Siirry suoraan sisältöön

3D-hahmot 1 (5 cr)

Code: KM00ER47-3001

General information


Enrollment

03.05.2021 - 29.08.2021

Timing

24.11.2021 - 12.12.2021

Number of ECTS credits allocated

5 op

Virtual portion

1 op

Mode of delivery

80 % Contact teaching, 20 % Distance learning

Unit

Media, muotoilu ja konservointi

Campus

Hämeentie 135

Teaching languages

  • Finnish

Seats

0 - 20

Degree programmes

  • Muotoilun tutkinto-ohjelma

Teachers

  • Jaro Lehtonen

Teacher in charge

Jaro Lehtonen

Groups

  • KXE21S13D
    3d-animointi ja -visualisointi

Objective

Students know the fundamentals of rigging (i.e., preparing) a character for animation.

Content

• Creating simple animation rigs
• Preparing a character for animation

Evaluation scale

0-5

Assessment criteria, satisfactory (1)

The student knows the terminology of making character rigs and knows the basic rigging methods with a 3D program.

Assessment criteria, good (3)

The student masters the terminology of making character rigs and knows basic rigging methods with a 3D program. The student is able to apply methods in assignments.

Assessment criteria, excellent (5)

The student masters the terminology of making character rigs and knows basic rigging methods with a 3D program. The student is able to apply and research new methods independently in assignments.

Assessment criteria, approved/failed

The student knows the terminology of making character rigs and knows the basic rigging methods with a 3D program.