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Information and Communication Technology: Game Development

Code: TXK24S1

Degree:
Bachelor of Engineering

Degree title:
Bachelor of Engineering, BEng

Credits:
240 ects

Duration:
4 years (240 cr)

Start semester:
Autumn 2024

Descriptions

The extent of the engineering education is 240 ECTS credits. The first year of ICT studies consist of two study themes, Software and Hardware, that have been divided into four 15 ECTS courses. They provide fundamental knowledge and skills in the field of ICT. Professional and project studies, mathematics, physics as well as language and communication skills are integrated in the courses to enable phenomenon-based learning. During the first year, students study in small groups working full-time.

Students will choose their major at the end of their first-year studies. Major studies develop and deepen students’ professional competence. Major options are Health Technology, Game Development, Software Engineering, Web Development and Digital Media, and Smart IoT Systems. Students majoring in Smart IoT Systems have a possibility to deepen their knowledge towards either Embedded IoT Devices or IoT and Networks. Software Engineering major is implemented in both Finnish and English, from which the study path in Finnish focuses on machine learning and the study path in English on mobile development at the end of the professional studies.

Structure of the degree (240 ECTS):
- Orientation to Information and Communication Technology 60 ECTS
- Fundamental Professional Studies 30 ECTS
- Advanced Professional Studies 65 ECTS
- Common Professional Studies 25 ETCS
- Elective Studies 15 ECTS
- Work Placement 30 ECTS
- Bachelor's Thesis 15 ECTS

The content of the studies is based on working life and partly phenomenon-based learning. Some of the studies, where applicable, are connected to Metropolia's innovation hubs and multidisciplinary projects there. The implementation of the courses will take into account the principles of sustainable development where applicable. Students can also complete some of their studies as an exchange student in international partner universities. During work placement, students will apply knowledge and skills to practice and are able to further develop their professional competence.

Objective

The competence matrix and the descriptions of the ICT competences are attached to this curriculum.

Description

Game Development major has focus on game development for different platforms. Good skills in programming, ability to use game engines and real time graphics production using various methods are in key role in the major. Programming in courses is mostly C++ and C# and mainly focuses on game development, algorithms, graphics programming and backend systems. During the studies, students take part on several game projects in multi-professional teams. Game Development major gives possibility to work on different game development related roles in a game company and supports entrepreneurship and creating and publishing game products. The skills in game development acquired during the major are such one can not only work in a game company but also other software companies.

Show study timings by semester, study year or period

Code Name Credits (cr) 2024-2025 2025-2026 2026-2027 2027-2028 Autumn 2024 Spring 2025 Autumn 2025 Spring 2026 Autumn 2026 Spring 2027 Autumn 2027 Spring 2028 1. / 2024 2. / 2024 3. / 2025 4. / 2025 1. / 2025 2. / 2025 3. / 2026 4. / 2026 1. / 2026 2. / 2026 3. / 2027 4. / 2027 1. / 2027 2. / 2027 3. / 2028 4. / 2028
TXK24S1-1001
Orientation to Information Technology

(Choose all )

60
TX00EW75 Software 1 15
TX00EW76 Software 2 15
TX00EW77 Hardware 1 15
TX00EW78 Hardware 2 15
TXK24S1-1002
Fundamental Professional Studies

(Choose one )

30
TXK24S1-1006
Basics of Game Development

(Choose all )

30
TX00EW54 Game Design 5
TX00EW58 Game Engines 5
TX00EW57 Game Mathematics 5
TX00EW59 C++ Programming 5
TX00EX64 Basics of Game Graphics 5
TX00EX65 Portfolio Project 1 5
TXK24S1-1009
Advanced Professional Studies

(Choose one )

65
TXK24S1-1014
Game Development

(Choose all )

65
TX00EW60 Game Physics 5
TX00EW61 Data Structures and Algorithms 5
TX00EX66 Data Structures and Algorithms Project 5
TX00EW64 Portfolio Project 2 15
TX00EX67 Advanced C++ Programming 5
TX00EW66 Game Server Programming 5
TX00EW67 Graphics Programming 5
TX00EW68 Portfolio Project 3 15
TX00EX15 Game Publishing and Analytics 5
TXK24S1-1019
Common Professional Studies

