3D graphics and animations (4 cr)
Code: TT00EW81-3043
General information
- Enrollment
-
05.08.2024 - 31.12.2025
Enrollment is ongoing
Enroll to the implementation in OMA
- Timing
-
05.08.2024 - 31.12.2026
Implementation is running.
- Number of ECTS credits allocated
- 4 cr
- Local portion
- 0 cr
- Virtual portion
- 4 cr
- Mode of delivery
- Online
- Unit
- School of ICT and Industrial Management
- Campus
- Karaportti 2
- Teaching languages
- Finnish
- Seats
- 0 - 500
- Degree programmes
- Information and Communication Technology
- Teachers
- Virve Prami
- Teacher in charge
- Janne Salonen
- Groups
-
CAMPUSONLINE_TIVI_NONSTOPCampusOnline implementations (Tivi Nonstop)
- Course
- TT00EW81
Objective
1. Basics of Blender 2.8
2. Basic use of Blender
3. Polygon modelling: Basics of box modelling
4. Animation and riggaus: The Basics of Animation
5. UV maps and textures: Boxes and brims
6. Polygon Modeling 2: Transformations and other additional tools
Content
1. Basics of Blender 2.8
2. Basic use of Blender
3. Polygon modelling: Basics of box modelling
4. Animation and riggaus: The Basics of Animation
5. UV maps and textures: Boxes and brims
6. Polygon Modeling 2: Transformations and other additional tools
Location and time
Course is 100% online (self-study) course and it can be done in own pace. Study environment is Metropolia's Viope.
Materials
Online in study environment.
Teaching methods
Course is 100% online (self-study) course and it can be done in own pace.
Employer connections
N/A
Exam schedules
Online.
International connections
N/A
Completion alternatives
N/A
Student workload
Up to student her-/himself.
Content scheduling
Up to student her-/himself.
Evaluation scale
Hyväksytty/Hylätty
Assessment criteria, approved/failed
Pass after at least 80% of course has been done.
Assessment methods and criteria
When you have done at least 80% of tasks, please send email to viopesupport@metropolia.fi.