Practical Game ProgrammingLaajuus (5 ECTS)
Course unit code: TI00AB84
General information
- Credits
- 5 ECTS
Objective
Familiarize students to design and implement computer games. The particular emphasis is on:
•Practical game design
•Game industry
•Terminology
After completing the unit, the student understands basic terminology relating game programming..
Upon completion of the course, students are able to design and implement a simple computer game and understands the main concepts of the technology.
Content
Basic terminology relating network security: threaths, vulnerabilities, attacks, security policy, trust, identity, filtering, access control. Network security technologies and methods applied in the IP-networks:
•Structure
•Physics
•Optimization
•Artificial Intelligence
•Graphics
•Audio
•Network
•Business
•Blending
•Collisions
•Rasterization
•Collision response
•Interpolation
•Assets
•Accessibility
•Camera
•Particles