Game Server Programming (5 ECTS)
Code: TX00EW66-3004
General information
- Enrollment
-
05.05.2025 - 17.08.2025
Enrollment is ongoing
Enroll to the implementation in OMA
- Timing
-
18.08.2025 - 19.10.2025
The implementation has not yet started.
- Number of ECTS credits allocated
- 5 ECTS
- Mode of delivery
- On-campus
- Unit
- School of ICT and Industrial Management
- Campus
- Karaportti 2
- Teaching languages
- Finnish
- Seats
- 0 - 35
- Degree programmes
- Information and Communication Technology
Implementation has 8 reservations. Total duration of reservations is 44 h 0 min.
Time | Topic | Location |
---|---|---|
Mon 25.08.2025 time 09:00 - 16:00 (7 h 0 min) |
Pelisovellusten taustajärjestelmät TX00EW66-3004 |
KMD557
Digitila
|
Tue 26.08.2025 time 09:00 - 16:00 (7 h 0 min) |
Pelisovellusten taustajärjestelmät TX00EW66-3004 |
KMD557
Digitila
|
Wed 27.08.2025 time 09:00 - 16:00 (7 h 0 min) |
Pelisovellusten taustajärjestelmät TX00EW66-3004 |
KMD557
Digitila
|
Thu 28.08.2025 time 13:00 - 16:00 (3 h 0 min) |
Pelisovellusten taustajärjestelmät TX00EW66-3004 |
KMD557
Digitila
|
Fri 29.08.2025 time 13:00 - 16:00 (3 h 0 min) |
Pelisovellusten taustajärjestelmät TX00EW66-3004 |
KMD557
Digitila
|
Mon 01.09.2025 time 09:00 - 12:00 (3 h 0 min) |
Pelisovellusten taustajärjestelmät TX00EW66-3004 |
KMD557
Digitila
|
Tue 02.09.2025 time 09:00 - 16:00 (7 h 0 min) |
Pelisovellusten taustajärjestelmät TX00EW66-3004 |
KMD557
Digitila
|
Wed 03.09.2025 time 09:00 - 16:00 (7 h 0 min) |
Pelisovellusten taustajärjestelmät TX00EW66-3004 |
KMD757
Oppimistila
|
Objective
After completing this course student:
- Can define and build background systems for games
- Can work with stable and safe technologies that are used with background systems
- Can build web service based on REST architecture
- Can create NoSQL database and use MongoDB database to store and read data for scalable games.
- Can extend Photon Server with custom web service and plugins
Content
Content of the course includes topics like building scalable and safe background systems, cloud services and security and examples of typical background solutions of different games. The course includes also overview to NoSQL databases and detailed usage of MongoDB. During the course will be built web service based on REST architecture that saves and reads data from MongoDB database and works expansion for Photon Server.
Evaluation scale
0-5
Assessment criteria, satisfactory (1)
- Student understands basics of game background systems
- Student has been active on the course
Assessment criteria, good (3)
- Student has good knowledge of game background systems and can solve practical problems
- Students has passed required basic tasks
Assessment criteria, excellent (5)
- Student as adapted course topics very well
- Students has proven to be able to solve challenging tasks during course using skill learned on the course
Assessment criteria, approved/failed
- Student understands basics of game background systems
- Student has been active on the course
Qualifications
Tietokannat ja pelipalvelimet, tietorakenteet ja algoritmit, ohjelmistoarkkitehtuurit ja -mallit