Creative Design (10 cr)
Code: KM00EI72-3005
General information
- Enrollment
-
05.05.2025 - 21.08.2025
Registration for implementation has not started yet.
- Timing
-
21.10.2025 - 11.12.2025
The implementation has not yet started.
- Number of ECTS credits allocated
- 10 cr
- Local portion
- 10 cr
- Mode of delivery
- On-campus
- Unit
- School of Media, Desigh and Conservation
- Campus
- Hämeentie 135 D
- Teaching languages
- Finnish
- Seats
- 1 - 20
- Degree programmes
- Design
- Teachers
- Tero Marin
- Markus Norrena
- Teacher in charge
- Tero Marin
- Groups
-
KXE24S1DMDigital Design
- Course
- KM00EI72
Implementation has 23 reservations. Total duration of reservations is 129 h 0 min.
Time | Topic | Location |
---|---|---|
Tue 21.10.2025 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3005 |
AR421
Digitila Kuusi
|
Wed 22.10.2025 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3005 |
AR421
Digitila Kuusi
|
Thu 23.10.2025 time 09:00 - 12:00 (3 h 0 min) |
ITSENÄINEN / Kokeellinen suunnittelu KM00EI72-3005 |
AR421
Digitila Kuusi
|
Tue 28.10.2025 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3005 |
AR421
Digitila Kuusi
|
Wed 29.10.2025 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3005 |
AR421
Digitila Kuusi
|
Thu 30.10.2025 time 09:00 - 12:00 (3 h 0 min) |
ITSENÄINEN / Kokeellinen suunnittelu KM00EI72-3005 |
AR421
Digitila Kuusi
|
Tue 04.11.2025 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3005 |
AR421
Digitila Kuusi
|
Wed 05.11.2025 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3005 |
AR421
Digitila Kuusi
|
Thu 06.11.2025 time 09:00 - 12:00 (3 h 0 min) |
ITSENÄINEN / Kokeellinen suunnittelu KM00EI72-3005 |
AR421
Digitila Kuusi
|
Tue 11.11.2025 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3005 |
AR421
Digitila Kuusi
|
Wed 12.11.2025 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3005 |
AR421
Digitila Kuusi
|
Thu 13.11.2025 time 09:00 - 12:00 (3 h 0 min) |
ITSENÄINEN / Kokeellinen suunnittelu KM00EI72-3005 |
AR421
Digitila Kuusi
|
Tue 18.11.2025 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3005 |
AR421
Digitila Kuusi
|
Wed 19.11.2025 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3005 |
AR421
Digitila Kuusi
|
Thu 20.11.2025 time 09:00 - 12:00 (3 h 0 min) |
ITSENÄINEN / Kokeellinen suunnittelu KM00EI72-3005 |
AR421
Digitila Kuusi
|
Tue 25.11.2025 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3005 |
AR421
Digitila Kuusi
|
Wed 26.11.2025 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3005 |
AR421
Digitila Kuusi
|
Thu 27.11.2025 time 09:00 - 12:00 (3 h 0 min) |
ITSENÄINEN / Kokeellinen suunnittelu KM00EI72-3005 |
AR421
Digitila Kuusi
|
Tue 02.12.2025 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3005 |
AR421
Digitila Kuusi
|
Wed 03.12.2025 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3005 |
AR421
Digitila Kuusi
|
Thu 04.12.2025 time 09:00 - 12:00 (3 h 0 min) |
ITSENÄINEN / Kokeellinen suunnittelu KM00EI72-3005 |
AR421
Digitila Kuusi
|
Tue 09.12.2025 time 09:00 - 16:00 (7 h 0 min) |
Kokeellinen suunnittelu KM00EI72-3005 |
AR421
Digitila Kuusi
|
Thu 11.12.2025 time 09:00 - 12:00 (3 h 0 min) |
ITSENÄINEN / Kokeellinen suunnittelu KM00EI72-3005 |
AR421
Digitila Kuusi
|
Objective
The student
• becomes familiar with experimental design and its interaction with commercial digital design
• expands their understanding of digital works and industry.
• can learn more about topics such as experimental user interfaces, media art, or non-commercial design
• understands and becomes familiar with the use of creative methods in design work
• participates in an experimental project or production.
Content
• Basics of experimental design
• Experimental interfaces, media art and non-commercial design
• Creative methods
• Project work in experimental productions
Evaluation scale
0-5
Assessment criteria, satisfactory (1)
The student
• knows the basics of experimental design and understands the field of digital design beyond the commercial field
• is familiar with creative methods
• is able to work on an experimental project or production as part of a design team.
Assessment criteria, good (3)
The student
• understands the basics of experimental design
• understands the field of digital design beyond the commercial field and understands the importance of experimentality for future design
• is proficient in various creative methods
• spontaneously and creatively works on an experimental project or production as part of a design team.
Assessment criteria, excellent (5)
The student
• has versatile skills in the basics of experimental design
• understands and knows the field of digital design well beyond the commercial field and can reflect analytically and critically on the importance of experimentality for future design
• can apply different creative methods
• is self-directed, open-minded and able to collaborate in an experimental project or production as part of a design team.
Assessment criteria, approved/failed
The student
• knows the basics of experimental design and understands the field of digital design beyond the commercial field
• is familiar with creative methods
• is able to work on an experimental project or production as part of a design team.