Introduction to 3D AnimationLaajuus (3 ECTS)
Course unit code: TX00DH98
General information
- Credits
- 3 ECTS
Objective
Creating Successful 3D Content is very challenging Art! These days working in 3D Animation and Gaming industry is tempting to lots of people, and this field attracts large amounts of attention in these three primary Fields: 3D Animation, Video games, and Television. In this workshop, we will discuss essential definitions and central concepts of 3D Animation. In Addition, the student gets familiar with the new way of thinking in this massive and magical Entertainment business.
Content
What is Animation? - Early Animation Pioneers - Walt Disney - What skills are required to get into the field of animation - Different Types of Animation - Technical Developments 1970s - Early Full 3D Digital Animations - What is 3D Animation Studio? - Processing Power - Data Storage - Computer Networks - Small & Large Animation Projects - Storytelling - Spotting the Idea - Key to a successful Project - 3D Animation Pipeline Overview - Animation Software’s - Animation Pipeline in Depth - Design and Art Direction - Research! - CG Asset Production - Storyboarding - Necessary Materials to start production - Importance of Editorial - Layout / Shot Setup - Animation - Character Finalizing - Set Dressing - Adding Effects - Lighting, Rendering and Compositing - Standard Rendering Process - Post Production - Sound - Understanding 3D Space - Modeling And 3D Geometry - Rigging - Facial Animation - Texture And Materials - What is Rendering - Various Render Engines - The Role of Lighting - Why we Light - Modeling With Light - Directing the Viewers Eye - Importance of Reference - Common CG Lights - Basic Properties of Light - Shadows - Using CG Lights - Interior Lighting - Exterior Lighting - Layering - Compositing
Assessment criteria, satisfactory (1)
- The students understand the difference between different animation techniques.
- The student knows what does 3D animation mean in general.
- The student understands how to get into the field of 3D animation.
- The student knows the basic steps to make 3D animation.
- The student briefly knows how 3D Animation Studio works.
Assessment criteria, good (3)
- The student knows what are the CG Asset Production pipeline.
- The student comprehensively knows About Art Direction and its different elements.
- The student obtains practical knowledge of how digital lights, basic properties of lights, shadows, three-point lighting technique work.
- The student understands how polygonal surface works.
Assessment criteria, excellent (5)
- The student knows about 3D animation pipeline and its relations.
- The student understands materials and shaders.
- The student knows how to render 3D scene and different types of render engines.
- The student has a good understanding about storyboarding and different type of storyboard.
- The student understands of how layout step works within animation pipeline.
- The student knows about key responsibilities of director, art director and animator and other important team members in animation production.