Siirry suoraan sisältöön

3D-ohjelmistot; polygonimallinnus ja animaatio (15 cr)

Code: KX00ED23-3001

General information


Enrollment

04.05.2020 - 31.08.2020

Timing

01.08.2020 - 31.12.2020

Number of ECTS credits allocated

15 op

Mode of delivery

Contact teaching

Unit

Media, muotoilu ja konservointi

Teaching languages

  • Finnish

Degree programmes

  • Muotoilun tutkinto-ohjelma
  • Viestinnän tutkinto-ohjelma

Teachers

  • Markku Luotonen

Teacher in charge

Markku Luotonen

Groups

  • KXE20S1XR
    XR Design

Objective

The student knows the basic concepts and terminology of 3D graphics and is familiar with the basics of modelling, texturing, lighting and rendering. The student is able to post-process images and animations produced with 3D software and combine them with photos and video.

Content

- Terminology and applications of 3D graphics and animation
- Methods of modelling, texturing, lighting and rendering
- Basic concepts, tools and methods of 3D animation
- 3D animation rendering and finishing

Evaluation scale

0-5

Assessment criteria, satisfactory (1)

The student understands the basic concepts and terminology of 3D graphics, and knows the basics of modeling, texturing, lighting, animation and rendering.

Assessment criteria, good (3)

The student masters the basic concepts and terminology of 3D graphics, as well as models, textures, illuminates and renders high-quality images and animations. The student is able to produce 3D content for different publication channels.

Assessment criteria, excellent (5)

The student masters the basic concepts and terminology of 3D graphics and creatively applies modeling, texturing, lighting, animation and rendering tools. The student is able to produce high-quality 3D content for various publication channels.

Assessment criteria, approved/failed

The student understands the basic concepts and terminology of 3D graphics and knows the basics of modeling, texturing, lighting, animation and rendering.