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Game Programming MathematicsLaajuus (5 ECTS)

Course unit code: TI00AB73

General information


Credits
5 ECTS

Objective

Student can apply proper knowledge for computer graphics and 3D game programming;
can describe real task in math terms and break down real (game) situation into simpler mathematical tasks; familiarize with different methods of problem solving.

Content

Geometry
Vectors and Matrices
Different Coordinate system
Transforms, Rotations
Projections. Virtual camera
Surfaces
Ray tracing
Shading and illumination
Visibility determination
Collision detection
Logic
problem solving, different methods

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