Degree Programme in Media Engineering s09: 2009-10
Opetussuunitelman tunnus: TJ09S1
- Tutkintonimike
- Insinööri (AMK)
- Laajuus
- 240 op
- Kesto
- 4 vuotta (240 op)
- Aloituslukukausi
- Syksy 2009
- Opetuskieli
- englanti
Kuvaus
The essential doers and factors in media field are electronic and digital media, printing business companies, advertisement agencies, telecommunication operators and content and service providers. The products are newspapers, magazines, books, advertisement material, digital publications in network, mobile services, interactive laser discs and television programs.
Typical tasks for an engineer in media are technical design, development, customer service in the wide field of information and communication industry. An engineer of the field can be a manager or a specialist in digital publishing, printing, multimedia production, Internet and mobile services or television and video production. Other appropriate tasks are marketing, sale, guidance and training. Also leadership tasks and commercial instruction are realistic possibilities.
Development of communication and information technology is rapid, which fact also causes social consequences. The degree programme has a keen eye to monitor main streams and tends, to react immediately to new requirements if needed.
In the degree programme therefore are no major lines through all four study years, but there is a comprehensive supply including all distribution channels from paper to mobile devices and digital integration of television platform. An extra ordinary emphasis is dedicated to multi-channel publishing systems.
Learning aims and results: Competences
Degree programme gives potential (1) to develop digital and graphical media concepts, (2) to manage production processes, (3) to work as a specialist and customer service provider as well as to work as an (4) independent entrepreneur of the field.
Media engineering core skills are:
• skills in technologies and processes of media, information and publishing systems
• business skills in digital and graphical media
• individual specialization and competence to integrate media skills in wide
• skills in visual communication and content production
In addition to professional learning aims general working life competences are emphasized. That is to develop qualifications to work as a leader or manager, to get general adaptation to working life, to have personal communication skills, life-long-learning and provision of state-of-the-art knowledge.
Such core competences are:
• potential in theory of mathematics and nature science
• potential in acquisition of knowledge, monitoring new information and use it in application
• communication skills and interactivity
• product development and project working skills
• entrepreneur, business and leadership
• internationalization
Structure and realization of studies
Extend of studies is 240 ects coming out from basic studies, professional studies, elective studies, practical training and as follows in the ascending table:
Basic Studies
75 units
Professional Studies
75 units
Advanced Professional Studies
30 units
Elective Studies
15 units
Bachelor's Thesis
15 units
Industrial Placement
30 units
Total
240 units
Basic studies are mathematics science, language and communication, information technology and business courses. These studies are common and compulsory to each student.
All professional studies are divided into (A) compulsory studies, (B) optional studies and (C) elective studies, which initiate into (A) fundamental media technologies and (B) advanced special skills, which latter has been determined on base of Optional Modules (15 ECT each theme) chosen by students. Additionally there are included (C) 15 ECTS Elective Studies in curriculum. These may be selected from the supply of Metropolia University of Applied Scienced or taken at some other academy. The criteria are that Elective Studies should support professional development of a student or her/his general maturity for working life career. Writing a Bachelor's Thesis is to show independently and individually basic university level knowledge in written form. In most cases it is an application for the benefit of some company or organization. Occasionally Bachelor´s Thesis can be more fundamental type of a research project. An important role in studies has practical training which is normally accomplished during summer breaks.
Optional Modules will be chosen by the end of 2nd study year.
Media related software programming and digital media distribution channels have essential role in learning of in common shared professional studies and Optional Modules. Content production is dealt in customer oriented projects, which are included in many courses. Key matters are multimedia technology, digital documentary and publishing systems, distributed and ubiquitous digital media and internet technology. Essential application areas are mobile services, virtual technology, interactive television and -video, commercial media production and digital learning environments. These digital media studies will be well complemented with studies in computing, production economy or graphical technology.
A student can become specialized and aim her/his studies through Optional Modules, Practical Placement, Elective Studies and a topic of Thesis. Working life project inside courses and management of customer projects encourage to entrepreneurship.
