connections
N/A
Exam schedules
N/A
International connections
N/A
Completion alternatives
N/A
Student workload
Up to Student her-/himself.
Content scheduling
Up to Student her-/himself.
Evaluation scale
Hyväksytty/Hylätty
Assessment criteria, approved/failed
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Assessment methods and criteria
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Prerequisites
None. Game Design and Gamefication Part 1 recommended.
Timing
01.01.2024 - 31.07.2025
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
School of ICT
Campus
Karaportti 2
Teaching languages
- English
Seats
0 - 240
Degree programmes
- Information and Communication Technology
Teachers
- Virve Prami
Teacher in charge
Janne Salonen
Groups
-
ATX24TV_MAKSULLINEN_JÄRJESTELMÄATX24TV Open UAS
Content
Game Design and Gamefication Part 2 - course takes you into game designers work and deeper to game design and its production. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) design documents and what is essential in those 2) working as a game designer 3) how to be a good designer and how to design a good game 3) level design 4) game design tools and methods 5) game design process and production 6) lots of exercises, examples, templates, videos and other material.
Location and time
Course can be done in own pace in course environment.
Materials
N/A
Teaching methods
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Employer connections
N/A
Exam schedules
N/A
International connections
N/A
Completion alternatives
N/A
Student workload
Up to Student her-/himself.
Content scheduling
Up to Student her-/himself.
Evaluation scale
Hyväksytty/Hylätty
Assessment criteria, approved/failed
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Assessment methods and criteria
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Prerequisites
None. Game Design and Gamefication Part 1 recommended.
Timing
01.01.2024 - 31.12.2025
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
School of ICT
Campus
Karaportti 2
Teaching languages
- English
Seats
0 - 240
Degree programmes
- Information and Communication Technology
Teachers
- Virve Prami
Teacher in charge
Virve Prami
Groups
-
ATX24TVNonStop virtual studies year 2024
Content
Game Design and Gamefication Part 2 - course takes you into game designers work and deeper to game design and its production. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) design documents and what is essential in those 2) working as a game designer 3) how to be a good designer and how to design a good game 3) level design 4) game design tools and methods 5) game design process and production 6) lots of exercises, examples, templates, videos and other material.
Location and time
Course can be done in own pace in course environment.
Materials
N/A
Teaching methods
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Employer connections
N/A
Exam schedules
N/A
International connections
N/A
Completion alternatives
N/A
Student workload
Up to Student her-/himself.
Content scheduling
Up to Student her-/himself.
Evaluation scale
Hyväksytty/Hylätty
Assessment criteria, approved/failed
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Assessment methods and criteria
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Prerequisites
None. Game Design and Gamefication Part 1 recommended.
Timing
22.01.2024 - 31.12.2023
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
School of ICT
Campus
Karaportti 2
Teaching languages
- English
Seats
0 - 240
Degree programmes
- Information and Communication Technology
Teachers
- Virve Prami
Groups
-
ATX22_SYKSYATX22_Autumn
Content
Game Design and Gamefication Part 2 - course takes you into game designers work and deeper to game design and its production. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) design documents and what is essential in those 2) working as a game designer 3) how to be a good designer and how to design a good game 3) level design 4) game design tools and methods 5) game design process and production 6) lots of exercises, examples, templates, videos and other material.
Location and time
Course can be done in own pace in course environment.
Materials
N/A
Teaching methods
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Employer connections
N/A
Exam schedules
N/A
International connections
N/A
Completion alternatives
N/A
Student workload
Up to Student her-/himself.
Content scheduling
Up to Student her-/himself.
Evaluation scale
Hyväksytty/Hylätty
Assessment criteria, approved/failed
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Assessment methods and criteria
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Prerequisites
None. Game Design and Gamefication Part 1 recommended.
Timing
01.08.2023 - 31.12.2023
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
School of ICT
Campus
Karaportti 2
Teaching languages
- English
Seats
0 - 1000
Degree programmes
- Information and Communication Technology
Teachers
- Virve Prami
Teacher in charge
Janne Salonen
Groups
-
ATX22TV_Study_PackagesOpen UAS: NonStop Study Packages
Content
Game Design and Gamefication Part 2 - course takes you into game designers work and deeper to game design and its production. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) design documents and what is essential in those 2) working as a game designer 3) how to be a good designer and how to design a good game 3) level design 4) game design tools and methods 5) game design process and production 6) lots of exercises, examples, templates, videos and other material.