(Choose ects: 25)

25
TX00EA51 Engineering Swedish 5
XX00EF54 Finnish as a Second Language: Finnish at Work 5
TX00EX68 Academic and Research Communication 5
TX00FM25 Economics and Sustainable Development 5
XX00DZ39 Multidisciplinary Innovation Project 10
TXK24S1-1020
Elective Studies

(Choose ects: 15)

15
TXK24S1-1021
Work Placement

(Choose all )

30
TX00EW79 Work Placement 1 15
TX00EW80 Work Placement 2 15
TXK24S1-1022
Bachelor's Thesis

(Choose all )

15
XX00EL75 Planning of the Thesis Work 5
XX00EL76 Execution of the Thesis Work 5
XX00EL77 Reporting of the Thesis and Maturity Test 5
Total 240 60 60 50 60 30 30 30 30 30 20 40 20 15 15 15 15 15 15 15 15 15 15 20 0 20 20 10 10

Due to the timing of optional and elective courses, credit accumulation per semester / academic year may vary.

amk::amk-tutkintojen kieliopinnot

AMK-tutkintoon johtavien opintojen tavoitteena on, että tutkinnon suorittaneella on riittävä viestintä- ja kielitaito oman alansa tehtäviin sekä kansainväliseen toimintaan ja yhteistyöhön. (Valtioneuvoston asetus ammattikorkeakoulusta 1129/2014, 4 §).

Professional English

Vieraan kielen kirjallinen ja suullinen taito, joka ammatin harjoittamisen ja ammatillisen kehityksen kannalta on tarpeellinen.

Hardware 1
Hardware 2
Second language (Finnish)
Finnish as a Second Language: Finnish at Work
Second domestic language (Swedish)

Ruotsin kielen taito, joka julkisyhteisöjen henkilöstöltä vaadittavasta kielitaidosta annetun lain (424/2003) mukaan vaaditaan korkeakoulututkintoa edellyttävään virkaan kaksikielisellä virka-alueella ja joka ammatin harjoittamisen ja ammatillisen kehityksen kannalta on tarpeellinen.

Engineering Swedish
Not grouped
Software 1
Software 2
Wireless Applications
Applied Anatomy and Physiology
Biomechanics and Motion Measurement
Physiological Measurements and Sensors
Project: Measurement Data Processing and Visualization
Object-oriented Programming
Programming Project
Web Development
Web Project
Game Design
Game Engines
Game Mathematics
C++ Programming
Basics of Game Graphics
Portfolio Project 1
Basics of Web Development
User-centric Application Development
Web Development Project
C Programming in IoT Devices
Switched Networks and Routing
Engineering Mathematics
Embedded Systems Programming
Linux Servers and Databases
Probability and Statistics
Requirement Specification
Web Development
Usability and User-driven Development
Project: Health Application Development
Risk Management
Patient Monitoring Equipment
Medical Imaging
Safety of Use and Usability Engineering
Applications of Neural Networks in Medicine
Medical Device Regulatory Path
Probability Calculus and Statistics
Description and Modelling Techniques
User-centered Design
Software Engineering Project 1
Data Structures and Algorithms
Design Patterns
Software Engineering Project 2
Probability Calculus and Statistics
Database Solutions
Data Handling and Machine Learning
Neural Networks
Neural Network Project
Design Patterns in Mobile Application Development
Sensors in Mobile Application Development
Advanced Mobile Application Development
Mobile Application Development Project
Ethical Hacking
Game Physics
Data Structures and Algorithms
Data Structures and Algorithms Project
Portfolio Project 2
Advanced C++ Programming
Game Server Programming
Graphics Programming
Portfolio Project 3
Game Publishing and Analytics
Hybrid Applications
Multi Channel Publishing
Multi Platform Project
Server Side Programming and Data Communications
XR Technologies
Media Service Project
Emerging Technologies
Object-Oriented Programming in IoT Devices
Modern Computer Architecture
Mathematics and Physics for IoT
IoT Connecting Things
IoT Devices and Wireless Communication
Sensor Physics
IoT Security
Managing Linux Systems with Embedded Perspective
ARM Processors and Embedded Operating Systems
Embedded Linux Basics (Yocto Project)
Software Test Automation for Embedded Systems
IoT Project
Windows Servers
Secure Enterprise Networks
IoT Security
Cloud Computing Fundamentals and Machine Learning
Enterprise Virtualization Configuration and Management
Cybersecurity Operations
Amazon Web Services
Microservices and Container Orchestration
Ethical Hacking
Introduction to Big Data Analytics
Practical Cybersecurity
IoT Project
Academic and Research Communication
Economics and Sustainable Development
Multidisciplinary Innovation Project
Work Placement 1
Work Placement 2
Planning of the Thesis Work
Execution of the Thesis Work
Reporting of the Thesis and Maturity Test

