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C++ Programming (5 cr)

Code: TX00EW59-3002

General information


Enrollment
29.05.2023 - 31.07.2023
Registration for the implementation has ended.
Timing
23.10.2023 - 17.12.2023
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
5 cr
Mode of delivery
On-campus
Unit
(2019-2024) School of ICT
Campus
Karaportti 2
Teaching languages
English
Seats
0 - 35
Degree programmes
Degree Programme in Information Technology
Teachers
Jarkko Vuori
Groups
ICT22-G
Game Development
Course
TX00EW59

Implementation has 14 reservations. Total duration of reservations is 42 h 0 min.

Time Topic Location
Wed 25.10.2023 time 13:00 - 16:00
(3 h 0 min)
C++ Programming TX00EW59-3002
KMC592 Digitila
Fri 27.10.2023 time 13:00 - 16:00
(3 h 0 min)
C++ Programming TX00EW59-3002
KMC592 Digitila
Wed 01.11.2023 time 13:00 - 16:00
(3 h 0 min)
C++ Programming TX00EW59-3002
KMC592 Digitila
Fri 03.11.2023 time 13:00 - 16:00
(3 h 0 min)
C++ Programming TX00EW59-3002
KMC592 Digitila
Wed 08.11.2023 time 13:00 - 16:00
(3 h 0 min)
C++ Programming TX00EW59-3002
KMC592 Digitila
Fri 10.11.2023 time 13:00 - 16:00
(3 h 0 min)
C++ Programming TX00EW59-3002
KMC592 Digitila
Wed 15.11.2023 time 13:00 - 16:00
(3 h 0 min)
C++ Programming TX00EW59-3002
KMC592 Digitila
Fri 17.11.2023 time 13:00 - 16:00
(3 h 0 min)
C++ Programming TX00EW59-3002
KMC592 Digitila
Fri 24.11.2023 time 13:00 - 16:00
(3 h 0 min)
C++ Programming TX00EW59-3002
KMC592 Digitila
Wed 29.11.2023 time 13:00 - 16:00
(3 h 0 min)
C++ Programming TX00EW59-3002
KMC592 Digitila
Fri 01.12.2023 time 13:00 - 16:00
(3 h 0 min)
C++ Programming TX00EW59-3002
KMC592 Digitila
Fri 08.12.2023 time 13:00 - 16:00
(3 h 0 min)
C++ Programming TX00EW59-3002
KMC592 Digitila
Wed 13.12.2023 time 13:00 - 16:00
(3 h 0 min)
C++ Programming TX00EW59-3002
KMC592 Digitila
Fri 15.12.2023 time 13:00 - 16:00
(3 h 0 min)
C++ Programming TX00EW59-3002
KMC592 Digitila
Changes to reservations may be possible.

Objective

Student is able to implement object-oriented software in C++. He/she knows how utilize the standard library, and knows some object oriented design patters. He/she is proficient with debugger and other programming tools.

Content

C++ language
• programming and execution environment, debugging
• variables and control structures
• pointers and references
• memory management
• operators
• generic programming
• standard library, APIs
• performance, best practices and pitfalls

Object-oriented programming
• object
• class
• inheritance
• polymorphism
• introduction to object-oriented design, UML, and design patterns

Evaluation scale

0-5

Assessment criteria, satisfactory (1)

Student knows basics of C++, and is able to implement simple object-oriented solutions. He knows how to utilize debugger and other programming tools.

Assessment criteria, good (3)

Student has good command of C++. He is able to design and analyze object-oriented solutions, and can utilize some design patterns in programming work. He knows how to utilize debugger and other programming tools.

Assessment criteria, excellent (5)

Student has excellent command of C++. He is able to design and analyze object-oriented solutions, and can utilize several design patterns in programming work. He knows how to utilize debugger and other programming tools.

Assessment criteria, approved/failed

Student knows basics of C++, and is able to implement simple object-oriented solutions. He knows how to utilize debugger and other programming tools.

Qualifications

First year studies (Orientation to information and communication technology) or comparable knowledge.

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