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Introduction to XR technology and production (5 cr)

Code: KX00FI87-3002

General information


Enrollment

01.06.2025 - 30.06.2025

Timing

01.07.2025 - 24.08.2025

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Unit

School of Media, Design and Conservation

Campus

Hämeentie 135

Teaching languages

  • English

Seats

0 - 20

Degree programmes

  • XR Design

Teachers

  • Ale Torkkel
  • Markku Luotonen

Teacher in charge

Markku Luotonen

Objective

- Student knows the possibilities and limitations of current and near-future XR technologies and ecosystems
- Student knows about designing the high-quality content for XR technologies
- Student knows about using VR and AR applications and technologies in product development and with the support of various design tools

Content

- XR application design process, ideation and scheduling
- Introduction to 3D modeling tools and XR technology
- Introduction to XR capabilities and support for game engines
- Introduction to immersion as a concept and tool
- XR project management and resourcing

Evaluation scale

0-5