Siirry suoraan sisältöön

3D-projekti, still-kuva (15 cr)

Code: KM00ER46-3001

General information


Enrollment

03.05.2021 - 29.08.2021

Timing

30.08.2021 - 22.12.2021

Number of ECTS credits allocated

15 op

Virtual portion

2 op

Mode of delivery

87 % Contact teaching, 13 % Distance learning

Unit

Media, muotoilu ja konservointi

Campus

Hämeentie 135

Teaching languages

  • Finnish

Seats

0 - 20

Degree programmes

  • Muotoilun tutkinto-ohjelma

Teachers

  • Jaro Lehtonen
  • Kristian Simolin

Teacher in charge

Jaro Lehtonen

Groups

  • KXE21S13D
    3d-animointi ja -visualisointi

Objective

Students
• master the 3D terminology
• can model, texturize, light and render visual material with 3D technique
• can identify potential contexts for 3D graphics

Content

• Basic concepts and terminology of 3D graphics
• Fundamentals of 3D modelling
• Fundamentals of digital sculpting
• Fundamentals of texturing
• Fundamentals of lighting
• Fundamentals of rendering

Evaluation scale

0-5

Assessment criteria, satisfactory (1)

The student knows the terminology of the 3D field and knows the basic modeling, texturing, lighting and rendering methods with a 3D program.

Assessment criteria, good (3)

The student masters the terminology of the 3D field and knows the basic modeling, texturing, lighting and rendering methods with a 3D program. The student is able to apply methods in assignments.

Assessment criteria, excellent (5)

The student masters the terminology of the 3D field and knows the basic modeling, texturing, lighting and rendering methods with a 3D program. The student is able to apply and research new methods independently in assignments.

Assessment criteria, approved/failed

The student knows the terminology of the 3D field and knows the basic modeling, texturing, lighting and rendering methods with a 3D program.