STRUCTURE Bachelor (A18.12.2014/1129)

Asetuksen 18.12.2014/1129 mukainen rakenne. 2 § Opintojen rakenne Ammattikorkeakoulututkintoon johtaviin opintoihin kuuluu: 1) perus- ja ammattiopintoja; 2) vapaasti valittavia opintoja; 3) ammattitaitoa edistävää harjoittelua; 4) opinnäytetyö.

Professional Studies
Software 1
Software 2
Hardware 1
Hardware 2
Wireless Applications
Applied Anatomy and Physiology
Biomechanics and Motion Measurement
Physiological Measurements and Sensors
Project: Measurement Data Processing and Visualization
Object-oriented Programming
Programming Project
Web Development
Web Project
Game Design
Game Engines
Game Mathematics
C++ Programming
Basics of Game Graphics
Portfolio Project 1
Basics of Web Development
User-centric Application Development
Web Development Project
C Programming in IoT Devices
Switched Networks and Routing
Engineering Mathematics
Embedded Systems Programming
Linux Servers and Databases
Probability and Statistics
Requirement Specification
Web Development
Usability and User-driven Development
Project: Health Application Development
Risk Management
Patient Monitoring Equipment
Medical Imaging
Safety of Use and Usability Engineering
Applications of Neural Networks in Medicine
Medical Device Regulatory Path
Probability Calculus and Statistics
Description and Modelling Techniques
User-centered Design
Software Engineering Project 1
Data Structures and Algorithms
Design Patterns
Software Engineering Project 2
Probability Calculus and Statistics
Database Solutions
Data Handling and Machine Learning
Neural Networks
Neural Network Project
Design Patterns in Mobile Application Development
Sensors in Mobile Application Development
Advanced Mobile Application Development
Mobile Application Development Project
Ethical Hacking
Game Physics
Data Structures and Algorithms
Data Structures and Algorithms Project
Portfolio Project 2
Advanced C++ Programming
Game Server Programming
Graphics Programming
Portfolio Project 3
Game Publishing and Analytics
Hybrid Applications
Multi Channel Publishing
Multi Platform Project
Server Side Programming and Data Communications
XR Technologies
Media Service Project
Emerging Technologies
Object-Oriented Programming in IoT Devices
Modern Computer Architecture
Mathematics and Physics for IoT
IoT Connecting Things
IoT Devices and Wireless Communication
Sensor Physics
IoT Security
Managing Linux Systems with Embedded Perspective
ARM Processors and Embedded Operating Systems
Embedded Linux Basics (Yocto Project)
Software Test Automation for Embedded Systems
IoT Project
Windows Servers
Secure Enterprise Networks
IoT Security
Cloud Computing Fundamentals and Machine Learning
Enterprise Virtualization Configuration and Management
Cybersecurity Operations
Amazon Web Services
Microservices and Container Orchestration
Ethical Hacking
Introduction to Big Data Analytics
Practical Cybersecurity
IoT Project
Multidisciplinary Innovation Project
Work Placement
Work Placement 1
Work Placement 2
Bachelor´s Thesis
Planning of the Thesis Work
Execution of the Thesis Work
Reporting of the Thesis and Maturity Test
Core Requirement Studies
Software 1
Software 2
Hardware 1
Hardware 2
Engineering Swedish
Finnish as a Second Language: Finnish at Work
Academic and Research Communication
Economics and Sustainable Development
Elective Studies

