Siirry suoraan sisältöön

Pelisuunnittelu (5 cr)

Code: TX00CD87-3013

General information


Enrollment

01.01.2020

Timing

24.08.2020 - 11.10.2020

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Unit

ICT ja tuotantotalous

Campus

Karaportti 2

Teaching languages

  • Finnish

Seats

0 - 40

Degree programmes

  • Tieto- ja viestintätekniikan tutkinto-ohjelma

Teachers

  • Joonas Häll

Groups

  • TVT19-PE
    Pelisovellukset

Objective

Student can appreciate importance of game design as a part of game production process. He understands principles of game design and role of game designer. Student is able to critically analyze game ideas. He is aware of monetization mechanisms.

Content

• Game production process
• Principles of game design
• Role of game designer
• Game and player types
• Gamification and serious games
• Basics of game business and monetization
• Usability in games
• Game design project

Evaluation scale

0-5

Assessment criteria, satisfactory (1)

Student can evaluate games from different perspectives. He is aware of game design principles and role of game designer.

Assessment criteria, good (3)

Student can design interesting game ideas. He is well aware of game design principles and role of game designer.

Assessment criteria, excellent (5)

Student can design high class game ideas, and can analyze them deeply. He is able to combine design and monetization perspectives. He is well aware of game design principles and role of game designer.

Assessment criteria, approved/failed

Student can evaluate games from different perspectives. He is aware of game design principles and role of game designer.

Qualifications

First year studies (Orientation to information and communication technology) or comparable knowledge.

Further information

Course includes a game design project that may be utilized in other courses.