Location and time
Course can be done in own pace in course environment.
Materials
N/A
Teaching methods
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Employer connections
N/A
Exam schedules
N/A
International connections
N/A
Completion alternatives
N/A
Student workload
Up to Student her-/himself.
Content scheduling
Up to Student her-/himself.
Evaluation scale
Hyväksytty/Hylätty
Assessment criteria, approved/failed
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Assessment methods and criteria
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Prerequisites
None. Game Design and Gamefication Part 1 recommended.
Timing
01.08.2023 - 31.12.2023
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
School of ICT
Campus
Karaportti 2
Teaching languages
- English
Seats
0 - 240
Degree programmes
- Information and Communication Technology
Teachers
- Virve Prami
Teacher in charge
Virve Prami
Groups
-
ATX23TV_SYKSYOpen UAS TestOut and Moodle courses
Content
Game Design and Gamefication Part 2 - course takes you into game designers work and deeper to game design and its production. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) design documents and what is essential in those 2) working as a game designer 3) how to be a good designer and how to design a good game 3) level design 4) game design tools and methods 5) game design process and production 6) lots of exercises, examples, templates, videos and other material.
Location and time
Course can be done in own pace in course environment.
Materials
N/A
Teaching methods
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Employer connections
N/A
Exam schedules
N/A
International connections
N/A
Completion alternatives
N/A
Student workload
Up to Student her-/himself.
Content scheduling
Up to Student her-/himself.
Evaluation scale
Hyväksytty/Hylätty
Assessment criteria, approved/failed
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Assessment methods and criteria
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Prerequisites
None. Game Design and Gamefication Part 1 recommended.
Timing
15.06.2023 - 10.07.2023
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
School of ICT
Campus
Karaportti 2
Teaching languages
- English
Seats
0 - 240
Degree programmes
- Information and Communication Technology
Teachers
- Virve Prami
Teacher in charge
Virve Prami
Groups
-
ATX23TV_KESÄLOMAKesälomatuuraajan toteutukset
Content
Game Design and Gamefication Part 2 - course takes you into game designers work and deeper to game design and its production. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) design documents and what is essential in those 2) working as a game designer 3) how to be a good designer and how to design a good game 3) level design 4) game design tools and methods 5) game design process and production 6) lots of exercises, examples, templates, videos and other material.
Location and time
Course can be done in own pace in course environment.
Materials
N/A
Teaching methods
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Employer connections
N/A
Exam schedules
N/A
International connections
N/A
Completion alternatives
N/A
Student workload
Up to Student her-/himself.
Content scheduling
Up to Student her-/himself.
Evaluation scale
Hyväksytty/Hylätty
Assessment criteria, approved/failed
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Assessment methods and criteria
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Prerequisites
None. Game Design and Gamefication Part 1 recommended.
Timing
23.01.2023 - 31.12.2023
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
School of ICT
Campus
Karaportti 2
Teaching languages
- English
Seats
0 - 240
Degree programmes
- Information and Communication Technology
Teachers
- Virve Prami
Groups
-
ATX23TVNonStop virtual studies year 2023
Content
Game Design and Gamefication Part 2 - course takes you into game designers work and deeper to game design and its production. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) design documents and what is essential in those 2) working as a game designer 3) how to be a good designer and how to design a good game 3) level design 4) game design tools and methods 5) game design process and production 6) lots of exercises, examples, templates, videos and other material.
Location and time
Course can be done in own pace in course environment.
Materials
N/A
Teaching methods
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Employer connections
N/A
Exam schedules
N/A
International connections
N/A
Completion alternatives
N/A
Student workload
Up to Student her-/himself.
Content scheduling
Up to Student her-/himself.
Evaluation scale
Hyväksytty/Hylätty
Assessment criteria, approved/failed
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Assessment methods and criteria
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Prerequisites
None. Game Design and Gamefication Part 1 recommended.
Timing
23.01.2023 - 31.12.2023
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
School of ICT
Campus
Karaportti 2
Teaching languages
- English
Seats
0 - 240
Degree programmes
- Information and Communication Technology
Teachers
- Virve Prami
Groups
-
ATX22TVSOpen UAS: NonStop Autumn 2022
Content
Game Design and Gamefication Part 2 - course takes you into game designers work and deeper to game design and its production. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) design documents and what is essential in those 2) working as a game designer 3) how to be a good designer and how to design a good game 3) level design 4) game design tools and methods 5) game design process and production 6) lots of exercises, examples, templates, videos and other material.