No attached course units

Not grouped

ARENE 2022::UAS shared competences::Bachelor’s degree

Replaces the Metropolia's Generic Competences::Bachelor's Degree, UAS” -matrix.. Heidi Rontu/31.8.2022

Ethics

The graduating student adheres to the ethical principles and values of their field of profession, taking the principles of equality and non-discrimination into account.
- Is able to take responsibility for their own actions and their consequences and reflects on them in accordance with the ethical principles and values of their field.
- Takes others into account and promotes equality and non-discrimination.
- Take into account the realisation of diversity and accessibility in their actions.
- Understands the principles of responsible conduct of research and adheres to them.
- Is able to influence society based on ethical values.

Wireless Applications
Applied Anatomy and Physiology
Biomechanics and Motion Measurement
Web Project
Requirement Specification
Usability and User-driven Development
Risk Management
Patient Monitoring Equipment
Medical Imaging
Safety of Use and Usability Engineering
Applications of Neural Networks in Medicine
User-centered Design
Software Engineering Project 2
Probability Calculus and Statistics
Data Handling and Machine Learning
Ethical Hacking
Game Publishing and Analytics
Media Service Project
IoT Security
IoT Security
Ethical Hacking
Academic and Research Communication
Economics and Sustainable Development
Multidisciplinary Innovation Project
Work Placement 1
Work Placement 2
Planning of the Thesis Work
Execution of the Thesis Work
Reporting of the Thesis and Maturity Test
Proactive development

The graduating student is able to develop solutions that anticipate the future of their own field, applying existing knowledge and research and development methods.
- Solves problem situations creatively and reforms operating methods together with others.
- Is able to work in projects in cooperation with actors of different fields.
- Is able to apply existing knowledge in the field in development and utilises research and development methods.
- Is able to seek customer-oriented, sustainable and economically viable solutions, anticipating the future of their field.

Project: Measurement Data Processing and Visualization
Programming Project
Project: Health Application Development
Safety of Use and Usability Engineering
Applications of Neural Networks in Medicine
Medical Device Regulatory Path
User-centered Design
Software Engineering Project 1
Software Engineering Project 2
Database Solutions
Data Handling and Machine Learning
Neural Network Project
Mobile Application Development Project
IoT Security
IoT Security
Amazon Web Services
Microservices and Container Orchestration
Practical Cybersecurity
IoT Project
Multidisciplinary Innovation Project
Work Placement 1
Work Placement 2
Planning of the Thesis Work
Execution of the Thesis Work
Reporting of the Thesis and Maturity Test
Internationality and multiculturalism

The graduating student is able to operate in multicultural and international operating environments and networks.
- Is familiar with the impacts of their cultural background on their activities and is able to develop operating methods that take multiculturalism into account in their work community.
- Is able to monitor and utilise the international development of their field in their work.
- Is able to communicate internationally in their work tasks.

Software 1
Software 2
Hardware 1
Hardware 2
Wireless Applications
Requirement Specification
Risk Management
Medical Device Regulatory Path
User-centered Design
Software Engineering Project 2
Mobile Application Development Project
Engineering Swedish
Finnish as a Second Language: Finnish at Work
Multidisciplinary Innovation Project
Work Placement 1
Work Placement 2
Planning of the Thesis Work
Execution of the Thesis Work
Reporting of the Thesis and Maturity Test
Sustainable development

The graduating student is familiar with the principles of sustainable development, promotes their implementation and acts responsibly as a professional and a member of society.
- Is able to use information related to their field in finding, implementing and establishing sustainable solutions and operating models.
- Understands sustainability challenges, their interdependencies and the various aspects of issues and problem

