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Bachelor Degrees (UAS), Daytime Studies

Media and Communication, Visual Communications, Motion Graphics

Autumn 2019

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Core Curriculum for Media Majors
Academic and Communication Skills 5
English for the Media Industry 5
Swedish for the Media Industry 5    
Preparation for the Final Project 5    
Entrepreneurship in the Media Industry 5  
Core Courses in Visual Communication
Art History 5
Fundamentals of Photography 5
Drawing, Painting and Composition 5
Fundamentals of Communication 5  
Core Courses in Graphic Design and Digital Media Publishing
Fundamentals of Visual Communication and Typography 15
GUI Design and Web Publishing 15
Publication Design 5  
Digital Illustration 5
Moving Image and Sound Production
Fundamentals of Cinematic Storytelling 5  
3D Graphics 5  
Animation 5  
Animation and Post-production Techniques 10  
3D Animation 5    
Moving Graphics and Effects 15    
Multimedia Production
Multimedia Production and Fundamentals of Programming 5  
Multimedia Project 10  
Innovation Project
Innovation Project 10    
Elective Minor Courses
Multidisciplinary Courses in Visual Communication, Motion Graphics
Drawing 5    
Concept Art 5    
Theories of Visual Communication 5    
Professional Project 5    
Character Design 5    
Interactive Infographics 5    
Advanced Video Techniques 5    
XR Publishing 5    
Game Engines 5    
Advertising 5    
Elective Studies
Internship 1 15      
Internship 2 15      
Final Project and Specialization Project
Specialization Project 10      
Final Project 15      
ECTS credits per period / semester / academic year 6060130603030303030100303015151515151515151515505015151515

Due to the timing of optional and elective courses, credit accumulation per semester / academic year may vary.

Media and Communication

The Media Department includes three degree programs - Film and Television, Live Performance Engineering & Media and Communication - where students follow individual learning paths. The core curriculum for media majors includes courses in academic and learning skills, languages, entrepreneurship and preparation for the final project. Then students follow the learning path of their major, but the structure of the curriculum and the timing of classes enable interdisciplinary courses and projects between them.
The starting point of the learning pathway is professional competencies. The main method is project-based learning, which enables close collaboration with industry partners. In addition to internships, the degrees include several industry-linked projects.

Students can do their internships in Finland or abroad, and the language courses are integrated with professional courses in order to support international and multicultural skills.

In their last year of study, students complete an independent industry-related project and write a research report on it. The final project may also include an artistic or practical project, performance or documentation. The project can be carried out by a group of two or more students.

Visual Communications, Motion Graphics

Visual Communications students study the design of both printed and electronic media. The training consists of theory in visual expression and thinking, information about production processes in the graphic industry, the software used in making them, practical work in arts subjects and applied professional subjects, and basic information about commercial operations.

Students choose to specialize in either Graphic Design or Motion Graphics. In both choices, the student gets the basic skills of graphic design and the ability to design and implement marketing communication.

Upon graduation, the students can find employment in various visual communication positions, for example as graphic designer, art director (AD or junior AD), visual user interface designer, concept artist, illustrator, game artist or designer of business graphics. Workplace may be in design or communication agency, companies’ communications departments, game industry, media companies or in the advertising business.