A student is permitted to study and accomplish her/his curriculum partly abroad at a partnership academy.
Structure of specialization in studies:
Optional Modules are:
• Printing Technology
• .NET Application Development
• Audiovisual Technology
• JAVA Application Development
• Technology Business
A student selects two by the end of 2nd study year.
Lisätiedot
Studies in mathematics, nature science and computer science are emphasized. This aims to build a theoretical and technological base for professional studies. Also courses in languages and courses to orientate to professional field are taught. After this 1st study year a student has adopted the basic competences in the theory of engineering, mathematics and physics to develop further her/his media specialization.
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During the 2nd study year students orientate themselves to basic professional studies and media applications as well as to tools and fundamental theories, which are necessary to carry out media related applications. After the 2nd study year students know the basic technologies in publishing on various platforms and they can use necessary developing programmes and programming languages. Students also are more ready and competent to go jobs of professional field for practical training.
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The 3rd year is to go deeper in information technology in general and to specialize on the base of personally selected Optional Modules. A student of the 3rd year can already produce media application on to variable platforms and cooperate in projects. Also business courses are studied during the 3rd year. Students get acquainted with business economy and accounting. Specialization in software programming, multi-channel publishing, audio-visual technology or production economy will go deeper.
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During the final study year students learn more how to direct working groups and teams. Advanced studies and to combine disciplines which has been taught are also a theme of 4th study year. It is to find the future of media technology and take an angle of view in which way the own special field in going to change. Ability to creative media industrial design, also in business-to-business activities, is one of the goals for the two final semesters. It should get a culmination in the process to author the Bachelor´s Thesis book. After this is a graduate mature and in complete preparedness to work as an engineer in media field having a certificate of Bachelor of Science.
The curriculum of the Degree Progamme has been monitored on the 27th of February in 2009 by the Advisory Council of eight representatives from industry and business. The Council saw the goals and pedagogical methods appropriate and correspondind to the needs of working life. Especially the project approach in learning was considered comparable to the modern engineering processes.
Valitse opintojen ajoitus-, rakenne- tai jäsentelynäkymä
Näytä opintojen ajoitukset lukuvuosittain, lukukausittain tai periodeittain
Lukukausi- ja lukuvuosikohtaiset opintopistekertymät vaihtelevat valinnaisten ja vapaasti valittavien opintojen ajoituksesta johtuen.
amk::tutkintoon johtava koulutus
Ammattikorkeakoulututkintoon johtaviin opintoihin kuuluu: 1) perus- ja ammattiopintoja; 2) vapaasti valittavia opintoja; 3) ammattitaitoa edistävää harjoittelua; sekä 4) opinnäytetyö. (Valtioneuvoston asetus ammattikorkeakouluista 15.5.2003/352; 4 § Opintojen rakenne)
media engineering::competences
Competence to apply sciences: mathematics and physics Knowledge and skills in systems Knowledge in media business Professional specialisation Content skills Usability and functionality Lähettänyt Tuula Helle 13.2.2009
ÄLÄ_KÄYTÄ_TÄTÄ_amk::amk tutkintojen yleiset kompetenssit
========================================== Jäsennys poistunut käytöstä. Mallin korvaa ARENE:n soveltamisohje "SUOSITUS TUTKINTOJEN KANSALLISEN VIITEKEHYKSEN (NQF) JA TUTKINTOJEN YHTEISTEN KOMPETENSSIEN SOVELTAMISESTA AMMATTIKORKEA-KOULUISSA", 23.2.2010. Uusi malli tallennettu nimellä "amk::amk tutkintojen yleiset kompetenssit (2010)" 25.8.2010 (OT) ========================================== Ammattikorkeakoulututkinnon suorittaneiden yleiset kompetenssit (ECTS-projektin suositus 19.04.2006) Mallia käytetään sekä ammattikorkeakoulututkinnoissa että ylemmissä amk-tutkinnoissa. Kompetenssien määrittelyyn liittyviä asioita ja määrittelytyön tuloksia on käsitelty tarkemmin projektin kotisivuilla www.ncp.fi/ects.