Object-oriented Programming
Programming Project
Web Development
Web Project
User-centered Design
Software Engineering Project 1
Data Structures and Algorithms
Design Patterns
Software Engineering Project 2
Probability Calculus and Statistics
Database Solutions
Data Handling and Machine Learning
Neural Networks
Neural Network Project
Design Patterns in Mobile Application Development
Sensors in Mobile Application Development
Advanced Mobile Application Development
Mobile Application Development Project
Ethical Hacking
IoT Devices and Wireless Communication
IoT Project
Economics and Sustainable Development
Multidisciplinary Innovation Project
Work Placement 1
Work Placement 2
Planning of the Thesis Work
Execution of the Thesis Work
Reporting of the Thesis and Maturity Test
Learning to learn

The graduating student recognises the strengths and development areas of their competence and learning methods, and they utilise the opportunities communities and digitalisation provide in their learning.
- Assesses and develops their competence and learning methods in different learning environments.
- Is able to acquire, critically assess and appropriately apply the national and international knowledge base and practices of their field.
- Also takes responsibility for group learning and sharing what has been learned.

Software 1
Software 2
Hardware 1
Hardware 2
Wireless Applications
Applied Anatomy and Physiology
Biomechanics and Motion Measurement
Physiological Measurements and Sensors
Project: Measurement Data Processing and Visualization
Object-oriented Programming
Programming Project
Web Development
Web Project
Game Design
Game Engines
Game Mathematics
C++ Programming
Basics of Game Graphics
Portfolio Project 1
Basics of Web Development
User-centric Application Development
Web Development Project
C Programming in IoT Devices
Switched Networks and Routing
Engineering Mathematics
Embedded Systems Programming
Linux Servers and Databases
Probability and Statistics
Requirement Specification
Web Development
Usability and User-driven Development
Project: Health Application Development
Risk Management
Patient Monitoring Equipment
Medical Imaging
Safety of Use and Usability Engineering
Applications of Neural Networks in Medicine
Medical Device Regulatory Path
Probability Calculus and Statistics
Description and Modelling Techniques
User-centered Design
Software Engineering Project 1
Data Structures and Algorithms
Design Patterns
Software Engineering Project 2
Probability Calculus and Statistics
Database Solutions
Data Handling and Machine Learning
Neural Networks
Neural Network Project
Design Patterns in Mobile Application Development
Sensors in Mobile Application Development
Advanced Mobile Application Development
Mobile Application Development Project
Ethical Hacking
Game Physics
Data Structures and Algorithms
Data Structures and Algorithms Project
Portfolio Project 2
Advanced C++ Programming
Game Server Programming
Graphics Programming
Portfolio Project 3
Game Publishing and Analytics
Hybrid Applications
Multi Channel Publishing
Multi Platform Project
Server Side Programming and Data Communications
XR Technologies
Media Service Project
Emerging Technologies
Object-Oriented Programming in IoT Devices
Modern Computer Architecture
Mathematics and Physics for IoT
IoT Connecting Things
IoT Devices and Wireless Communication
Sensor Physics
IoT Security
Managing Linux Systems with Embedded Perspective
ARM Processors and Embedded Operating Systems
Embedded Linux Basics (Yocto Project)
Software Test Automation for Embedded Systems
IoT Project
Windows Servers
Secure Enterprise Networks
IoT Security
Cloud Computing Fundamentals and Machine Learning
Enterprise Virtualization Configuration and Management
Cybersecurity Operations
Amazon Web Services
Microservices and Container Orchestration
Ethical Hacking
Introduction to Big Data Analytics
Practical Cybersecurity
IoT Project
Multidisciplinary Innovation Project
Work Placement 1
Work Placement 2
Planning of the Thesis Work
Execution of the Thesis Work
Reporting of the Thesis and Maturity Test
Operating in a workplace

The graduating student has versatile working life skills and is able to operate in work communities of their field.
- Is able to work constructively in a work community and promotes their own and their work community’s well-being.
- Is able to act professionally in communication and interaction situations at a workplace.
- Utilises the opportunities offered by technology and digitalisation in their work.
- Understands the complexity of changing working life and their own resilience in changing working life situations
- Has capabilities for an entrepreneurial approach.