Location and time
Course can be done in own pace in course environment.
Materials
N/A
Teaching methods
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Employer connections
N/A
Exam schedules
N/A
International connections
N/A
Completion alternatives
N/A
Student workload
Up to Student her-/himself.
Content scheduling
Up to Student her-/himself.
Evaluation scale
Hyväksytty/Hylätty
Assessment criteria, approved/failed
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Assessment methods and criteria
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Prerequisites
None. Game Design and Gamefication Part 1 recommended.
Timing
01.01.2023 - 31.12.2023
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
School of ICT
Campus
Karaportti 2
Teaching languages
- English
Seats
0 - 240
Degree programmes
- Information and Communication Technology
Teachers
- Virve Prami
Teacher in charge
Virve Prami
Groups
-
ATX23TV_KEVÄTATX23TV_KEVÄT
Content
Game Design and Gamefication Part 2 - course takes you into game designers work and deeper to game design and its production. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) design documents and what is essential in those 2) working as a game designer 3) how to be a good designer and how to design a good game 3) level design 4) game design tools and methods 5) game design process and production 6) lots of exercises, examples, templates, videos and other material.
Location and time
Course can be done in own pace in course environment.
Materials
N/A
Teaching methods
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Employer connections
N/A
Exam schedules
N/A
International connections
N/A
Completion alternatives
N/A
Student workload
Up to Student her-/himself.
Content scheduling
Up to Student her-/himself.
Evaluation scale
Hyväksytty/Hylätty
Assessment criteria, approved/failed
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Assessment methods and criteria
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Prerequisites
None. Game Design and Gamefication Part 1 recommended.
Timing
01.08.2022 - 31.12.2022
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
School of ICT
Campus
Karaportti 2
Teaching languages
- English
Seats
0 - 240
Degree programmes
- Information and Communication Technology
Teachers
- Virve Prami
Teacher in charge
Virve Prami
Content
Game Design and Gamefication Part 2 - course takes you into game designers work and deeper to game design and its production. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) design documents and what is essential in those 2) working as a game designer 3) how to be a good designer and how to design a good game 3) level design 4) game design tools and methods 5) game design process and production 6) lots of exercises, examples, templates, videos and other material.
Location and time
Course can be done in own pace in course environment.
Materials
N/A
Teaching methods
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Employer connections
N/A
Exam schedules
N/A
International connections
N/A
Completion alternatives
N/A
Student workload
Up to Student her-/himself.
Content scheduling
Up to Student her-/himself.
Evaluation scale
Hyväksytty/Hylätty
Assessment criteria, approved/failed
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Assessment methods and criteria
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Prerequisites
None. Game Design and Gamefication Part 1 recommended.
Timing
01.08.2022 - 31.12.2022
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
School of ICT
Campus
Karaportti 2
Teaching languages
- English
Seats
0 - 240
Degree programmes
- Information and Communication Technology
Teachers
- Virve Prami
Teacher in charge
Virve Prami
Content
Game Design and Gamefication Part 2 - course takes you into game designers work and deeper to game design and its production. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) design documents and what is essential in those 2) working as a game designer 3) how to be a good designer and how to design a good game 3) level design 4) game design tools and methods 5) game design process and production 6) lots of exercises, examples, templates, videos and other material.
Location and time
Course can be done in own pace in course environment.
Materials
N/A
Teaching methods
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Employer connections
N/A
Exam schedules
N/A
International connections
N/A
Completion alternatives
N/A
Student workload
Up to Student her-/himself.
Content scheduling
Up to Student her-/himself.
Evaluation scale
Hyväksytty/Hylätty
Assessment criteria, approved/failed
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Assessment methods and criteria
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Prerequisites
None. Game Design and Gamefication Part 1 recommended.
Timing
01.08.2022 - 31.12.2022
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
School of ICT
Campus
Karaportti 2
Teaching languages
- English
Seats
0 - 240
Degree programmes
- Information and Communication Technology
Teachers
- Virve Prami
Teacher in charge
Virve Prami
Content
Game Design and Gamefication Part 2 - course takes you into game designers work and deeper to game design and its production. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) design documents and what is essential in those 2) working as a game designer 3) how to be a good designer and how to design a good game 3) level design 4) game design tools and methods 5) game design process and production 6) lots of exercises, examples, templates, videos and other material.
