Media Product ProjectLaajuus (6 ECTS)
Course unit code: TJ00AA66
General information
- Credits
- 6 ECTS
Objective
The student understand the meaning and use of different media elements in multimedia products and can analyse and justify the selected media in relation to the user groups and context of use. Furthermore, the student is able evaluate design methods and usability methods form different perspectives and needs of different product processes based on his theoretical knowledge.
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The student is able to work in a team and collaboratively with the team to acquire a customer, plan, manage, design, execute the full product process and deliver the product to the real customer. The student team is able to choose, adapt and justify the selected design and user experience methods to fit the real life product process.
Content
The goal of the project is to design and develop a product to a real customer. The project integrates the knowledge the previous academic years and develops students’ practical skills in applying that knowledge.
- Design and integrate different media into the product
- Use different innovation processes
- Have agency to independently acquire knowledge on new areas of design and development
- Apply visual design methods for product
- Produce the content by using appropriate media (text, animation, 3-D graphics, audio, and video)
- Acknowledges the importance of user experience and new development methods
- Acknowledges the importance and use different design methods
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- Manage media and game production projects with real customer
- Take user experience into account as integrated part of the to the lean and agile design and production process
- Test the usability in different stages of the process with appropriate methods
- Modify the give guidelines for the project management to fit the particular project that is under work
- Organise, document and reflect on the individual learning in a team project
Qualifications
Media Design and Integration, Orientation Project Interactive Web Application, Visual Design
Assessment criteria, satisfactory (1)
- Design and integrate different media into the product
- Apply visual design methods for product
- Produce the content by using appropriate media (text, animation, 3-D graphics, audio, and video)
Assessment criteria, good (3)
- Manage media and game production projects with real customer
- Take user experience into account as integrated part of the to the lean and agile design and production process
- Test the usability in different stages of the process with appropriate methods
- Modify the give guidelines for the project management to fit the particular project that is under work
- Organise, document and reflect on the individual learning in a team project
Assessment criteria, excellent (5)
- Use different innovation processes
- Have agency to independently acquire knowledge on new areas of design and development
- Acknowledges the importance of user experience and new development methods
- Acknowledges the importance and use different design methods