Software 1
Software 2
Hardware 1
Hardware 2
Wireless Applications
Applied Anatomy and Physiology
Biomechanics and Motion Measurement
Physiological Measurements and Sensors
Project: Measurement Data Processing and Visualization
Programming Project
Web Project
Game Design
Portfolio Project 1
Web Development Project
Requirement Specification
Web Development
Usability and User-driven Development
Project: Health Application Development
Risk Management
Patient Monitoring Equipment
Medical Imaging
Safety of Use and Usability Engineering
Applications of Neural Networks in Medicine
Medical Device Regulatory Path
Probability Calculus and Statistics
Description and Modelling Techniques
User-centered Design
Software Engineering Project 1
Software Engineering Project 2
Neural Network Project
Mobile Application Development Project
Data Structures and Algorithms Project
Portfolio Project 2
Portfolio Project 3
Game Publishing and Analytics
Multi Platform Project
Media Service Project
IoT Security
Embedded Linux Basics (Yocto Project)
Secure Enterprise Networks
IoT Security
Cloud Computing Fundamentals and Machine Learning
Enterprise Virtualization Configuration and Management
Cybersecurity Operations
Amazon Web Services
Ethical Hacking
Practical Cybersecurity
IoT Project
Engineering Swedish
Finnish as a Second Language: Finnish at Work
Academic and Research Communication
Multidisciplinary Innovation Project
Work Placement 1
Work Placement 2
Planning of the Thesis Work
Execution of the Thesis Work
Reporting of the Thesis and Maturity Test
Not grouped

Code Name Credits (cr)
TXK24S1-1001
Orientation to Information Technology

(Choose all)

60
TX00EW75 Software 1 15
TX00EW76 Software 2 15
TX00EW77 Hardware 1 15
TX00EW78 Hardware 2 15
TXK24S1-1002
Fundamental Professional Studies

(Choose one)

30
TXK24S1-1003
Basics of Health Technology

(Choose all)

30
TXK24S1-1004
Physiological Measurement Technology

(Choose all)

30
TX00EY05 Wireless Applications 5
TX00EY06 Applied Anatomy and Physiology 5
TX00EY07 Biomechanics and Motion Measurement 5
TX00EY08 Physiological Measurements and Sensors 5
TX00EY09 Project: Measurement Data Processing and Visualization 10
TXK24S1-1005
Basics of Software Engineering

(Choose all)

30
TX00EY21 Object-oriented Programming 10
TX00EY22 Programming Project 5
TX00EY23 Web Development 10
TX00EY24 Web Project 5
TXK24S1-1006
Basics of Game Development

(Choose all)

30
TX00EW54 Game Design 5
TX00EW58 Game Engines 5
TX00EW57 Game Mathematics 5
TX00EW59 C++ Programming 5
TX00EX64 Basics of Game Graphics 5
TX00EX65 Portfolio Project 1 5
TXK24S1-1007
Basics of Web Development and Digital Media

(Choose all)

30
TX00EY65 Basics of Web Development 10
TX00EY66 User-centric Application Development 10
TX00EY67 Web Development Project 10
TXK24S1-1008
Basics of Smart IoT Systems

(Choose all)

30
TX00EX72 C Programming in IoT Devices 5
TX00EX77 Switched Networks and Routing 5
TX00EX73 Engineering Mathematics 5
TX00EX76 Embedded Systems Programming 5
TX00EX75 Linux Servers and Databases 5
TX00EX74 Probability and Statistics 5
TXK24S1-1009
Advanced Professional Studies

(Choose one)

65
TXK24S1-1010
Health Technology

(Choose all)

65
TXK24S1-1011
Health Applications

(Choose all)

30
TX00EY10 Requirement Specification 5
TX00EY11 Web Development 10
TX00EY12 Usability and User-driven Development 5
TX00EY13 Project: Health Application Development 10
TXK24S1-1012
Medical Devices

(Choose all)

35
TX00EY14 Risk Management 5
TX00EY15 Patient Monitoring Equipment 5
TX00EY16 Medical Imaging 5
TX00EY17 Safety of Use and Usability Engineering 5
TX00EY18 Applications of Neural Networks in Medicine 5
TX00EY19 Medical Device Regulatory Path 5
TX00EY20 Probability Calculus and Statistics 5
TXK24S1-1013
Software Engineering

(Choose ects: 65)

