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3D Characters 1 (5 cr)

Code: KM00ER47-3002

General information


Enrollment

02.05.2022 - 04.09.2022

Timing

23.11.2022 - 09.12.2022

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Unit

School of Media, Design and Conservation

Campus

Hämeentie 135

Teaching languages

  • Finnish

Seats

0 - 20

Degree programmes

  • Design

Teachers

  • Jaro Lehtonen

Teacher in charge

Jaro Lehtonen

Groups

  • KXE22S13D
    3D Animation and Visualization

Objective

Students know the fundamentals of rigging (i.e., preparing) a character for animation.

Content

• Creating simple animation rigs
• Preparing a character for animation

Evaluation scale

0-5

Assessment criteria, satisfactory (1)

The student knows the terminology of making character rigs and knows the basic rigging methods with a 3D program.

Assessment criteria, good (3)

The student masters the terminology of making character rigs and knows basic rigging methods with a 3D program. The student is able to apply methods in assignments.

Assessment criteria, excellent (5)

The student masters the terminology of making character rigs and knows basic rigging methods with a 3D program. The student is able to apply and research new methods independently in assignments.

Assessment criteria, approved/failed

The student knows the terminology of making character rigs and knows the basic rigging methods with a 3D program.