Introduction to XR technology and production (5 cr)
Code: KX00FI87-3002
General information
Enrollment
01.06.2025 - 30.06.2025
Timing
01.07.2025 - 24.08.2025
Number of ECTS credits allocated
5 op
Mode of delivery
Contact teaching
Unit
School of Media, Design and Conservation
Campus
Hämeentie 135
Teaching languages
- English
Seats
0 - 20
Degree programmes
- XR Design
Teachers
- Ale Torkkel
- Markku Luotonen
Teacher in charge
Markku Luotonen
Objective
- Student knows the possibilities and limitations of current and near-future XR technologies and ecosystems
- Student knows about designing the high-quality content for XR technologies
- Student knows about using VR and AR applications and technologies in product development and with the support of various design tools
Content
- XR application design process, ideation and scheduling
- Introduction to 3D modeling tools and XR technology
- Introduction to XR capabilities and support for game engines
- Introduction to immersion as a concept and tool
- XR project management and resourcing
Evaluation scale
0-5