65
TX00EY25 Description and Modelling Techniques 5
TX00EY26 User-centered Design 5
TX00EY27 Software Engineering Project 1 5
TX00EY28 Data Structures and Algorithms 5
TX00EY29 Design Patterns 5
TX00EY30 Software Engineering Project 2 5
TX00EY20 Probability Calculus and Statistics 5
TX00EY31 Database Solutions 5
TX00EY32 Data Handling and Machine Learning 5
TX00EY33 Neural Networks 5
TX00EY34 Neural Network Project 5
TX00EY36 Design Patterns in Mobile Application Development 5
TX00EY37 Sensors in Mobile Application Development 5
TX00EY38 Advanced Mobile Application Development 5
TX00EY39 Mobile Application Development Project 5
TX00EY35 Ethical Hacking 5
TXK22-O
Special Professional Course
5
TX00FL66 Rust Language and its Ecosystem 2
TXK24S1-1014
Game Development

(Choose all)

65
TX00EW60 Game Physics 5
TX00EW61 Data Structures and Algorithms 5
TX00EX66 Data Structures and Algorithms Project 5
TX00EW64 Portfolio Project 2 15
TX00EX67 Advanced C++ Programming 5
TX00EW66 Game Server Programming 5
TX00EW67 Graphics Programming 5
TX00EW68 Portfolio Project 3 15
TX00EX15 Game Publishing and Analytics 5
TXK24S1-1015
Web Development and Digital Media

(Choose all)

65
TX00EY68 Hybrid Applications 10
TX00EY69 Multi Channel Publishing 10
TX00EY70 Multi Platform Project 10
TX00EY71 Server Side Programming and Data Communications 10
TX00EY72 XR Technologies 10
TX00EY73 Media Service Project 10
TX00EY74 Emerging Technologies 5
TXK24S1-1016
Smart IoT Systems

(Choose one)

65
TXK24S1-1017
Embedded IoT Devices

(Choose all)

65
TX00EX78 Object-Oriented Programming in IoT Devices 5
TX00EX80 Modern Computer Architecture 5
TX00EX82 Mathematics and Physics for IoT 5
TX00EX79 IoT Connecting Things 5
TX00EX81 IoT Devices and Wireless Communication 5
TX00EX83 Sensor Physics 5
TX00EX84 IoT Security 5
TX00EX85 Managing Linux Systems with Embedded Perspective 5
TX00EX86 ARM Processors and Embedded Operating Systems 5
TX00EX89 Embedded Linux Basics (Yocto Project) 5
TX00EX88 Software Test Automation for Embedded Systems 5
TX00EX87 IoT Project 10
TXK24S1-1018
IoT and Networks

(Choose all)

65
TX00EX90 Windows Servers 5
TX00EX92 Secure Enterprise Networks 5
TX00EX84 IoT Security 5
TX00EX91 Cloud Computing Fundamentals and Machine Learning 5
TX00EX93 Enterprise Virtualization Configuration and Management 5
TX00EX94 Cybersecurity Operations 5
TX00EX96 Amazon Web Services 5
TX00EX97 Microservices and Container Orchestration 5
TX00EY35 Ethical Hacking 5
TX00EX95 Introduction to Big Data Analytics 5
TX00EX99 Practical Cybersecurity 5
TX00EX87 IoT Project 10
TXK24S1-1019
Common Professional Studies

(Choose ects: 25)

25
TX00EA51 Engineering Swedish 5
XX00EF54 Finnish as a Second Language: Finnish at Work 5
TX00EX68 Academic and Research Communication 5
TX00FM25 Economics and Sustainable Development 5
XX00DZ39 Multidisciplinary Innovation Project 10
TXK24S1-1020
Elective Studies

(Choose ects: 15)

15
TXK24S1-1021
Work Placement

(Choose all)

30
TX00EW79 Work Placement 1 15
TX00EW80 Work Placement 2 15
TXK24S1-1022
Bachelor's Thesis

(Choose all)

15
XX00EL75 Planning of the Thesis Work 5
XX00EL76 Execution of the Thesis Work 5
XX00EL77 Reporting of the Thesis and Maturity Test 5