3D Characters 1 (5 cr)
Code: KM00ER47-3002
General information
Enrollment
02.05.2022 - 04.09.2022
Timing
23.11.2022 - 09.12.2022
Number of ECTS credits allocated
5 op
Mode of delivery
Contact teaching
Unit
School of Media, Design and Conservation
Campus
Hämeentie 135
Teaching languages
- Finnish
Seats
0 - 20
Degree programmes
- Design
Teachers
- Jaro Lehtonen
Teacher in charge
Jaro Lehtonen
Groups
-
KXE22S13D3D Animation and Visualization
Objective
Students know the fundamentals of rigging (i.e., preparing) a character for animation.
Content
• Creating simple animation rigs
• Preparing a character for animation
Evaluation scale
0-5
Assessment criteria, satisfactory (1)
The student knows the terminology of making character rigs and knows the basic rigging methods with a 3D program.
Assessment criteria, good (3)
The student masters the terminology of making character rigs and knows basic rigging methods with a 3D program. The student is able to apply methods in assignments.
Assessment criteria, excellent (5)
The student masters the terminology of making character rigs and knows basic rigging methods with a 3D program. The student is able to apply and research new methods independently in assignments.
Assessment criteria, approved/failed
The student knows the terminology of making character rigs and knows the basic rigging methods with a 3D program.