Location and time
Course can be done in own pace in course environment.
Materials
N/A
Teaching methods
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Employer connections
N/A
Exam schedules
N/A
International connections
N/A
Completion alternatives
N/A
Student workload
Up to Student her-/himself.
Content scheduling
Up to Student her-/himself.
Evaluation scale
Hyväksytty/Hylätty
Assessment criteria, approved/failed
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Assessment methods and criteria
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Prerequisites
None. Game Design and Gamefication Part 1 recommended.
Timing
01.08.2022 - 31.12.2022
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
School of ICT
Campus
Karaportti 2
Teaching languages
- English
Seats
0 - 240
Degree programmes
- Information and Communication Technology
Teachers
- Virve Prami
Teacher in charge
Virve Prami
Content
Game Design and Gamefication Part 2 - course takes you into game designers work and deeper to game design and its production. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) design documents and what is essential in those 2) working as a game designer 3) how to be a good designer and how to design a good game 3) level design 4) game design tools and methods 5) game design process and production 6) lots of exercises, examples, templates, videos and other material.
Location and time
Course can be done in own pace in course environment.
Materials
N/A
Teaching methods
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Employer connections
N/A
Exam schedules
N/A
International connections
N/A
Completion alternatives
N/A
Student workload
Up to Student her-/himself.
Content scheduling
Up to Student her-/himself.
Evaluation scale
Hyväksytty/Hylätty
Assessment criteria, approved/failed
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Assessment methods and criteria
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Prerequisites
None. Game Design and Gamefication Part 1 recommended.
Timing
24.01.2022 - 13.12.2022
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
School of ICT
Campus
Karaportti 2
Teaching languages
- English
Seats
0 - 240
Degree programmes
- Information and Communication Technology
Teachers
- Virve Prami
Groups
-
ATX22TVNonStop virtual studies year 2022
Content
Game Design and Gamefication Part 2 - course takes you into game designers work and deeper to game design and its production. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) design documents and what is essential in those 2) working as a game designer 3) how to be a good designer and how to design a good game 3) level design 4) game design tools and methods 5) game design process and production 6) lots of exercises, examples, templates, videos and other material.
Location and time
Course can be done in own pace in course environment.
Materials
N/A
Teaching methods
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Employer connections
N/A
Exam schedules
N/A
International connections
N/A
Completion alternatives
N/A
Student workload
Up to Student her-/himself.
Content scheduling
Up to Student her-/himself.
Evaluation scale
Hyväksytty/Hylätty
Assessment criteria, approved/failed
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Assessment methods and criteria
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Prerequisites
None. Game Design and Gamefication Part 1 recommended.
Timing
24.01.2022 - 13.12.2022
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
School of ICT
Campus
Karaportti 2
Teaching languages
- English
Seats
0 - 240
Degree programmes
- Information and Communication Technology
Teachers
- Virve Prami
Groups
-
ATX22TVKOpe UAS: NonStop Spring 2022
Content
Game Design and Gamefication Part 2 - course takes you into game designers work and deeper to game design and its production. Your educator is a highly experienced game designer who has worked on 100 published titles and received 30 industry awards. The course offers a very practical approach to learn game design and covers following areas: 1) design documents and what is essential in those 2) working as a game designer 3) how to be a good designer and how to design a good game 3) level design 4) game design tools and methods 5) game design process and production 6) lots of exercises, examples, templates, videos and other material.
Location and time
Course can be done in own pace in course environment.
Materials
N/A
Teaching methods
100% Online (Self-Study) course. The course includes theory and exercise parts, in addition to videos, templates, checklists and games.
Employer connections
N/A
Exam schedules
N/A
International connections
N/A
Completion alternatives
N/A
Student workload
Up to Student her-/himself.
Content scheduling
Up to Student her-/himself.
Evaluation scale
Hyväksytty/Hylätty
Assessment criteria, approved/failed
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Assessment methods and criteria
Evaluation criteria
Showing understanding of game design and ability to apply the learned when creating the game concept and completing the 8 required exercises.
Exam schedule and retests
Can be find in study environment.
Prerequisites
None. Game Design and Gamefication Part 1 recommended.