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Game Programming with Unity (5 cr)

Code: TT00DU32-3071

General information


Timing
01.08.2024 - 30.07.2025
Implementation is running.
Number of ECTS credits allocated
5 cr
Local portion
5 cr
Mode of delivery
On-campus
Unit
(2019-2024) School of ICT
Campus
Karaportti 2
Teaching languages
Finnish
Degree programmes
Information and Communication Technology
Teachers
Janne Salonen
Teacher in charge
Janne Salonen
Groups
Viope_nonstop_14
Viope_nonstop_14
Course
TT00DU32
No reservations found for implementation TT00DU32-3071!

Objective

During the course student gets familiar with basic usage of Unity Game Engine. In order to develope a game, various skills are required from the programmer and other personnel involved developing game, and also game engine are used in a different ways. Unity can be used to create game level fields, graphics and images and 3D models, and writing code. You don't have to be expert in every field of Unity, you can specialize in certain part and functionality of Unity.

Content

1. Basics of Unity
2. Unity as Field editor
3. Components and physics simulations
4. Basics of Programming with Unity
5. Scripts.
6. Scripts - Driving Game

Materials

Self-Study online course in Viope environment.

Evaluation scale

0-5

Assessment criteria, approved/failed

Suorita opintojakso tekemällä kaikki tehtävät (quiz & avoimet). Kirjoita avoimista tehtävistä oppimispäiväkirja siten, että se on enintään 1 A4 per luku. Palauta oppimispäiväkirja samalla, kun haet opintojaksosta suoritusta kirjoittamalla sähköposti osoitteeseen viopesupport@metropolia.fi otsikolla "Unity-peliohjelmointi opintojakson suoritus".

Qualifications

None

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