Siirry suoraan sisältöön

Ohjelmoinnin perusteet (5 cr)

Code: KD00DM96-3002

General information


Enrollment

01.05.2021 - 31.08.2021

Timing

09.09.2021 - 23.09.2021

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Unit

Media, muotoilu ja konservointi

Campus

Hämeentie 135

Teaching languages

  • Finnish

Degree programmes

  • Viestinnän tutkinto-ohjelma

Teachers

  • Markku Luotonen

Teacher in charge

Markku Luotonen

Groups

  • KXE19S1XR
    XR Design, S19
  • KXD19S1XR
    XR Design, S19

Objective

Students recognise the importance of programming for the production of services, products and contents of the information society. Students know the most common programming languages and their functions. Students are able to produce and edit the basic code required in XR applications, and understand the importance of the code in the application functions. Students are familiar with the practises of acquiring programming skills.

Content

The course focuses on the importance of programming and the production of basic functions required in an XR environment.

- programming as part of the world
- importance of programming skills in the XR context
- programming as a 3D modeling tool
- programming in game engines
- basic programming of XR implementations
- modular programming

Evaluation scale

0-5

Assessment criteria, satisfactory (1)

Attendance in classes. Completing assignments. Inadequacies in completing assignments.

Assessment criteria, good (3)

Active participation in classes. The ability to apply theory into practice. Good performance in completing assignments.

Assessment criteria, excellent (5)

Active participation in classes. The ability to apply theory into practice. Excellent performance in completing assignments.

Assessment criteria, approved/failed

Attendance in classes. Completing assignments. Inadequacies in completing assignments.

Qualifications

The student advisor will recommend additional studies for each student based on their individual study plan.