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3D graphics and animations (4 cr)

Code: TT00EW81-3026

General information


Timing

31.12.2022

Number of ECTS credits allocated

4 op

Virtual portion

4 op

Mode of delivery

Distance learning

Unit

School of ICT

Campus

Karaportti 2

Teaching languages

  • Finnish

Seats

0 - 1000

Degree programmes

  • Information and Communication Technology

Teachers

  • Mika Hyyryläinen

Groups

  • VIOPE_NonStop4
    VIOPE_NonStop4

Objective

1. Basics of Blender 2.8
2. Basic use of Blender
3. Polygon modelling: Basics of box modelling
4. Animation and riggaus: The Basics of Animation
5. UV maps and textures: Boxes and brims
6. Polygon Modeling 2: Transformations and other additional tools

Content

1. Basics of Blender 2.8
2. Basic use of Blender
3. Polygon modelling: Basics of box modelling
4. Animation and riggaus: The Basics of Animation
5. UV maps and textures: Boxes and brims
6. Polygon Modeling 2: Transformations and other additional tools

Location and time

Course is 100% online (self-study) course and it can be done in own pace. Study environment is Metropolia's Viope.

Materials

Online in study environment.

Teaching methods

Course is 100% online (self-study) course and it can be done in own pace.

Employer connections

N/A

Exam schedules

Online.

International connections

N/A

Completion alternatives

N/A

Student workload

Up to student her-/himself.

Content scheduling

Up to student her-/himself.

Evaluation scale

Hyväksytty/Hylätty

Assessment criteria, approved/failed

Pass after at least 80% of course has been done.

Assessment methods and criteria

When you have done at least 80% of tasks, please send email to viopesupport@metropolia.fi.