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Bachelor Degrees (UAS), Daytime Studies

Media and Communication, XR Design

Autumn 2019

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Year of study 1 2 3 4
Search: ECTS 1 2 3 4 1A 1S 2A 2S 3A 3S 4A 4S 1 2 3 4 1 2 3 4 1 2 3 4 1 2 3 4
Orientation and Language Studies
Introduction to Studies and Computer Literacy 5
Working Communication 5    
Professional Swedish and English 5  
Visual Studies
Presentation Techniques 5
CAD 2D Softwares 5
Digital Imaging 5
Plastic Design 5  
Programming 2 - Generative and Algorithmic Design 5    
Common Studies in Design
Future Studies 5    
Marketing and Entrepreneurship in Design Field 5  
Three-dimensional Imaging 5    
Research Methodology and Writing 5    
History and Future of Design 5  
XR Design - Media and Industrial Design Professional Studies
Theoretical Studies in Media
Digital Materials 5
3D Software, CAD and Polygon Modeling 15
Digital Design 5
Fundamentals of Graphic Design 5  
Motion Graphics 5  
XR Design Studies
XR Technologies and Ecosystems 15  
XR Set Design 5    
Programming, Basics 5    
XR Design and Business
XR Product Design 15  
Project Studies
Game Engines and Real-Time Rendering 15
Service Design of XR technologies 15    
Innovation Project 10    
Elective Studies, XR Design
Internship 1 15      
Internship 2 15      
Final Project
Final Project 15      
ECTS credits per period / semester / academic year 60606060303030303030303015151515151515151515151515151515

Due to the timing of optional and elective courses, credit accumulation per semester / academic year may vary.

Media and Communication

The Media Department includes three degree programs - Film and Television, Live Performance Engineering & Media and Communication - where students follow individual learning paths. The core curriculum for media majors includes courses in academic and learning skills, languages, entrepreneurship and preparation for the final project. Then students follow the learning path of their major, but the structure of the curriculum and the timing of classes enable interdisciplinary courses and projects between them.
The starting point of the learning pathway is professional competencies. The main method is project-based learning, which enables close collaboration with industry partners. In addition to internships, the degrees include several industry-linked projects.

Students can do their internships in Finland or abroad, and the language courses are integrated with professional courses in order to support international and multicultural skills.

In their last year of study, students complete an independent industry-related project and write a research report on it. The final project may also include an artistic or practical project, performance or documentation. The project can be carried out by a group of two or more students.

XR Design

As a XR Design media student you will learn to create innovative objects, environments and concepts for the virtual world, 3D models and animations for game engines, image editing, motion graphics, and 360 video. You also learn how to program game engines and make applications for AR, VR and mobile devices.