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Game Publishing and Analytics (5 cr)

Code: TX00EX15-3001

General information


Enrollment
02.12.2024 - 14.01.2025
Registration for the implementation has ended.
Timing
13.01.2025 - 16.03.2025
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
5 cr
Mode of delivery
On-campus
Unit
(2019-2024) School of ICT
Campus
Karaportti 2
Teaching languages
English
Seats
0 - 35
Degree programmes
Degree Programme in Information Technology
Teachers
Markku Hyttinen
Groups
ICT22-G
Game Development
tivivaihto_k25
Tivi-vaihto, kevät 2025
Course
TX00EX15

Implementation has 8 reservations. Total duration of reservations is 56 h 0 min.

Time Topic Location
Thu 16.01.2025 time 09:00 - 16:00
(7 h 0 min)
Game Publishing and Analytics TX00EX15-3001
KMD569 Oppimistila
Thu 23.01.2025 time 09:00 - 16:00
(7 h 0 min)
Game Publishing and Analytics TX00EX15-3001
KMD569 Oppimistila
Thu 30.01.2025 time 09:00 - 16:00
(7 h 0 min)
Game Publishing and Analytics TX00EX15-3001
KMD569 Oppimistila
Thu 06.02.2025 time 09:00 - 16:00
(7 h 0 min)
Game Publishing and Analytics TX00EX15-3001
KMD569 Oppimistila
Thu 13.02.2025 time 09:00 - 16:00
(7 h 0 min)
Game Publishing and Analytics TX00EX15-3001
KMD569 Oppimistila
Thu 27.02.2025 time 09:00 - 16:00
(7 h 0 min)
Game Publishing and Analytics TX00EX15-3001
KMD569 Oppimistila
Thu 06.03.2025 time 09:00 - 16:00
(7 h 0 min)
Game Publishing and Analytics TX00EX15-3001
KMD569 Oppimistila
Thu 13.03.2025 time 09:00 - 16:00
(7 h 0 min)
Game Publishing and Analytics TX00EX15-3001
KMD569 Oppimistila
Changes to reservations may be possible.

Objective

Student publishes with his team a game developed in earlier courses. He/she understands issues with game analytics, data gathering (databases) and monetisation.

Content

- game publishing
- game analytics
- data gathering (databases)
- monetisation
- ads

Evaluation scale

0-5

Assessment criteria, satisfactory (1)

Student has achieved the course objectives fairly. Student will be able to identify, define and use the course subject area’s concepts and models. Student understands the criteria and principles of the expertise development.

Assessment criteria, good (3)

Student has achieved the course objectives well, even though the knowledge and skills need improvement on some areas. Student is able to define the course concepts and models and is able to justify the analysis. Student is able to apply his/her knowledge in study and work situations. Student understands the importance of expertise in the field of information and communication technology and is able to analyze his/her own expertise.

Assessment criteria, excellent (5)

Student has achieved the objectives of the course with excellent marks. Student masters commendably the course subject area’s concepts and models. Student is able to make justified and fluent analysis and to present concrete development measures. Student is well prepared to apply his/her knowledge in study and work situations. Student is able to analyze expertise in the information and communication technology sector and the development of his/her own expertise.

Assessment criteria, approved/failed

Student has achieved the course objectives fairly. Student will be able to identify, define and use the course subject area’s concepts and models. Student understands the criteria and principles of the expertise development.

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