3D-projekti, still-kuva (15 cr)
Code: KM00ER46-3001
General information
Enrollment
03.05.2021 - 29.08.2021
Timing
30.08.2021 - 22.12.2021
Number of ECTS credits allocated
15 op
Virtual portion
2 op
Mode of delivery
87 % Contact teaching, 13 % Distance learning
Unit
Media, muotoilu ja konservointi
Campus
Hämeentie 135
Teaching languages
- Finnish
Seats
0 - 20
Degree programmes
- Muotoilun tutkinto-ohjelma
Teachers
- Jaro Lehtonen
- Kristian Simolin
Teacher in charge
Jaro Lehtonen
Groups
-
KXE21S13D3d-animointi ja -visualisointi
Objective
Students
• master the 3D terminology
• can model, texturize, light and render visual material with 3D technique
• can identify potential contexts for 3D graphics
Content
• Basic concepts and terminology of 3D graphics
• Fundamentals of 3D modelling
• Fundamentals of digital sculpting
• Fundamentals of texturing
• Fundamentals of lighting
• Fundamentals of rendering
Evaluation scale
0-5
Assessment criteria, satisfactory (1)
The student knows the terminology of the 3D field and knows the basic modeling, texturing, lighting and rendering methods with a 3D program.
Assessment criteria, good (3)
The student masters the terminology of the 3D field and knows the basic modeling, texturing, lighting and rendering methods with a 3D program. The student is able to apply methods in assignments.
Assessment criteria, excellent (5)
The student masters the terminology of the 3D field and knows the basic modeling, texturing, lighting and rendering methods with a 3D program. The student is able to apply and research new methods independently in assignments.
Assessment criteria, approved/failed
The student knows the terminology of the 3D field and knows the basic modeling, texturing, lighting and rendering methods with a 3D program.