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Creative Design (10 cr)

Code: KM00EI72-3005

General information


Enrollment
05.05.2025 - 21.08.2025
Registration for implementation has not started yet.
Timing
21.10.2025 - 11.12.2025
The implementation has not yet started.
Number of ECTS credits allocated
10 cr
Local portion
10 cr
Mode of delivery
On-campus
Unit
School of Media, Desigh and Conservation
Campus
Hämeentie 135 D
Teaching languages
Finnish
Seats
1 - 20
Degree programmes
Design
Teachers
Tero Marin
Markus Norrena
Teacher in charge
Tero Marin
Groups
KXE24S1DM
Digital Design
Course
KM00EI72

Implementation has 23 reservations. Total duration of reservations is 129 h 0 min.

Time Topic Location
Tue 21.10.2025 time 09:00 - 16:00
(7 h 0 min)
Kokeellinen suunnittelu KM00EI72-3005
AR421 Digitila Kuusi
Wed 22.10.2025 time 09:00 - 16:00
(7 h 0 min)
Kokeellinen suunnittelu KM00EI72-3005
AR421 Digitila Kuusi
Thu 23.10.2025 time 09:00 - 12:00
(3 h 0 min)
ITSENÄINEN / Kokeellinen suunnittelu KM00EI72-3005
AR421 Digitila Kuusi
Tue 28.10.2025 time 09:00 - 16:00
(7 h 0 min)
Kokeellinen suunnittelu KM00EI72-3005
AR421 Digitila Kuusi
Wed 29.10.2025 time 09:00 - 16:00
(7 h 0 min)
Kokeellinen suunnittelu KM00EI72-3005
AR421 Digitila Kuusi
Thu 30.10.2025 time 09:00 - 12:00
(3 h 0 min)
ITSENÄINEN / Kokeellinen suunnittelu KM00EI72-3005
AR421 Digitila Kuusi
Tue 04.11.2025 time 09:00 - 16:00
(7 h 0 min)
Kokeellinen suunnittelu KM00EI72-3005
AR421 Digitila Kuusi
Wed 05.11.2025 time 09:00 - 16:00
(7 h 0 min)
Kokeellinen suunnittelu KM00EI72-3005
AR421 Digitila Kuusi
Thu 06.11.2025 time 09:00 - 12:00
(3 h 0 min)
ITSENÄINEN / Kokeellinen suunnittelu KM00EI72-3005
AR421 Digitila Kuusi
Tue 11.11.2025 time 09:00 - 16:00
(7 h 0 min)
Kokeellinen suunnittelu KM00EI72-3005
AR421 Digitila Kuusi
Wed 12.11.2025 time 09:00 - 16:00
(7 h 0 min)
Kokeellinen suunnittelu KM00EI72-3005
AR421 Digitila Kuusi
Thu 13.11.2025 time 09:00 - 12:00
(3 h 0 min)
ITSENÄINEN / Kokeellinen suunnittelu KM00EI72-3005
AR421 Digitila Kuusi
Tue 18.11.2025 time 09:00 - 16:00
(7 h 0 min)
Kokeellinen suunnittelu KM00EI72-3005
AR421 Digitila Kuusi
Wed 19.11.2025 time 09:00 - 16:00
(7 h 0 min)
Kokeellinen suunnittelu KM00EI72-3005
AR421 Digitila Kuusi
Thu 20.11.2025 time 09:00 - 12:00
(3 h 0 min)
ITSENÄINEN / Kokeellinen suunnittelu KM00EI72-3005
AR421 Digitila Kuusi
Tue 25.11.2025 time 09:00 - 16:00
(7 h 0 min)
Kokeellinen suunnittelu KM00EI72-3005
AR421 Digitila Kuusi
Wed 26.11.2025 time 09:00 - 16:00
(7 h 0 min)
Kokeellinen suunnittelu KM00EI72-3005
AR421 Digitila Kuusi
Thu 27.11.2025 time 09:00 - 12:00
(3 h 0 min)
ITSENÄINEN / Kokeellinen suunnittelu KM00EI72-3005
AR421 Digitila Kuusi
Tue 02.12.2025 time 09:00 - 16:00
(7 h 0 min)
Kokeellinen suunnittelu KM00EI72-3005
AR421 Digitila Kuusi
Wed 03.12.2025 time 09:00 - 16:00
(7 h 0 min)
Kokeellinen suunnittelu KM00EI72-3005
AR421 Digitila Kuusi
Thu 04.12.2025 time 09:00 - 12:00
(3 h 0 min)
ITSENÄINEN / Kokeellinen suunnittelu KM00EI72-3005
AR421 Digitila Kuusi
Tue 09.12.2025 time 09:00 - 16:00
(7 h 0 min)
Kokeellinen suunnittelu KM00EI72-3005
AR421 Digitila Kuusi
Thu 11.12.2025 time 09:00 - 12:00
(3 h 0 min)
ITSENÄINEN / Kokeellinen suunnittelu KM00EI72-3005
AR421 Digitila Kuusi
Changes to reservations may be possible.

Objective

The student
• becomes familiar with experimental design and its interaction with commercial digital design
• expands their understanding of digital works and industry.
• can learn more about topics such as experimental user interfaces, media art, or non-commercial design
• understands and becomes familiar with the use of creative methods in design work
• participates in an experimental project or production.

Content

• Basics of experimental design
• Experimental interfaces, media art and non-commercial design
• Creative methods
• Project work in experimental productions

Evaluation scale

0-5

Assessment criteria, satisfactory (1)

The student
• knows the basics of experimental design and understands the field of digital design beyond the commercial field
• is familiar with creative methods
• is able to work on an experimental project or production as part of a design team.

Assessment criteria, good (3)

The student
• understands the basics of experimental design
• understands the field of digital design beyond the commercial field and understands the importance of experimentality for future design
• is proficient in various creative methods
• spontaneously and creatively works on an experimental project or production as part of a design team.

Assessment criteria, excellent (5)

The student
• has versatile skills in the basics of experimental design
• understands and knows the field of digital design well beyond the commercial field and can reflect analytically and critically on the importance of experimentality for future design
• can apply different creative methods
• is self-directed, open-minded and able to collaborate in an experimental project or production as part of a design team.

Assessment criteria, approved/failed

The student
• knows the basics of experimental design and understands the field of digital design beyond the commercial field
• is familiar with creative methods
• is able to work on an experimental project or production as part of a design team.

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