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Service Design of XR technologiesLaajuus (15 ECTS)

Course unit code: KD00DM99

General information


Credits
15 ECTS

Objective

The students learn the basics of service design and are able to utilise service design methods in the development and implementation of XR services and environments. The students can design and create interactive XR environments and their user interfaces. The students understand the importance of a positive user experience. The students know how to operate professionally in client projects.

Content

The course focuses on service design, user experience and the design of user interfaces by implementing a service concept that works in an XR environment.

- basics of service design
- user interface design
- user experience
- accessibility
- gamification
- client cooperation
- 3D modeling tools and XR tools
- modeling a real environment into virtual space
- game engine proficiency
- presentation and selling of a concept
- XR technologies, VR/AR/MR
- the design and implementation of an XR environment and service

Qualifications

The student must have completed the courses “XR Design 1”, “XR Design 2” and "XR Product Design".

Assessment criteria, satisfactory (1)

Attendance in classes. Completing assignments. Inadequacies in completing assignments.

Assessment criteria, good (3)

Active participation in classes. The ability to apply theory into practice. Good performance in completing assignments.

Assessment criteria, excellent (5)

Active participation in classes. The ability to apply theory into practice. Excellent performance in completing assignments.

Assessment criteria, approved/failed

Attendance in classes. Completing assignments. Inadequacies in completing assignments.

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